Belgar stomps in to borrow some dexterity and intelligence-increasing items. The dwarf comes back, after a day or so, returning the items and leaving 100 true in the chest. He makes sure to stop on his way out and bore the halfling shop attendant with details of the differences between normal glass and crystal, the correct techniques and temperatures for shaping fine crystal, and the particularly hot weather he experienced on his recent trip to the desert.