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Interesting Items:
Divinity Ring I (grants three bonus first level spells of the divine) 2500 True
Divinity Ring II (three bonus second level divine spells) 6000 True
Minor Enchantments of Lightning, Cold and Fire (grants 2 point of elemental damage to a weapon) 2000 True
Lesser Enchantments of Fire and Cold (1d4 fire damage) 4000 True
Elemental Resistance I to Fire - 4000 True
Silver Weapon Enchantment I - 4000 True (2 points damage vs. undead and werebeasts)
Silver Weapon Enchantment II - 7000 trues (1D4 points damage vs. undead and werebeasts)
Prayer Beads (cast bless once per day) 2000 True
Weapons:
Arrows of Fire (99)- 1500 True (+2 fire damage)
Arrows of Cold (99) - 1500 True (+2 cold damage)
Arrows of Electricity (99) - 1500 True (+2 elect damage)
Bloodfall Longsword - 5000 True
Hamaji's Fan - 7500 True (1d2 damage, +2AB, slashing damage 1d10)
Snake Fang Dagger - 5000 True (on hit poison 1d2 con damage DC14)
Tooth of the Viper (50) - 5000 True (dart, AB+1, on hit poison 1d2 con damage, DC 16)
Iron Mercurial Two Handed Sword with electrical I enchantment - 5000 True
Iron Katana with electricity I enchantment - 3000 True
Lion Sling (AB +1) - 1500 True
Iron Heavy Flail - 2500 True
Iron Dwarven War Axe - 2500 True (1d10, crit x3, +1AB)
Iron War Hammer - 1750 True
Iron Scimitar - 1750 True
Iron Rapier - 1750 True
Iron Shurikens (25)- 500 True
Bronze Longsword - 750 True
Bronze Mace - 500 True
Bronze Dagger - 250 True
Bloody Lash Whip - 2000 True (LVL 13 reg, BD 1-3, Crit 19-20 x3, Bonus feat- disarm, on hit wounding DC-16)
Walking Stick of the Hierophant - 750 True
Armor, Helms, Shields:
Small Iron Shield - 1750 True
Iron Tower Sheild - 2500 True
Bracers of the Scout - 750 True
Iron Full Plate - 7500 True (Base AC8, +1 AC, Damage Immunity Slashing 5%, Discipline +3)
Bronze Chain Armor - 2000 True (AC5, 5% bludgeoning immunity)
Bronze Banded Armor - 2500 True (AC6, Concentration +3, Slashing immuntiy 5%)
Crocodile Armor - 5000 True (AC4, +2 vs. disease and cold)
Iron Half Plate - 6000 True
Iron Banded Mail - 5000 True (AC6, AC mod +1, Discipline +3)
Iron Chain Shirt - 4500 True (AC4, AC +1, Parry +3)
Iron Bascinet - 750 True
Wolf Leather Armor - 2500 True (... AC vs animals + 2, Disciplne +3)
Dragon Scale Shield - 10000 True
Clothing:
Gloves of Fury - 5000 trues
Lesser Gauntlets of Ogre Power - 2500 True (+1 str)
Boots of the Tiger - 2000 True (+2 tumble, +4 reflex)
Boots of the Boar - 750 True (save vs disease +2, concentration +3)
Robe of Lightning - 500 True
Lesser Ladys Gift Robes - 4000 True
Cloak of the Watchers - 3000 True
Exceptional Archers Edge - 7000 True
Magic Things:
Wand of Camoflage - 2500 True
Wand of Bull's Strength - 2500 True
Wand of Melf's Acid Arrows - 2000 True
Book: Details of Destruction - 4000 True (can cast: combust, gust of wind, lesser missle storm, scintilating sphere)
Book: Dissertation on Divinity - 4000 True (can cast: clairaudience/clairvoyance, find traps, identify)
Scrolls:
0 circle (100 True each):
Light, Cure Minor Wounds
1st Circle (250 True each):
Cure Light Wounds, True Strike, Identify, Endure Elements, Expeditious Retreat, Grease, Summon Creature I, Bless, Sleeep, Magic Missle
2nd Circle (400 True each):
Cats Grace, Darkness, Ghostly Visage, Endurance, Bulls Strength, Web, Summon Creature II
3rd Circle (750 True each):
Fireball, Find Traps
Exceptional Items:
Exceptional Feldspar ring set in copper - 1000 True (death saves +2)
Exceptional Feldspar set in copper amulet - 1500 True (death saves +2)
Amulets can be made as well, many in stock today!
Lesser Ability Rings
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Ring of Bull’s Strength I - 2250 //+1 to strength//
Ring of Fox’s Cunning I - 2250 //+1 to intelligence//
Ring of Owl’s Wisdom I - 2250 //+1 to wisdom//
Ring of Cat’s Grace I - 2250 //+1 to dexterity//
Ring of Eagle’s Splendor I - 2250 //+1 to charisma//
Ring of Endurance I - 2250 //+1 to constitution//
Silver Rings
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Silver rings with Alexandrite - 3500 //+4 skill Dicipline & Taunt//
Silver rings with Topaz - 3500 //+4 skill Hide in Shadows & Move Silently//
Silver rings with Sapphire - 3500 //+4 skill Spellcraft & Concentration//
Silver rings with Fire Opal - 7000 //+2 reflex save increase//
Platinum Rings
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Platinum rings with Greenstone - 1500 //+2 save increase vs. poison//
Platinum rings with Malachite - 1500 //+2 save increase vs. disease//
Platinum rings with Fire Agate - 2000 //+2 save increase vs. fire//
Platinum rings with Aventurine - 2000 //+2 save increase vs. electricity//
Platinum rings with Phenalope - 2000 //+2 save increase vs. cold//
Platinum rings with Amethyst - 2000 //+2 save increase vs. acid//
Platinum rings with Feldspar - 3000 //+2 save increase vs. death//
Platinum rings with Garnet - 3000 //+2 save increase vs. mind affecting//
Wanted:
Gold
Silver ingots
Coal
Please let me know on quantitees and costs of the above items. I would like them in bulk, ten or twenty of each.
Remember to support your local independant crafters!