Here is a listing of all my items (items in red need longer time due to random nature of making them, Items in Orange may take a while while items in green can be easily made)
Exceptional Belt of Cunning - 35000 //+2 to wisdom, +3 to Hide and Search skill, level req. 14
Exceptional Belt of Archers Edge - 7500 // lev. req 9; AC+1 (Deflection Modifier), Entropic Shield 2 uses/day
Silver Enchantments
Minor - 2500 --2 points of damage against undead and were-beasts
Lesser -7000 --1d4 points of damage as above
Intermediate -15000 --1d6 points of damage as above
Greater -30000 --1d8 points of damage as above
Leather Armors
Black Bear - 1500 --Concentration +3, level req. 1
Cougar - 2250 --Tumble +3, level req. 1
Wolf - 2500 --AC vs. Animals +2, Discipline +3, level req. 8
Jaguar - 3000 --Search +3, Spot +3, Tumble +3, Level req. 5
Worg - 3000 --AC vs. Goblinoids +2, Discipline +3, level req. 8
Brown Bear - 4000 --AC +1, Concentration +3, level req. 8
Leopard - 4000 --AC +1, +1 fortitude save, Tumble +3, level req. 10
Lion - 4000 --AC +1, +1 will save, Tumble +3, level req. 10
White Stag - 5000 --Immunity disease, +1 save vs. poison, low light (10m) white, level req. 8
Crag - 4500 --AC +1, +1 reflex save, tumble +3, level req. 10.
Panther - 4500 --AC +1, Hide +3, Move Silently +3, Search +3, level req. 10
Grizzly Bear - 8000 --AC +2, Concentration +3, level req. 11
Dire Wolf - 12500 //AC +1, 5/- Dmg resist slashing, +1 universal save, Discipline +1, level req. 15
Malar - 20000 //AC +2, Hide +3, Move Silently +3, Search +3, Spot +3, Tumble +3, level req. 15
Polar Bear - 27500 //AC +1, 20/- dmg resist cold, Concentration +3, level req. X
Dire Bear - 30000 //AC +2, Dmg reduction +1 soak 5, Concentration +3, level req. 18
Dire Tiger - 30000 //AC +2, 5/- Dmg resist slashing, +1 universal save, Discipline +1, level req. 18
Hill Hound - 45000 //AC +1, AC vs. slashing +2, Con +1, Discipline +3, level req. 15
(Please inquire for pricing on Studded and Hide armors)
Lesser Monk Armor - 7000 --AC +1, Discipline +2, level req. 7
Normal Monk Armor - 14000 --AC +2, Discipline +3, level req. 11
Greater Monk Armor - 32500 --AC +3, Discipline +4, level req. 17
Lesser Mage Robes - 7000 --AC +1, Lore +1, Spellcraft +2, level req. 8
Normal Mage Robes - 14000 --AC +2, Lore +2, Spellcraft +3, level req. 12
Greater Mage Robes - 32500 --AC +3, Lore +3, Spellcraft +4, level req. 18
Lesser Rogue Armor - 7000 --AC +1, Hide +1, Search +1, Tumble +1, level req. 8
Normal Rogue Armor - 14000 --AC +2, Hide +2, Search +2, Tumble +2, level req. 12
Greater Rogue Armor - 32500 --AC +3, Hide +3, Search +3, Tumble +3, level req. 18
Iron Reinforced Clothing - 3500 --AC +1, level req. 5
Platinum Reinforced Clothing - 5500 --AC +1, Damage resistance 5/-, level req. 10
Adamantium Reinforced Clothing - 15000 --AC +3, level req. 15
Cobalt Reinforced Clothing - 35000 --AC +2, 5/- dmg resist slashing
(providing some or all of the items to make armors will greatly reduce the pricing)
Cougar Bags -- 1500 --20% reduction
Crag Cat Bags -- 5000 --40% reduction
Lion Bags -- 10000 --60% reduction
Malar Bags -- not yet making
Gloves of the Badger - 500 --Taunt +2, level req. 1
Gloves of Mischief - 7000 --Wisdom -2, Disable trap +4, Open lock +4, Set trap +4, level req. 5
Gloves of the Tiger - 7000 --+2 Fortitude save, Darkvision, level req. 9
Lion Leather gloves - 3000 --Unarmed attack bonus +1, level req. 3
Malar Leather gloves- 12500 --Unarmed attack bonus +2, level req. 8
Dire Bear Leather gloves- 25000 --Unarmed attack bonus +3, level req. 12
Belt of the Tiger - 2000 //Perform +2, level req. 1
Belt of the Crag Cat - 4000 //Use Magic Device +2, level req. 1
Archers Edge - 6000 //AC +1 (deflection), Entropic Shield 1/day, level req. 8
Belt of Cunning - 7000 //Wisdom +1, Hide +1, Search +1, level req. 11
Cape of the Panther - 3000 --Hide +3, Move Silently +3, level req. 2
Exceptional Cape of the Panther -- 25000 --Hide +5 Move Silent +5, AC +3 (dodge modifier)
Boots of the Boar - 500 --+1 save increase vs. disease, Concentration +3, level req. 2
Boots of the Cougar - 750 --+1 save increase vs. mind affecting, Discipline +3, level req. 4
Boots of the Tiger - 3500 --Reflex save +2, Tumble +4, 60% of weight, level req. 8
Boots of Arachnea - 6000 --Spell immunity: Web, level req. 2
Shoes of the Swift - 12500 --Bonus feat: Dodge, Tumble +4, Reflex save +2, level req. 10
Silk Hood - 3500 --Concentration +3, level req. 2
Hood of Shadows - 13000 --AC + 1, Hide + 4, Move Silently + 4, level req. 9
Slings also available please inquire on pricing
COMING SOON -- Potion listings! (ask for pricing if interested now)