The World of Layonara

Character Development => World Leader Development Quests (WLDQ's) => Topic started by: Leanthar on April 13, 2005, 06:36:00 am

Title: What does it take to be a World Leader?
Post by: Leanthar on April 13, 2005, 06:36:00 am
What is a World Leader?

World Leaders are players that support and protect the community as well as enhance and define RP in the world. They are some of the ones that the teams rely on in order to keep this a great place to game for families and friends as well as the community as a whole. These players will have shown that they are first-rate role-players as well as the fact that they support the community and world. Your actions in game and out of game reflect on Layonara and as such you will be held to a high standard. If these standards are violated then the World Leader status of the character and the player will be revoked. A World Leader is not just an in-game title, indeed the title in game will most assuredly be something else, and it is a title that references the player as a whole but gives benefits to the character that earned that title.

World Leader is a character that has earned a title in game by successfully completing a World Leader Development Quest (WLDQ). A WLDQ is a quest that is run by an approved member of the GM Team in order for a character to be able to earn a position of honor, authority and/or a title, within the game. All characters must be approved for this quest and they must pass a WLDQ in order to become a World Leader in game. World Leader characters must have made a difference in the world - combat does not count.

World Leader Information:


What it takes to be eligible to become a World Leader and be approved for a (WLDQ):


Approval Process and Steps to Take for Approval of a WLDQ:
It is the responsibility of the player, not the GM Team, to have a well written WLDQ application that clearly spells out the accomplishments of a character through the characters life time up to that point. Players know their character better than the GM Team and as such that responsibility rests fully on the players shoulder.


It is important to understand that if you are denied for a World Leader or your fail a WLDQ you may apply again under the following restrictions:


Keeping your World Leader Status:


Regaining World Leader Status After Inactivity:
Title: RE: What does it take to be approved to go Epic?
Post by: Leanthar on August 24, 2005, 09:06:00 am
Another reminder on this folks. When a character is leveled really quickly chances are high that the character will not be approved forWorld Leaderstatus and on top of that you will still need to wait for that 12 month period (or at least 8 months for a given character if the player has been here for that long already). Fast leveling and powerleveling are not acceptable means of reaching epic status.
Title: RE: What does it take to be approved to go Epic?
Post by: Leanthar on December 20, 2005, 04:18:00 am
An update on this thread:
Part of (a major part of mind you) being a World Leader and making it through the WLCDQ is for the player to create a detailed report to the GM running the quest. This report will include an updated bio with detailed objects for the character during the WLCDQ. Remember, you know your character far better than any GM, so help us out and make sure the information is detailed when sending it to the GM. An objective in an WLCDQ would not be something like ‘Deliver X to town Y and somewhere in between we are ambushed’ or anything like that. This is an important task for the players and can not fall on the shoulders of the GM running the quest. If this sort of thing can not be completed in a timely manner (within a few days of requesting the WLCDQ) then chances are the player is not really ready for World Leader status.
Title: Re: What does it take to be a World Leader?
Post by: Leanthar on July 01, 2006, 05:28:29 am
Today starts the counter on when I will begin to enforce the 45 day rule for WL's. I did not start right off because I wanted to give it a little time to settle in and people to start getting used to things. But starting today that 45 day timer/ticker starts counting from this day foward.
Title: Re: What does it take to be a World Leader?
Post by: Leanthar on July 03, 2006, 01:01:51 pm
Bumping this as a friendly reminder. All WL's are expected to be active in game and on the forums otherwise the WL status will be removed.
Title: Re: What does it take to be a World Leader?
Post by: Leanthar on September 13, 2007, 10:02:13 pm
What does it mean to be a World Leader (WL)?
 In my mind WL's put the community first in most cases. WL's understand that it is the community that makes the world tick. WL's do not travel in the same "group/cliques" day after day after day and never alter this travel and/or adventure. WL's branch out and work with others in the community, not just their friends, to welcome them and to help them out when and where they can. WL's set the standard for role-playing and do not get carried away in hack and slash and/or doing the same routine over and over. WL's support the teams, the world, and the community, they don't tear it apart; that does not mean they can't disagree with decisions or that they shouldn't give CONSTRUCTIVE feedback because they should.
 
 That does not mean that:
 1) WL ALWAYS put community before fun and/or action and/or RP. But quite often this would happen as that is what a WL does.
2) WL never travel with the same group or friends. Far from it, they have friends just like all of us and should be able to travel with them just like everybody else. But when they do they allow others to travel with them when/where it makes sense and they do not allow those that are not a "friend" of the group get kicked around or disrespected by said group. They try to help the person along to make sure that individual has fun.
 
 It does mean:
 WL's are held to a higher standard by the GM Team and most assuredly me. They do not break community or server rules nor do they "stretch" the rules to the point of nearly breaking them. We expect them to be great RP'ers and to be constantly RP'ing and setting the standard and TEACHING others how to RP better; not meta-gaming or any of that silly stuff. They take in to account (and RP) deity relations (as they are listed), they take in to account factions, lore, history, and all of those things that would cause situations to be altered.  We expect them to take others under their reach to teach them the world and introduce them to new things, without breaking server rules of course. We expect them to support the team and the world and the community, not tear it apart and/or spread rumors and gossip behind the scene.
 
 WL's work to ensure others in the community stay around and have fun while helping them improve in RP'ing and making new friends within the community. They are friendly and they communicate well with others and they help out where and when they can and it does not intefere with something they are doing at that time or coming very shortly.
 
 With all of that said, we are going to start enforcing this definition and I hope all current WL's agree with them. If not I respect that and understand but we need to go ahead and part ways at this time (as WL status).