True. But if the gods themselves have these qualms about one another, and nobody knows why as its not written in their scriptures, their history or known to any mortal, then how does this impact how their oblivious mortal followers interact with one another and with how those gods treat the oblivious followers of other gods?
That's why I really suggest trying to stay away from a lot of roleplaying based on aspects of Layonara. Light banter, personality conflicts, and combat gaming are great, but playing a cleric or paladin is likely to be a profoundly frustrating experience, especially since there are supposed to be real world consequences to not following your God's semi-defined whims.
Nearly two hundred pages of information on the deities beyond what is detailed above can be found in Layonara: The Pantheon, soon to be available!
I suspect that the reason for this is because Leanthar and Ed have much stronger feelings about what Layonara is not than they do about what it is.
So in rejection of that, D&D's concept of objective "good" is still kept, but at least gods of "good" are allowed to dislike, or even hate each other. But the actual reasoning behind the various gods quarrels is something that really isn't considered important. What's really important is that Layo isn't D&D anymore.
I suspect they actually intend, some day, to get to answer some of these deeper questions. Certainly, the degree to which they resist others aid in defining things (even for such things as trivial as the gestation period of elves), leads me to that conclusion.
But what that also means is that for real world years, while you will know your PC's god hates some other PC's god, you won't be allowed to actually know or come up with any plausible reason why - even if your PC is a cleric that spends their time studying the liturgical minutia of their chosen deity.
Why? Is it a cleric's or paladin's imperative to know and understand every aspect of his/her deity?
Without bringing specifics into play here (and please, do not do so in follow up posts), look at all that's been written about real-life religions. Thousands and thousands of pages taken all together. And yet, there's disagreement even among the most learned of each faith, never mind between faiths.
Extending the example, Toran says, "I don't like Lucinda" that should be enough. Asking "why" of one's deity would suggest there's some debate in the matter or that Toran can be convinced to look the other way. That's not going to happen.
To each his own though. It just seems a same to avoid something due to a lack of answers when life itself is a search for answers to questions that may never be answered!
Did you know that at least one deity and several major NPCs, especially in the prior campaign, were actually characters played by people in Leanthar's original Layonara pen-and-paper campaign?
If that cleric or paladin has even the slightest similarity to humans and/or human religions, the answer to that is an absolute unqualified yes. While many religions have the concept of things that are beyond human ken, stuff defining basic morality is always explained, usually in detail.How else do you think that proselytizers go about their business?To use your example, don't tell me there is no story between how Toran and Lucinda got on each others' bad side. There are likely actually three: Toran's side, Lucinda's side, and the truth.But so far that story has clearly not even been written. And no amount of hand-waving is going to make it into something for which there would be no story, because unexplained antipathy is not the hallmark of honor or justice, which they both claim as their own. In fact, even if they were not behaving honorably, they would at least explain to their followers why they thought they were (and the followers would be expected to believe that dogma).But there is nothing like that. Nor is the behavior expected of a cleric or paladin in the face of a worshiper of a disliked God, or even enemy, defined either. So players don't know what to do.
Dogmatic religions aren't like that. You always know what you are supposed to do. What it is may seem stupid to some, but you know.
Disagreements are rarely centered on the facts (of settled belief among the faithful), but rather what those facts imply your behavior should be. A religious figure had only male disciples (fact) - does that mean that women can't be leaders in the faith? Or merely that, back in those days, common folk didn't let women go following some presumably crazy prophet around in the desert?
Well, actually, the schism between the Paladins and Justicers tends to imply that the gods of Layo aren't that interactive. Otherwise, Toran would have stated his decision, one way or the other, before it got so out of hand, and harmed his church. Reading between the lines on Grand and Dorand, you get the same idea. Dorand doesn't even notice he's got a friggin' orc worshiping him until he wins Dorand's crafting contest. Daily allotment of spells or no, this seems to imply a certain basic inattention on the part of the gods.
Actually, I'd love to play a Paladin of Toran - specifically because to my mind, paladins are nearly always misplayed as arrogant sanctimonious a--holes who are constantly trying to pick fights. But I'm staying away from it specifically because a real Paladin would not only tell you what his God has decided about a specific issue, but also why that is the only possible decision that is good and just, and that those who disagree should be forgiven, loved, and aided, despite their mortal imperfection. I'd have to come up with that dogma, but Ed would probably make me have to continually walk back.
As a paladin, is it yours to question why or to explain your deity's preferences? No, it's not.
Those are two separate questions you inappropriately combined into one. It is never a paladin's role to question his deity's judgment.However, it is his duty to explain that judgment to others not of the faith so that they may be brought into it.Further, it is the duty of a lawful good deity not to invite such questions. A deity that engages in acts of cruelty and dishonor is, regardless of whether his paladins are allowed to question those acts, not of an alignment that should support the paladin class. (At least in classic D&D.)