We all know that UMD wouldn't allow a rogue to detect the use of magic, or to recognize a spell being cast, on them or otherwise, but can it allow them to figure out how to use complex magical devices like golems, machines, and or artifacts?
A rogue can 'trigger' items using their UMD skill, but I think would be hard pressed to really understand let alone explain exactly what they did to make it work.
I think it in no way infers you have the skill, ability or feature in question.
The Use Magic Device skill allows you to 'activate' items. It does not allow you to use a skill, class feature, class ability, racial ability etc. I think it in no way infers you have the skill, ability or feature in question.
In both of these examples it was the Wizard that was relied on to have all the know how to fix something, but why would mechanical know-how be limited to a mage?
Wouldn't someone skilled in using magic devices be able to figure something out like that?
So then does UMD offer any RP advantages, skills, oppurtinities other then the mechanical benefits of using various magical items like scrolls, wands, and spell books?