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Author Topic: Kartherian - Temple of Xeen - Manor tileset  (Read 482 times)

Talan Va'lash

Kartherian - Temple of Xeen - Manor tileset
« on: March 02, 2007, 03:48:17 am »
the central floor area is unwalkable

Also the water sfx is way too loud. It makes me have to dash to the bathroom.
 

minerva

Re: Kartherian - Temple of Xeen - Manor tileset
« Reply #1 on: March 02, 2007, 04:05:12 am »
That is the behavior of that tileset and working as designed. Its more for visual than functional.  The fountain is meant to be heard thoughout the building, I can actually barely hear it.
 

Marswipp

Re: Kartherian - Temple of Xeen - Manor tileset
« Reply #2 on: March 02, 2007, 10:42:37 am »
Sounds like in-game sound settings. :P
Playing D&D 3.5e, D&D 5e, Pathfinder, and exploring Starfinder through a VTT