NWN Discussions and Suggestions > CNR Suggestions/Discussion

druids and craftiing

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Thunder Pants:
what i find odd is that druids are offered the armor proficiencies but not the weapon ones, but then thats just weird in my oppinion

jonnytheshirt:
Perhaps it is the continuing tranmission of media to the now digital format, less attention is paid to detail cause you dont have spend hours rolling dice over something; when your treasured +1 was relished as you rolled a 12 and then could claim aha +1 hey thats thirteen!..well dunno if anybody is following me here..

but anyhows its all in the background and happens quicker, and it seems to me now it simplifies the characters, I dont see as much of a difference between classes as in P&P..so you wear studded leather..well if you have 18 dex as many will do you if thats the plan you'll still get as good ac as full plate with no dex bonuse..youre a mage...i see many mages tearing headlong into full battle wielding swords spelled up to the hilt with stoneskin and equipped to death with all sorts of stuff.

on the other hand you have some RP based characters that are simply technically weak (  the nwn combat engine does not make any concessions for weak characters IMO there are simply those who can fight and those who generally avoid it, as no matter what they have little advantage - theres little room for clever P&P like ideas ). A highlighted char here would be that excellent old lady Elindra true RP an dtop notch.

so before even I loose track of what Im trying to say - for me the character idea, image (in my mind at least) is whats most important and with that the RP aspect comes as each little bit adds up..c

sense should prevail..considering powergaming is a direct result of taking advantage of the rules, Rules should not be getting in the way of simple char RP aspects.NWN is only the medium.

:
Playing a druid myself, it would be nice if wood crafting included bone. The premise to a druid is that nothing should go to waste. Thus I could see a druid having a craft that made use of ever type of plant, animal, element and nature. A druid could use an iron rod, but not one that has been sharpened. Though you could enchant the rod to have flame, be cold or what have you.
It also depends on where your druid comes from, from whatever realm or part of Layonara. It all comes down to what the druid believes is their role in nature.
I am finding the best course, is stick to the natural weapons. Even the weapons provided for by other animals is the best course. It would e great if there was slicer beetles, as that would give a druid a natural vorpal blade. Sword spiders are another such animal that give a druid a weapon that would be quite nasty.
I often wondered about such things for the druid, as they should be able to use what ever weapons they can fashion from the remains of animals.
Shark-tooth sword = fishing, woodcraft, leathercraft
Jade Mace = has a moh of 5.5 to 6.5, would make short work of piece of plate mail, splinter splint mail, crush the individual rings of ring mail. My reasoning for this, the chinese used to use it for blacksmithing, for their hammers and anvils.
crystal darts = gem crafting, not only would they be like shards, they could also be made hollow to have a poison. Probably you would need exotic weapon feat, as the delivery would have to be a blowgun.
As a druid, you need to look where others miss, and as a player of a druid, you have to just hope that such creativity was written into the game mechanics.

Rhizome:
I should have commented on this long ago, when the discussion was more active and people might have actually read what I'm writing.  Thanks to the recent poster for bring it to my attention.  This is one of the many posts that somehow slipped through my click "New" forum reading machine.
  My opinion on this is that Layonara uses the NWN game engine because it is the best game engine currently available to do what we are trying to do.  NWN is based on D&D, of course, in terms of the fundamental game play mechanics, though not entirely I understand.  However, that does not mean that Layonara is D&D and that the rules of D&D apply to Layonara across the board. 
  When Layonara rules and conventions do align with D&D, it is specifically stated as such, as is the case with the planes, for example.  However, the handbook is spefically tailored to Layonara and is thus the ultimate reference guide in terms of understanding and interpreting just about every aspect of our world.  As such, in my opinion, the truly outstanding Layonara Handbook is the more approprate source for information regarding class, diety, and race based restrictions.
  Thanks for reading.
  Rhizome

Talan Va'lash:

--- Quote ---Komoda - 8/19/2005  3:56 PM

Playing a druid myself, it would be nice if wood crafting included bone. The premise to a druid is that nothing should go to waste. Thus I could see a druid having a craft that made use of ever type of plant, animal, element and nature. A druid could use an iron rod, but not one that has been sharpened. Though you could enchant the rod to have flame, be cold or what have you.
It also depends on where your druid comes from, from whatever realm or part of Layonara. It all comes down to what the druid believes is their role in nature.
I am finding the best course, is stick to the natural weapons. Even the weapons provided for by other animals is the best course. It would e great if there was slicer beetles, as that would give a druid a natural vorpal blade. Sword spiders are another such animal that give a druid a weapon that would be quite nasty.
I often wondered about such things for the druid, as they should be able to use what ever weapons they can fashion from the remains of animals.
Shark-tooth sword = fishing, woodcraft, leathercraft
Jade Mace = has a moh of 5.5 to 6.5, would make short work of piece of plate mail, splinter splint mail, crush the individual rings of ring mail. My reasoning for this, the chinese used to use it for blacksmithing, for their hammers and anvils.
crystal darts = gem crafting, not only would they be like shards, they could also be made hollow to have a poison. Probably you would need exotic weapon feat, as the delivery would have to be a blowgun.
As a druid, you need to look where others miss, and as a player of a druid, you have to just hope that such creativity was written into the game mechanics.
--- End quote ---


Komoda - Could you write up some ideas for natural armors/weapons?  I like the ideas you put out and more natural armors/weapons may be added in the future, especially since some of the new subraces really need different options (ex. shark hide armor for sea elves.)

Basically if you could lay out your ideas listing base item type, and properties of each item, maybe a description and a suggestion of how they would be crafted.  Anything will need to be approved and or tweaked before it would get put in, but some ideas would be helpful, and you seem to have thought a bit about this topic.

Keep in mind that blowguns probably wont get put in (as it would require creating a whole new class of weapon and ammunition) and anything Vorpal probably wont get put in.

-TV

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