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Trap Crafting
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Topic: Trap Crafting (Read 543 times)
darkstorme
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Re: Trap Crafting
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Reply #20 on:
August 14, 2006, 07:10:56 am »
No can do - the henchman property cannot be set on a trap. I know that one for sure. I'm still working on a finite bound on traps deployed at any one time, though.
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