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Author Topic: Malar Leather Bug?  (Read 366 times)

jadewillow

Malar Leather Bug?
« on: January 03, 2012, 10:53:58 pm »
[SIZE=16]Bug Report[/SIZE]
 
 Description:  I've noticed that there is no difference between Malar Hide and Malar plain leathers (other than the standard AC and max dex ac allowed between plain and hide/studded armors). Shouldn't hide provide some additional AC and resist to slashing? It does not appear there is any slashing benefits to Malar Hide. I am unable to check Malar studded, but that might be worth a check too if this is indeed a "bug".

 Location: Does not matter
 
 Verified:  
 
 Reproducable: Yes
 

Xaltotun

Re: Malar Leather Bug?
« Reply #1 on: January 04, 2012, 10:48:41 am »
I can confirm that Malar Studded confers the same effects as Malar Hide does.
 

Dorganath

Re: Malar Leather Bug?
« Reply #2 on: January 07, 2012, 10:09:19 pm »
Confirmed in the toolset. It makes me wonder if this was intentional for balance reasons rather rather than an oversight, but I have no information either way.

I can add this of course. In order for it to have any effect though, people will either need to make new armors or "ox" the ones they have, which of course resets any customizations and resistances.  Beyond this, there's nothing we can do about armors already in circulation.

Adding the property will also increase the level requirement by one level, potentially leaving some people without their armor until they gain that level.
 

Xaltotun

Re: Malar Leather Bug?
« Reply #3 on: January 08, 2012, 05:05:43 am »
Thanks Dorg and I will leave it to others to decide as I don't use that armour.
 

jadewillow

Re: Malar Leather Bug?
« Reply #4 on: January 08, 2012, 09:47:46 am »
Thank you Dorg. I'd like to see the slashing/piercing properties added to hide/studded for consistency. But I would defer to others as to the impact to in circulation armors.

Can anyone else chime in that might be using these armours today?
 

Jilseponie Wyndon

Re: Malar Leather Bug?
« Reply #5 on: January 08, 2012, 11:29:34 am »
I am fine for the change ... I am beyond the lvl requirements.
 

Chazzler

Re: Malar Leather Bug?
« Reply #6 on: January 08, 2012, 12:01:08 pm »
A FYI, there is also a Malar LEATHER Armor in the Angels' Guild Store Room closet that has the base AC of 3/4 of a Hide or Studded...
 

jadewillow

Re: Malar Leather Bug?
« Reply #7 on: February 01, 2012, 09:29:32 pm »
Was a decision made on this or are we still looking for folks to chime in?

Thanks.
 

Dorganath

Re: Malar Leather Bug?
« Reply #8 on: February 02, 2012, 12:05:52 am »
I was waiting for more to chime in.
 

jadewillow

Re: Malar Leather Bug?
« Reply #9 on: May 21, 2012, 10:12:51 pm »
Based on some previous posts it looks like this is the case with Legendary Dire Bear armors as well. Studded and Hide provide no additional AC against slashing and piercing respectively. Can anyone validate?

If so, may have been intentional.
 

willhoff

Re: Malar Leather Bug?
« Reply #10 on: May 21, 2012, 11:38:33 pm »
Legendary dire bear leather armor and legendary dire bear hide armor are the same as for damage resistance with the hide giving a boost to concentration.
 

jadewillow

Re: Malar Leather Bug?
« Reply #11 on: May 22, 2012, 01:22:11 pm »
Ahh, ok. Makes sense. Thanks!
 

 

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