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Author Topic: Timeout For Spider Corpses Too Short  (Read 345 times)

Script Wrecked

Timeout For Spider Corpses Too Short
« on: July 14, 2011, 01:39:52 am »
Description:

The timeout for spider corpses is too short. By the time I've killed the last spider, the other spider corpses have "evaporated".

Location: Gloom Woods

Verified:

Reproducable:
 

Dorganath

Re: Timeout For Spider Corpses Too Short
« Reply #1 on: July 14, 2011, 08:23:25 am »
The timeouts are the same for all creatures and dependent upon whether or not they have something to drop. You just need to kill them faster. ;)

For clarity though, which spiders are you talking about?
 

Script Wrecked

Re: Timeout For Spider Corpses Too Short
« Reply #2 on: July 14, 2011, 08:33:47 am »
Yes, that's the problem. :rolleyes:

Naldin currently gets Giant, Phase and Dire Spider. By the time he's killed the Dire Spider, the CNR from the other two has gone.
 

Jilseponie Wyndon

Re: Timeout For Spider Corpses Too Short
« Reply #3 on: July 14, 2011, 11:40:12 am »
They disappear because after you slice them open, the venom is left open to the air too long and their effectiveness is destroyed.  So either bring a friend or take a few hits while you scramble to gather ...  :)
 

Script Wrecked

Re: Timeout For Spider Corpses Too Short
« Reply #4 on: July 14, 2011, 11:52:40 am »
Naldin used a hammer. :p

The Dire Spider almost killed Naldin as it was. And then to have nothing (little) to show for it...

Ah yes, friends; CNR gathering is what you do when nobody's logged on.
 

gilshem ironstone

Re: Timeout For Spider Corpses Too Short
« Reply #5 on: July 14, 2011, 11:57:29 am »
You dont sit in the Bulls Eye and RP with the wandering NPC's?
 

Script Wrecked

Re: Timeout For Spider Corpses Too Short
« Reply #6 on: July 15, 2011, 01:25:51 am »
Don't worry about this; Naldin is being pwned by the Dire Spider. I guess I was just fortunate the first few times he went up against them.
 

 

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