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Author Topic: A Call to Arms Discussion Thread  (Read 1003 times)

ycleption

Re: A Call to Arms Discussion Thread
« Reply #40 on: November 29, 2007, 10:47:47 am »
Perfect.
 

Pibemanden

Re: A Call to Arms Discussion Thread
« Reply #41 on: November 30, 2007, 05:03:37 am »
*Sighs*Sorry about not turning up, I guess I should have set my alarm clock better than I did or have gotten up 40 minutes before the event started :(. I hope you worked around it though.
 

darkstorme

Re: A Call to Arms Discussion Thread
« Reply #42 on: December 01, 2007, 02:34:28 pm »
*smacks his forehead for not posting here sooner*

As discussed on Thursday, rescheduled again for 8 PM PST tonight (after I get off work.)  That's eight and a half hours from now.  We'll make a last try of it, and if we can't work things out, I'll make a narrative ending, so this whole thing can be resolved. :)
 

Script Wrecked

Re: A Call to Arms Discussion Thread
« Reply #43 on: December 02, 2007, 03:03:53 am »
*Over several days, from outside the Spellgard holding cells, can be heard the steady "plink, plink, plink" as old mortar is slowly and painstakingly chiselled out. The following day, the scraping of trowels on stone can be heard. The final day, there is the banging of heavy iron on stone as a cell door is rehung.*
 

 

anything