jrizz - 9/5/2005 5:55 PMAlso is there a list of XP needed for each level per class?
regnus - 9/6/2005 7:39 PM If I remember correctly, the XP drops are dependant upon your current level. That is why in the beginning you get something like 10XP per rat in the sewers and as you level it goes down to 1XP. I think there is also a cap on how much higher a monster is and the XP drop. So a low level cant tag along in a high level group and reap the XP for watching them fight. This is also how the ECL works. It makes the XP drop think you are higher level than you actually are. Someone chime in here and correct me if I am wrong please.
regnus - 9/6/2005 10:39 AMIf I remember correctly, the XP drops are dependant upon your current level. That is why in the beginning you get something like 10XP per rat in the sewers and as you level it goes down to 1XP. I think there is also a cap on how much higher a monster is and the XP drop. So a low level cant tag along in a high level group and reap the XP for watching them fight.This is also how the ECL works. It makes the XP drop think you are higher level than you actually are. Someone chime in here and correct me if I am wrong please.
regnus - 9/7/2005 9:20 PM I think the ECL is only taken into account when the XP script runs after a kill. *Leaves spot open for Ed to chime in again *
jrizz - 9/6/2005 2:55 AM I have run into what I think are other players of the same class but lower level and they are using enchantments on weapons that I thought had level requirements.