A couple things to point out.... On storage facilities...we still need to limit the number of items that can be stored in a chest. The more items (especially if they're stackable) then the more lag when they're opened and closed.On stackability, I dare say that making things more stackable, whether increasing stack size or making an item stackable that is currently not, will not do much to discourage the practice of hoarding such items in one's inventory. It's not the number of stacks, it's the number of items that's the problem. by having most CNR things non-stackable (at least the raw CNR). we're effectively trying to limit how many of something peole can carry around.Let me throw some numbers at you. Take a large chest that can be bought for housing. You can store 30 items in that chest. If the item is stackable, like gem dusts, then that number increases to 300 right off. Increase the stack size to 20 and now that's 600 items. Item/object creation in NWN is one of the most "expensive" operations in terms of CPU usage, which of course contributes to lag. I might suggest a simpler solution, though I know it is going to be met with resistance....Get out of the practice of carrying around large amounts of CNR in hopes that you might use the stuff some day. If you can't use it or don't have any specific plans for it, get rid of it, or don't gather it to start. Maybe sell it to someone who can use it, sell it to the pawns or just toss it in the trash. I think a lot of crafters will get massive loads of CNR and then go and craft in a marathon session. For things that require non-stackable ingredients, this practice is generally self-limiting. For those who amass bags/boxes worth of gem dusts, I'm certain it can be done better/differently. To give you all a perspective, my main character was at least level 12 before he bought into a house with 3 other characters. He's physically not very strong at all, and could never carry much in terms of CNR. And so he would craft in smaller batches, utilize his ox as needed, and if he ran out of room (or weight) he either used it or dumped it. So it can be done.
Stacked items only count as 1 item. Players should try to target 300 or less items on their person.
Heh, the people posting probably aren't going to be the ones causing the problem.
Lag spikes can kill pcs folks. Death caused by a lag spike of an abused inventory can happen at any time, lets keep each other safe, clean it up.
Can you explain to me how to get the local vault to work? I have gone into the game and exported the character, and then went to the local vault and had to save the file as a .txt. When I opened the file to see how many items I have in my inventory, there were random numbers, v's and 0's. Should I be saving the file as something else?