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Author Topic: Knightlyness  (Read 457 times)

Doc-Holiday

Knightlyness
« on: September 07, 2005, 11:14:00 am »
I have been considering multiclassing Weston Pendrot (sorc) to something that would give him more of a knightly feel. He is already lawful/good and takes chivalry, evil, ect. seriously. He wears armor and carries a long sword into battle and often uses melee combined with magic to smite evil and such.

   I figured that since he is faithful to Lucinda and being a mage type I thought about paladin classes, yet I find that Lucinda's Paladins must be Neutral Good as well as wizard only for free multiclass. I would like to think that Weston's behavior and dedication would garner the favor of his diety but it seems that even if he did meet the requirements on the alignment, sorcerers are excluded from the temples of Lucinda.

   I had thought about something like Champion of Lucinda, but I doubt that flies well. If anyone has any ideas I would be happy to hear them, I'd like some fresh perspective to help me out.

I have considered fighter and bard, but i'm excluded from bard (I wanted the ab and a few healing spells to ephisize the holier side) or Fighter to ephizise the knightly side. Sometimes I think Weston is doomed to have identity crisis for the entirety of the series.

In short, I want to draw Weston in the direction of Paladin like status in Lucinda's temple without losing his Sorcerous gifts.
 

EdTheKet

RE: Knightlyness
« Reply #1 on: September 07, 2005, 02:39:00 pm »
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yet I find that Lucinda's Paladins must be Neutral Good
 Where does it say they need to be NG?
 
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as well as wizard only for free multiclass
 Wizard is only for the three Chapters. There is also the 'general' Protectors of the Weave. They cannot freely multiclass, so you'd be stuck on the paladin path, but you could become a sorc/paladin like that.
 

Doc-Holiday

RE: Knightlyness
« Reply #2 on: September 07, 2005, 03:33:00 pm »
According to the Diety info Lucinda is Neutral Good, and last I checked, Paladins had to have the same alignment as their diety. Or has that changed?
 

LoganGrimnar

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RE: Knightlyness
« Reply #3 on: September 07, 2005, 03:43:00 pm »
paladins are LG... all of them, well at least they should be
 

FlameStrike

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RE: Knightlyness
« Reply #4 on: September 07, 2005, 03:43:00 pm »
Well, but to actually be able to become a Paladin you'd have to be Lawful Good, no matter what.
 

Doc-Holiday

RE: Knightlyness
« Reply #5 on: September 07, 2005, 04:16:00 pm »
Hmm... well if Paladin hood is a possibility then I have some serious thought and RP to consider. I mean... should Weston become a Paladin type? Is he too excentric? Will Snidly Whiplash defeat Dudly Do-Right? Will Batman escape the Penguin's evil trap? Will Robin ever enter puberty? Will this rant ever end? WILL IT? TOON IN NEXT TIME FOR THE EXCITING CONCLUSIONS OF "TO BE CONTINUED"
 

Pankoki

RE: Knightlyness
« Reply #6 on: September 07, 2005, 04:49:00 pm »
I advice reading the writeup in the handbook about Protectors of the Weave under the Lucinda church. It gives information on class information both roleplaying and mechanics wise.
 

EdTheKet

RE: Knightlyness
« Reply #7 on: September 07, 2005, 11:40:00 pm »
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Doc-Holiday - 9/8/2005 12:33 AM According to the Diety info Lucinda is Neutral Good, and last I checked, Paladins had to have the same alignment as their diety. Or has that changed?

  Champions have to have the same alignment as their god. Paladins need to be LG. So yeah, read the handbook again :)
  And as for the question should Weston do it? Only you can answer that.
 

Talan Va'lash

RE: Knightlyness
« Reply #8 on: September 08, 2005, 12:32:00 am »
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Doc-Holiday - 9/7/2005  5:16 PM

Hmm... well if Paladin hood is a possibility then I have some serious thought and RP to consider. I mean... should Weston become a Paladin type? Is he too excentric? Will Snidly Whiplash defeat Dudly Do-Right? Will Batman escape the Penguin's evil trap? Will Robin ever enter puberty? Will this rant ever end? WILL IT? TOON IN NEXT TIME FOR THE EXCITING CONCLUSIONS OF "TO BE CONTINUED"


Aww I wish this rant never ended :(

-TV
 

Diamondedge

RE: Knightlyness
« Reply #9 on: September 08, 2005, 05:55:00 am »
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LoganGrimnar - 9/7/2005  4:43 PM

paladins are LG... all of them, well at least they should be


It's funny... I don't know if I've really... met... a lawful good paladin yet... Sure, plenty of paladins... but something about them and wanting nothing more than to... kill. Evil, sure. But still... Killing and Paladinhood don't go hand in hand...

Doc. Don't do the Paladin thing. Turor wouldn't like yah. If he met yah.
 

Eight-Bit

RE: Knightlyness
« Reply #10 on: September 08, 2005, 05:59:00 am »
It would be nice to have another active Protector of the Weave around. They're a pretty fun type of character to play. Espically because they're so different from Toranite and Rofirenite Paladins. They're to Law as Lucindia's Paladins are to Magic.
 

IDii

RE: Knightlyness
« Reply #11 on: September 08, 2005, 06:02:00 am »
Yup, killing and violence is supposed to be the last option always.

But of course that's a rule put simply. You can interpret that in a few ways too and then look at the other rules and kinda use them to make sense into other rules.

Like we have an orc army marching towards a small town. Well if the paladin would play it by the book, he'd nicely wait for the orcs to get to the gate and ask them nicely to leave and then they'd attack and probably burn the town down but at least the paladin would keep his absolute purity and righteousness.

Or the paladin might look at the other rule which tells him to protect... and with that in mind make the decision to gather a force from nearby areas and actually set up an ambush for the orcs and kill them before they reach town. That way he reaches maximum efficiency in protecting the weak and so on but of course uses an ambush which some could in some odd way see as a bad thing.

But you can't really play a paladin by playing it 100% by the rule. That way you'll end up pretty much being an idiot. It's really about making choices... giving up a bit with some points to do something else better. If you know what I mean...

They're allowed to think. Lawful good doesn't equal lawful stupid.
 

Eight-Bit

RE: Knightlyness
« Reply #12 on: September 08, 2005, 06:06:00 am »
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IDii - 9/8/2005  9:02 AM

Yup, killing and violence is supposed to be the last option always.

But of course that's a rule put simply. You can interpret that in a few ways too and then look at the other rules and kinda use them to make sense into other rules.

Like we have an orc army marching towards a small town. Well if the paladin would play it by the book, he'd nicely wait for the orcs to get to the gate and ask them nicely to leave and then they'd attack and probably burn the town down but at least the paladin would keep his absolute purity and righteousness.

Or the paladin might look at the other rule which tells him to protect... and with that in mind make the decision to gather a force from nearby areas and actually set up an ambush for the orcs and kill them before they reach town. That way he reaches maximum efficiency in protecting the weak and so on but of course uses an ambush which some could in some odd way see as a bad thing.

But you can't really play a paladin by playing it 100% by the rule. That way you'll end up pretty much being an idiot. It's really about making choices... giving up a bit with some points to do something else better. If you know what I mean...

They're allowed to think. Lawful good doesn't equal lawful stupid.


And because out Goddess isn't so lawful herself, we are given greater freedom to act than most other Paladins I believe. But, like IDii said, the more you wait and place things with your Code the less of a chance you'll have to act and do any actual honorable deeds. I believe that a Paladin, in it's greatest of all forms, is a detached Cleric. They're not always about preaching to the people about their God. They're ment to be there when their God, their Temples, and the People who have faith in the God are in need of defense. People confuse Paladins too much with the Champion classes. The Champion classes are the ones who are supposed to seek out Evil. Paladins are the ones that deal with it as it comes to them, and through a very strict code of honor.
 

miltonyorkcastle

RE: Knightlyness
« Reply #13 on: September 08, 2005, 06:13:00 am »
as I understand it, pallies aren't supposed to do a ton of thinking on their own in 'sticky' situations.  pallies are supposed to be so close to their diety (for heaven's sake, they have to be called directly by their diety), that when the choice arrives to ask the orcs nicely to leave or ambush them in the hills, rather than decide on their own, their diety says, through various means, "DO THIS."  

Although I much agree that Lawful Good does not equal Lawful Stupid (and man have I seen some lawful stupid characters).
 

IDii

RE: Knightlyness
« Reply #14 on: September 08, 2005, 06:16:00 am »
Yeah, they ask their deity... but basically not. They just pretty much are so much alike their deity through the training that they kind of know what's the right thing to do. Well I suppose you could call that the god being with them or them knowing what is the will of the god. About the same thing anyway... it's about being very close either way.
 

Doc-Holiday

RE: Knightlyness
« Reply #15 on: September 08, 2005, 10:32:00 am »
If Weston were to be a Palli, he would never use an ambush. he would meet the enemy face to face in honourable combat. Also why he doesn't use instant death magic or Necromancy, mostly for personal prefrence, but also he considers death magic a less than honourable combat magic. Not a sporting chance as it were.
 

Filatus

RE: Knightlyness
« Reply #16 on: September 08, 2005, 06:46:00 pm »
I think all things are relative, I mean if someone would be lawful, he wouldn´t necessarily be following THE law.

In my opinion, lawful is following a set of standards and never deviate from that.

A paladin of Lucinda could break Hlint´s law if he thought it would be prudent according to Lucinda´s directive.

It´s all about which values are the most important to a paladin. A paladin of Toran should always follow the law since that corresponds to his deity, but for a päladin of Lucinda that should be completely different.

EDIT: Thank god nobody saw how many errors were in this post earlier. :)
 

Diamondedge

RE: Knightlyness
« Reply #17 on: September 08, 2005, 07:41:00 pm »
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IDii - 9/8/2005  7:16 AM

Yeah, they ask their deity... but basically not. They just pretty much are so much alike their deity through the training that they kind of know what's the right thing to do. Well I suppose you could call that the god being with them or them knowing what is the will of the god. About the same thing anyway... it's about being very close either way.


The gods are fickle and may change their stance at a whim. Mortals cannot comprehend a god's design. Thus, the Paladins should not be assuming anything about their deity and how the deity would react. Every situation is independent and unique.

Lawful good doesn't need to equal lawful stupid for the paladin to do something other than brutal slaughter. I have the funny feeling that people defending the idea that in order to be an effective Paladin they must sometimes do unpaladinly things are the people that do these things because they don't wish to play a smart character. There are an infinite ways a situation can go, based totally on the way the paladin and the orcs act. If it does, in fact, come to blows, the Paladin will lead the militia in a stout defence, not launch an attack at the orcs.

But the Paladin would pray and hope that it never came to that, because much blood would be spilled, both of the townsfolk and the orcs. What a true paladin desires is peaceful conduct, and they will always hold themselves to that. They serve first as diplomats, and second as warriors, never should they work the other way around, because then they abuse the priviledges granted by their deities. In such a case they should be losing their abilities, but this cannot happen with this system, and therefor a Paladin can act how he/she likes.

Perhaps the Paladin bolstered defense of the town, or declared an immediate evacuation to a stronghold in the south until relation with the orcs could be improved. Perhaps the Paladin preaches the ways of his 'powerful god', that he might awe and inspire the orcs to turn their axes to good. Perhaps the Paladin boldly stands as the sole defender of the village, providing such an awesome display of heroics and martyrdom that the village is saved.

The life of a Paladin means less to the Paladin than the lives it can save. As such, the Paladin never covets gold or valuables as certain few Paladins have been known to do as of late. This isn't some guideline as to how the character 'should' be played. This is, in effect, how the Paladins MUST act, if they are to attain their righteousness and virtue.

A slaughter of orcs is an evil deed in itself. To a Paladin, the only greater good is complete good. If his actions will not bring about the well being of the universe in general, he won't follow through with 'em. The Paladin would never amush in secret. He would, if going to war, give the monsters ample time to gather themselves. It's an honorable life that often makes a Paladin's life expectancy rather short.
 

Doc-Holiday

RE: Knightlyness
« Reply #18 on: September 09, 2005, 01:50:00 pm »
My thoughts exactly
 

Zen

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RE: Knightlyness
« Reply #19 on: September 09, 2005, 02:59:00 pm »
You might try "Servent of the Weave" ? or at least ask Ed about it :)