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Author Topic: Items....A confused Drow wonders, a spider helps  (Read 69 times)

Necromedon

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    Items....A confused Drow wonders, a spider helps
    « on: July 11, 2005, 04:32:00 pm »
    * A confused Drow sits at a table in the Inn. *  * Writing to himself, he contemplates his question as best he can *

    Hmmmmm, items.  Items, and items, so confusing.  I have often gone to the Market Hall in search of items, but I am confused.
    So confused, this common language, these names, while so ordinary to those above, give me pains in the head.  How does one know
    the attributes of an item?  I can read well enough.  When it says cougar leather, or jaguar leather, or an enchantment of some sort,
    how do I know its specifics?  I wonder, is there somewhere for me to find out?  Could there be a note somewhere that has been placed, that
    in my searching I have carelessly overlooked?  No, that cannot be.  These surface dwellers must know these things inherently.  I saw the pricing
    guide.  Nicely done, and quite informative.  Half of the problem was taken care of there, but now the rest.  I don't like bothering people, sometimes
    I don't know which people to bother.  A Drow is not always welcome, and I would rather avoid confrontations over my race.  The question still lies then.
    These musing have not answered anything...


    Necromedon

    * In frustration he crumbles the note and leaves it on the table.  Preferring the dark of night that peers in through the windows, he slides out. *

    * A spider, watching over his shoulder, spins its web down to the table.  Gingerly grabbing at the note, it attaches it to the wall with its web *
     

    Xandor Loriland

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    RE: Items....A confused Drow wonders, a spider helps
    « Reply #1 on: July 11, 2005, 05:32:00 pm »
    Morton's tailoring has the properties for many items listed in the trade and market hall.
     



    Talan Va'lash

    RE: Items....A confused Drow wonders, a spider helps
    « Reply #4 on: July 12, 2005, 02:29:00 pm »
    Wow, nice job Minerva!
     

    Necromedon

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      RE: Items....A confused Drow wonders, a spider helps
      « Reply #5 on: July 15, 2005, 07:29:00 am »
      Wow, I hadn't noticed it, but, excellent job Minerva, thanks for the great help everyone!

      Necromedon
       

      Necromedon

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        RE: Items....A confused Drow wonders, a spider helps
        « Reply #6 on: July 15, 2005, 07:32:00 am »
        I guess another question.  What does the max dexterity bonus number mean?  Also I noticed in some other threads that these armors have lvl restrictions.  Is this true? If so, then in Minerva's pictures, how could I tell what lvl was required for each?

        Thanks again,
        Necromedon
         

        LoganGrimnar

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        RE: Items....A confused Drow wonders, a spider helps
        « Reply #7 on: July 16, 2005, 08:14:00 am »
        ...it would only show the items she couldent equipe yet.. so some of thouse items might be restricted to lvl 9 and up, but she lets say is lvl 10, so it dosent bother to show that i belive. And by the way, taht looks great, when i open a stonr ill do it like that, great idea.
         

        LoganGrimnar

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        RE: Items....A confused Drow wonders, a spider helps
        « Reply #8 on: July 16, 2005, 08:18:00 am »
        oh and the max dex thing, that is the max dex bounes you can add to armor for that armor, lets say you have a dex 20, tah is a +5 i thank, that would add 5 to your armor so long as the clothing you wore allowed a dex of 5. If it only allows for a dex of 2, then only 2 points of your dex bounes will be added to your armor. full plate is a 0 i belive, so a char witha  +5 to dex will not be able to add any of his/her dex to the armor. That might help, if not ill try to explain better.