Snoopluva - 7/9/2005 11:58 AMAs far as the goblins disappearing, I think the monsters are on a timer. that is they only stay for so long until the server deletes their prescence.Keeps the lag down, as well as the number of monsters that are in the cave at one time.
ZeroVega - 7/9/2005 2:20 PM I'm 99% sure I know why the lion corpses are dissapearing when you kill them. I know you're a wizard so I believe that you're killing them with Fireballs? If that's correct then when a fireball hits a sinnable corpse it damages the corpse, they can only take so much damage before they go poof... So if a Lion has 30 HP and you cast a fireball at three of them. The fireball damages them for 19, 27, and 32 (respectively) you would need to cast another one to kill the other two... now when you cast that other if the explosion hits the corpse of the first lion you killed and does X ammount of damage, said corpse goes bye bye.
Rayenoir - 7/9/2005 6:35 PMActually, I think it may just be that not all three lions are supposed to leave harvestables. Just look at the trio of badgers near Hlint. Only two of them ever in my whole two months playing have left behind a skin. The third one just disappears.
Dorganath - 7/9/2005 4:56 PMSpawns are on a timer, and normally one does not see a spawn disappear, because the timeout is long. In other words, those goblins you saw in the caves were probably not spawned by you but rather someone else who had come through a while before. I don't remember the exact times, but I want to say that it's on the order of 10-20 minutes for the timeout.FWIW, I've had spawns disappear on me as well, usually when I was just about to kill them and I got robbed of the XP and treasure drop. It happens. Not often, but it happens.In other words, I think things are working exactly as they're supposed to.