... heh, even the Norseman got kicked out of a party once... he was in favor of challenging a dragon that was eating one of the other party members... the rest of the party didn't think that was very wise... then again, old Cole was never known for his wisdom...LOL....I remember that. Rawkwin was like "If you can't work with us then just leave" but Dorax was thinking....uhmm Rawk, without Cole Dorax will become the Dragon's punching bag.....Good times.
One of the funny things though is how evil characters demand lots of payment coldly from the NPC at the beginning of the quest. Then the Paladin and the good party members speak up "never mind him, we'll do it for FREE!".Evil gets fired pretty quickly if it can't beat pro-bono.That being said, it's important to understand that evil seldom thinks of itself as evil. Sure there might be a few antisocial freaks who roll around in entrials all day, licking skulls and sneering at paladins "I'm soooo eeeeeevil!" These people are generally viewed by their ammoral peers as lonely drama-queens with little potential for advancement. Now the tax collector who forecloses on the widow's farm, the corrupt guard who plants evidence or the vengeful soldier who slaugters without mercy... they see themselves as the last bastions of righteousness and what they do as being good. You'll find that the most evil people in history have very lofty opinions of themselves, and are quick to categorize anybody who stands in the way of their greed as part of some nebulous, foreboding "Axis of Evil".On the flipside, good people rarely call everybody evil to their face... The goodness within them urges them to try and ease the pain and suffering of the evil character through mental healing and redemption. Sure, it's important to "fight evil", but only as a last resort. Killing somebody just because they say they worship Corath is like your local minister drive-by-shooting goth kids for Jesus.
Another frustrating aspect of the era seems to be a tendency for betrayal or at least totally independent actions. At least a few times I have been on quests where the group was working on sometimes long efforts and working out what action to take and then at some point a single character takes off without any discussion and changes the course of the quest against the will of the group. Although, this happens in real life too and sometimes results in interesting twists in the outcome of the quests (so I am not saying its totally bad, please don't think I am trying to jump on anyone), it can still be very frustrating. I guess it will be up to the good characters to kick those people out of groups if they have that tendency but I don't like the thought of that either since that's a bummer for anyone to get excluded from a quest. I don't have a good answer here either but just thought the situation was related to other trends being discussed.
I think anyone roleplaying lawful evil or neutral evil with an intelligence above 12 should be acting incredibly subtle about their intentions. The rub here is that people are encouraged to roleplay their alignment. And a lot of misunderstanding and insecurity erupts on what acting evil really is. But in this case you can act quite *good* and even downright friendly as long as the intentions in that mind of your characters are going to come back to evil. So I would contend, that with the pressure of a new set of alignments and the urge to proove yourself, that there may be some over-roleplaying of evil. It's the intent, not the face you present. So be my best friend and stab me in the back later. Don't worry about acting evil, just be evil. The actions will come naturally at those key points when it counts.
After some thought, I deleted the original text of this post, and replaced it with the following, which is something like four paragraphs (my size paragraphs) shorter. Praylor, respectfully, all I seem to see from you is negativity. Ever. And that's just not helpful to anyone. I think it might be a lot better to spread positivity, y'know? Thank you for your time, and sorry for continuing to drag this thread off track.