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Author Topic: Housing.  (Read 1001 times)

Acacea

RE: Housing.
« Reply #20 on: September 06, 2005, 01:02:00 PM »
Acacea does have a problem with carrying around her instruments- she doesn't even have one on hand most of the time, because she's a packrat.

And with Turor's recent gift to her, she can't carry anything at all but her equipped gear and essential items when its not gathering dust in a chest.

So...! Rent a room! At the inn. Or join a crafting guild. The Order of the Spotted Mushroom. Eh? Eh?

No?

Acacea would never have a house for her own sleeping/storage purposes, as she's more of a "Hey! Can I crash at your place tonight? Great! I claim the room with the big bed! When's breakfast?" kind of person.

Of course, there are a lot of other RP uses for it, and in the reaaaally distant future and with a lot of effort she could have a good purpose for one, otherwise, nah.  :)


Edit- Acacea also can carry only 86 pounds, and really that should be like her weight anyway, right? ;)

Edit again- That wasn't meant to be in agreement with the "I need storage!" comments, just saying that uh. That's how it goes. Hehe.
 

Pibemanden

RE: Housing.
« Reply #21 on: September 06, 2005, 01:22:00 PM »
Well just to clear things up, Storold would be glad to rent a room somewhere... He just can't do that at the moment because he's commited to the group he is trying to get a house with... So the problem isn't that great, I just wanted to know if there where any avalible houses...
 

Gulnyr

RE: Housing.
« Reply #22 on: September 06, 2005, 01:28:00 PM »
Quote
Acacea also can carry only 86 pounds, and really that should be like her weight anyway, right?

That would be one chubby Halfling.  Jennara weighs 31 pounds.
 

Vyris

RE: Housing.
« Reply #23 on: September 06, 2005, 01:51:00 PM »
Quote
LoganGrimnar - 9/5/2005  8:19 PM

..burn em all down i say... *starts casting firaballs at homes in Haven laughing madly*


Bidwick walks out the door in his robe, impales you on his sword, the dispells his protection from elements spell and goes back to sleep."

"*grumbles* Darned mages can't hold thier ale.."



Vyris
 

Vyris

RE: Housing.
« Reply #24 on: September 06, 2005, 02:01:00 PM »
My points are itallicised.

Quote
Diamondedge - 9/6/2005  1:44 PM

The only thing I can think of really taking up a lot of weight in your inventory is smithing and wood crafting. I don't think any of the others, with the possible exception for you bards out there of musical instrument crafting, really cause a huge weight problem.



Gem minerals are heavy, wood comes in 2x3 chunks, is reletively heavy and takes up room rapidly, sand is heavy, clay is heavy, skins are medium heavy and also 2x3, even skeleton knuckles ad up quickly.

Quote
Diamondedge - 9/6/2005  1:44 PM
If you just can't find places to put stuff, well, that's why boxes are available and cheap. Turor has one entire page filled with different boxes, that were at one time color coded until I got lazy. Of course, this was more for organizational purposes because he can carry a lot of junk, but still, if you use the box system, you shouldn't have a problem with your crafting thing.



Boxes do absolutely nothing but provide some method for you to organise your things. They weigh one pound, and do not decrease the weight of the items placed within them at all. So boxes are actually counter-productive if your intent is to lighten your load.

Quote
Diamondedge - 9/6/2005  1:44 PM
I know, for example, Turor went on a polishing-oil-making spree. He had several boxes; One was just for mushrooms. He filled it right up. Then he had another for malachites, He filled most of it up. And, of course, he had some empty flasks in another. Turned all the malachites into dust, and voila, he was carrying very light weight of crafting supplies for that.


Thats because the dust and cut gems are weightless, because many of them are required for other crafts or spell casting etc, and all those level 15 mages with a 10 strength crawling around Hlint were a real tripping hazard.

There are craftable bags what you could learn to make or purchase from someone else that di reduce the weight of items placed within them.

The simplest way to craft and maintain a sleek fighting weight is to just resign youself to crafting for XP, sell the finished products immediately to the pawn shop, or do Like Talan used to do and spend a day walking the streets in Hlint selling his rings, it was great RP and made him money. If you take orders for goods and then gather the items and craft it you won't have to store it.


Vyris
 

Dorax Windsmith

RE: Housing.
« Reply #25 on: September 06, 2005, 02:51:00 PM »
I don't know if there is housing available on Xantril, but there is nothing available right now on Dregar.  I for one would like to see more housing available.  Understand that there should be some rules to the establishment, more role playing, and that there are server limitations too, but with no housing available maybe a good way to go might be to change the requirements for obtaining a house to something more than just money.  A CDQ, minimum time in the world, level requirement, etc. Just my thoughts.
 

LoganGrimnar

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RE: Housing.
« Reply #26 on: September 06, 2005, 03:38:00 PM »
hay.. look. If you cant carry 300lbs of gear then get stronger. if your a mage and have 8 str and 20 int, and you cant walk... then maby you should have thought about that when you made your char. shure someone with a str 30 can carry me and all my gear and still run, but that is becouse he likly dosent have the int i do. if every wizard or whatever could carry all the gear they wanted then.. i dont know, i just see it as balance.. shure Turor can carry his own house, but i can kill him with spells before he could even blink(no offence ment turor) And as for getting more house. OCC i dont want more house put in becouse its to damed laggy as it is now, IC i dont know, i dont thank having all the house we have now is good. Maby for the old chars, not the high level only, just the old chars that are mainly retired should have good reasions for houses, such has a wizard i know that has 9 DT's, he is for the most part i  thank retired, and Brutus, that old half orc, been around for a good amount of time, near epic, but last i knew he had 9 dt's so he dosent run about often(or ever now that i see it) We are adventurse here, we dont need homes. You dont need to save every item you craft. you dont need to save everything that might be worth a few coin. Pawn it or trash it. If you have for some reasion 10 types of iron weapons.. your not likly to sell them all, or any, just pawn them. a mage that has 50lb's of components is maby carring a bet to much, or your making a IC choice to have them all.
 
    Or you can just deal with it, i do.
 

LoganGrimnar

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RE: Housing.
« Reply #27 on: September 06, 2005, 03:41:00 PM »
..there is also the option of taking the items in a house back down.. and making the hosue smaller. not everyone should have a 2 story house with 8 rooms. a 1 room house should be just fine. Now if every house was a 1 or 2 room house then that would add hundreds of extra house with the current amount. Just divide up the current houses. the placables in a house are nice. if i ever got a house id like to fill it up, but really what dose this do besides give lag, im likly never going to use the rooms, so a house with only 3 rooms would be fine. I thank anyway...
 

Tedulas

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    RE: Housing.
    « Reply #28 on: September 06, 2005, 03:52:00 PM »
    That's what I really wanted, room dividers should just divide it into 5 areas with chests....I joined  a guild called the Orc Bashers, which consists of very few people...And I went to their guild hall for an interview, and the guild hall was too over the top large area...just way too big for the common room. (Took up 1/2 the area, and the whole area well was just...Big...)
    Make the houses smaller, as the dude said before...can't remember who it was, and use room dividers.
     

    Pibemanden

    RE: Housing.
    « Reply #29 on: September 06, 2005, 03:57:00 PM »
    Well I would say that you should make some houses smaller, when you buy one of the small houses together with a couple of friends I don't think it causes trouble. The trouble comes when some pc's have very big houses which they don't use very often, if the house is only for storage I would agree that a room in the current houses would be a fitting size for a house...
     

    Acacea

    RE: Housing.
    « Reply #30 on: September 06, 2005, 04:28:00 PM »
    Quote
    Gulnyr - 9/6/2005  1:28 PM

    Quote
    Acacea also can carry only 86 pounds, and really that should be like her weight anyway, right?

    That would be one chubby Halfling.  Jennara weighs 31 pounds.


    That was kind of the point! Halflings are like ants, or something.
     

    Variable

    RE: Housing.
    « Reply #31 on: September 06, 2005, 04:36:00 PM »
    Quote
    Pibemanden - 9/6/2005 4:57 PM
      Well I would say that you should make some houses smaller, when you buy one of the small houses together with a couple of friends I don't think it causes trouble. The trouble comes when some pc's have very big houses which they don't use very often, if the house is only for storage I would agree that a room in the current houses would be a fitting size for a house...
     

      I have to disagree with this, my house is rather small. I believe it is the smallest type available i believe (the Krandor Fort Hope type). It just has 1 medium room, 4 small rooms, and 1 tiny. Two of the rooms are bedrooms, 1 is storage, and one is a kitchen/library. One is a common room with couches and a fountain. The final is a tiny room with a cot for guests.
      While some of the houses are large most are smaller to medium. The people with large houses paid quite a lot for them. While my house cost 50,000. most of the larges houses are from 100,000 to 200,000.
     

    Zhofe

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    RE: Housing.
    « Reply #32 on: September 06, 2005, 06:45:00 PM »
    The houses in Lar are smaller than the Krandor brand.

    There are big houses in Leilon, and I think the Leilon Arms shows what placeables, rooms, and initiative can do. Quin has a use for every room in his home, and I think it is number of areas rather than size that contributes to server lag.

    I suppose, an apartment building or something could be put in with several rooms that each have a key script to them .... but not sure how possible that would be.

    If you are patient, houses will become available because the owners no longer play, or sell thiers. Also, I believe that alot of housing on Central is put in "on request" ... so find an empty building and send PMs ...

    I hate to seem like I am sounding harsh, but really, the housing has always sorta been "first come ..."

    It is convenient to have a home if you are a crafter, but as it has been shown, not necessary. There are other methods of storage. You can hire others to gather, you can find alternative storage. If you have to break your pact until homes become available I am sure they will not mind.

    I am sure that houses will start to pop up as soon as a few characters hit that expiration time. Just keep checking as often as you can everywhere you can ...
     

    Tedulas

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      RE: Housing.
      « Reply #33 on: September 07, 2005, 02:51:00 PM »
      Why though? Why have a kitchen, a lounge, bedroom that you would never use? Those rooms could be taken out easily...The small rooms I would use with my members just for storage!
       

      Pibemanden

      RE: Housing.
      « Reply #34 on: September 07, 2005, 03:02:00 PM »
      Quote
      Tedulas - 9/7/2005  2:51 PM

      Why though? Why have a kitchen, a lounge, bedroom that you would never use? Those rooms could be taken out easily...The small rooms I would use with my members just for storage!


      Well some people might use their rooms for rp, so don't say that they should have a limit to do that just because you need housing badly. I would also like a house as soon as posible but not only for storage, you could use it in other way too...
      Besides if you where to remove the living areas the house wouldn't make much sence, and a big part of the city interior would also be pointless. The temple of Lucinda in Spellgard is big too, maybe if you squised it down so it could fit in the spellgard interior module it would make more space for housing... I hope you can see the parallel to your proposal, it would limit the rp posibilities greatly.
       

      Zhofe

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      RE: Housing.
      « Reply #35 on: September 07, 2005, 03:22:00 PM »
      Small room .... lots of storage ....

      hrmmm ... now, forgive me if I sound like I am beating a dead horse, but this is what we put rentable rooms in the Leilon Arms. Also, at 1000 gold pieces a week, you would have to spend an entire year there before it is more expensive than the CHEAPEST of houses. The houses you will probably find will me in the 65,000 to 120,000 range, so with 52,000 a year you are still under par. Note that these are homes on Mistone, not ones on Dregar, which, if I have heard right, are much more expensive.

      If all you want is storage, we supply that, and we built the Leilon Arms with such people in mind. Making houses smaller would make the problem worse actually, because then it would become much more difficult for people to share homes, and thus more people would need homes, thus all the homes put in place would be taken up just as quickly.

      I understand you are impatient, and that you may feel that this is a "have vs have nots" thing, I can assure you that houses will come with time. In the meantime however, Derrick Loadson has sacrificed his home to create an inn for RP and rooms to rent to those who cannot find/afford a house. We spent atleast 200,000 gold making the inn, and probably far more. If you are desperate, come to us. Otherwise, please be patient. Houses will open up eventually.

      Also, I have used my kitchen, bedroom, and lounge FAR more than my storage .... but that is just me ...
       

      Tordec

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        RE: Housing.
        « Reply #36 on: September 08, 2005, 01:33:00 PM »
        Dunno if it's already been said, if so sorry for wasting your time with it over again lol. Anyways.. I think we should have an anouncement post saying all char that have been innactive for 6 months + will have thier houses cleared out and sold. If the person is unable to get in game and be active again but plans to.. they can PM a DM via forums... Just my thoughts, cause seriously people could have like 3 char and each have a house.. times that by the number of players we have had.. thats like.. 9000 houses :P lol I think theres 3336 registered people.
         

        • Guest
        RE: Housing.
        « Reply #37 on: November 04, 2005, 03:24:00 AM »
        Aho All
              I am new but one of the main reasons I decided to join this game was so I could craft, set up a shop and get a house. I for one would really like to build and submit my own emptry house for approval and then have it placed somewhere maybe even right outside a town or get a group of people who want to live together and build a small city that is only open we you are there. So please let the houses go on because my brother and I want one as soon as we can afford it.
         

        miltonyorkcastle

        RE: Housing.
        « Reply #38 on: November 04, 2005, 06:15:00 AM »
        eh, since this thread was brought back from the dead, there is more housing on Dregar now.  and Eagleman, i'm not much for more housing, but good luck on getting one anyway.  your best idea is to get that bunch of people to get in on it or it's going to be a loooong time before you can afford a house.
         

        Dorganath

        RE: Housing.
        « Reply #39 on: November 04, 2005, 06:35:00 AM »
        It will take some time before you will be able to afford a house.  My advice is to enjoy the journey along the way.  Housing is expensive.  Even the least expensive homes go for 40,000-50,000 gp.  As a lower-level character, you probably won't accumulate gold all that quickly.  It takes a while to get good enough in crafting before you'll start to see any real profits from it.
          Layonara has three servers, two of which contain player housing.  The starting server, West, is pretty much full in terms of home ownership, though occasionally characters will sell one home and by another elsewhere.  As miltonyorkcastle mentioned, there were recently 40 more new homes added to the Central server, though they start at about 175,000gp and go up from there.
          Regarding the question of having a house built....I won't say this hasn't been done, but it's very unlikely to be done and especially it's very, very unlikely to be done on West. Building of a home would have to be approved by Leanthar and would probably be even more expensive than buying a similar house that's already built.  And I believe Leanthar has said there will be no new housing on West for the foreseeable future.
          That you're looking to go in on a house with another player will help you get the necessary funds quicker.  Another option is to join a crafting guild (there are several) that has a guild house already built.
         

         

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