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Author Topic: Just a friendly reminder  (Read 1787 times)

Ioskeha

Just a friendly reminder
« on: October 17, 2005, 12:23:00 PM »
My character, Kutya'I, has no name.  I ask everyone to ignore what's in my name field.  She's told no one in-game her name, so please don't address her as Ku or anything else unless you're character has given her a name.

Thanks.
 

Ioskeha

RE: Just a friendly reminder
« Reply #1 on: December 05, 2005, 05:10:00 PM »
Bumping this because some people are metagaming my characters name and using it in RP.  Kutya'I doesn't know her own name, so it's not possbile to ANYONE to know her as Kutya'I.
 

Leanthar

RE: Just a friendly reminder
« Reply #2 on: December 05, 2005, 05:34:00 PM »
I have heard that a player out there refuses to remove the metagaming name of this character. Since the real name has not been used in game you need to remove the reference to the real name.  Do not meta-game.  Please abide by player wishes in this case.
  Ioskeha, if that does not help the case please contact me and I will make sure it happens.
 

Ioskeha

RE: Just a friendly reminder
« Reply #3 on: December 05, 2005, 05:40:00 PM »
Thanks, Leanthar.  I will if it does not correct itself.
 

Guardian 452

RE: Just a friendly reminder
« Reply #4 on: December 05, 2005, 05:57:00 PM »
Want to be sure that everyone knows emoting her name should be fine (correct me if I am wrong)


[big]*Waves to Kutya'I*[/big]

That isnt saying the person knows your name, it just lets you and everyone else know who a character is waving to......


right?


 

Leanthar

RE: Just a friendly reminder
« Reply #5 on: December 05, 2005, 06:00:00 PM »
That is a tough one.  NWN forces us to give names and as such it is hard to RP certain things.  However...
  I would suggest, *waves*.  But then the whole problem comes in to the fact that we have all levels of RP'ers here--from excellent to beginners--and they may not understand that part of things.
  Tough one.
 

KageKeeper

RE: Just a friendly reminder
« Reply #6 on: December 05, 2005, 06:03:00 PM »
I usually emote part of her name..

*turns to look at Kut*

That way people know who I am looking at or smiling at, etc. :)
 

Guardian 452

RE: Just a friendly reminder
« Reply #7 on: December 05, 2005, 06:08:00 PM »
Enzo calls her Luna II anyway..... ;)


I guess I was trying to get across that you should be able to use someones name in an emote becase your not saying their name out loud.....

then again I see people acting off of emotes that they never should have all the time.


*wonders where "X" is"

2 seconds later another player asks where "X" is out loud.


*thinks about smacking you in hte head*

then that person replies.... you better not!

I guess we have a few mind readers out there  ;)




 

Variable

RE: Just a friendly reminder
« Reply #8 on: December 05, 2005, 06:21:00 PM »
hmm... Luna II.... That fits perfectly!

 ;)
 

Ioskeha

RE: Just a friendly reminder
« Reply #9 on: December 05, 2005, 06:32:00 PM »
heh Guardian 452 does bring up a good point.  Emote-wise people should use whatever name they've given Kutya'I since that's what they know her as.  Though using the her NWN name causes less confusion for people that might not know her many different names.  Either way is fine for me just as long as people don't use emotes to gain knowledge of her name.
 

Stephen_Zuckerman

RE: Just a friendly reminder
« Reply #10 on: December 05, 2005, 07:59:00 PM »
Aye... Use the name your character knows; it may cause some player confusion, but it's much more congruous, in-game. For example, Pyyran knows Kutya'I as Tornah, so that's what I refer to her as, in emotes and in Pyyran's speech. Same with Ne'er Greyen/Samuel Tryden/etc... I even had Pyyran give it a shot for a little bit, but the metagaming (admittedly often unintentional) got to me before I had the idea developed past the "let's try it out" stage. Sure, we're all guily of accidentally typing out someone whom our characters should recognize's name, without looking too closely at the clothing, but... At least put forth the effort, eh?

Best way I know is to think of the characters by thier given names, in-game... Like I could see Serissa1 running around in a human skin with a white dress on, and *PING* It's Ayla! (Rest in Peace, dear.) Or Faedanz as a colourful halfling, or evilphd7 as a scantily-clad human whose face looks like it's been attacked by an artful scrapyard. The players are not the characters... And while Ne'er Greyen may be both Ne'er and Samuel Tryden in-game, Pyyran doesn't know that Samuel is the same man as Balthasar any more than he knows he's played by the same guy as Jet.

Perhaps I'm just a good roleplayer, but I doubt it; it's all just in how you think of things, and how you keep your in-game knowledge separate from your out-of-game knowledge. Sure, we've all been led through Dregar by way of Tell a few times, but who never heard of Divine Guidance? ( ^^;; ) After all, running around, getting killed, accomplishing nothing... It may be (depressingly) realistic, but it rather kills the point of the game. On the other hand, though, how does blurting out something your character couldn't possibly know (We're talking Lore DC of 40, here), thereby killing the suspension of disbelief for the other players, add to the game? A character with an INT of 14 should be able to remember her way around, even if her player can't, but how would that same character know that the man she's just met happens to be James Archer, back-patterned Tiefling whose favorite colour is green? How would a character with even an INT of 30 know that this strange little gnome, who she's never met before, nor heard of, is Robin Derakin, sorceress and moderately skilled jeweler? The latter two, perhaps, but the name? No.

If you have trouble remembering a player's character's name, write it in your journal. For example:

((Kutya'I - Tornah))
((Ne'er Greyen - Introduced as Samuel Tryden in courtier's outfit. Balthasar in blue and yellow wizard outfit.))
((Angela Swann - Not given last name))

The rightmost tab on your Journal is most helpful.
 

Cattery

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RE: Just a friendly reminder
« Reply #11 on: December 05, 2005, 08:13:00 PM »
I would say that with emotes that don't refer to a person you know, and are the type where you need to specify who they are directed at, then *waves to Kutay'I* is fine.  They serve as OOC notification to the _players_ who the emote is directed at.  Even if the character doesn't know that name, anyone around (who may or may not know the story behind Kutay'I and know her as something else) will immediately know it's directed at that person over there with that name floating over her head, and not, say, to them.  It serves as a marker for anyone RPing around them who the emote was directed at.

Of course, if that player then chooses to RP *waves to Kutay'I*  "Hiya Kutay'I!  My name is (blah)", then they need a slap on the wrist.  I don't believe in knowing someone's name before you meet them.
 

Acacea

RE: Just a friendly reminder
« Reply #12 on: December 05, 2005, 08:25:00 PM »
Yeah. Just one of those things that you hope people have common sense about. And when they don't, well. That's what this thread was for.


...Barky.
 

Etinfall

RE: Just a friendly reminder
« Reply #13 on: December 05, 2005, 08:52:00 PM »
and as Zuckerman stated accidents do happen. When I first started rp'ing I was one who never heard of metagaming. With the community as it is here though I soon learned and have grown rp wise to watch for it. Reminders like this benefit us all, reminds those who knew already and teaches those who might not have thought about it before.

And as I talk with Kutya'I I was thinking I have never called you anything. Not even sister. I had read your posts, and your requests about your name and I always wanted to be extra careful.

Etin
 

Gulnyr

RE: Just a friendly reminder
« Reply #14 on: December 05, 2005, 08:55:00 PM »
Quote
Guardian 452 - 12/5/2005  9:08 PM
then again I see people acting off of emotes that they never should have all the time.


*wonders where "X" is"

2 seconds later another player asks where "X" is out loud.


*thinks about smacking you in hte head*

then that person replies.... you better not!

I guess we have a few mind readers out there  ;)

I don't mean to hijack the thread, but why is anyone emoting thoughts anyway?  No one is a mind reader, and there's no reason that an emote should let anyone know your thoughts.  Emote your facial expression and your posture to give a hint at thoughts, but don't type out the thought itself.

Better ways to emote these, in my opinion, would be like this:

Instead of...
*wonders where X is*

try...
*looks around a little* I wonder where X could be...

Instead of...
*thinks about smacking you in the head*

try...
*glares at you and looks irritated*


On topic, I use the the name floating above a character's head, in whole or part, in emotes so that everyone knows who the target of the emote is, regardless of what my character calls that character.
 

Hadji

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RE: Just a friendly reminder
« Reply #15 on: December 05, 2005, 09:34:00 PM »
I think I know of who you are referring.  

I talked to nice elven lady who preferred to go by the name "Lady Elf who is concerned over the war between humans and Goblins".

Lyons
 

Ioskeha

RE: Just a friendly reminder
« Reply #16 on: December 05, 2005, 10:50:00 PM »
Quote
Hadji - 12/5/2005  9:34 PM

I think I know of who you are referring.  

I talked to nice elven lady who preferred to go by the name "Lady Elf who is concerned over the war between humans and Goblins".

Lyons


*grins*
 

Talan Va'lash

RE: Just a friendly reminder
« Reply #17 on: December 05, 2005, 11:31:00 PM »
Quote
Gulnyr - 12/5/2005  9:55 PM

Quote
Guardian 452 - 12/5/2005  9:08 PM
then again I see people acting off of emotes that they never should have all the time.


*wonders where "X" is"

2 seconds later another player asks where "X" is out loud.


*thinks about smacking you in hte head*

then that person replies.... you better not!

I guess we have a few mind readers out there  ;)

I don't mean to hijack the thread, but why is anyone emoting thoughts anyway?  No one is a mind reader, and there's no reason that an emote should let anyone know your thoughts.  Emote your facial expression and your posture to give a hint at thoughts, but don't type out the thought itself.

Better ways to emote these, in my opinion, would be like this:

Instead of...
*wonders where X is*

try...
*looks around a little* I wonder where X could be...

Instead of...
*thinks about smacking you in the head*

try...
*glares at you and looks irritated*


On topic, I use the the name floating above a character's head, in whole or part, in emotes so that everyone knows who the target of the emote is, regardless of what my character calls that character.


I completely agree.  

especially stuff like *really hates X* or *wants to smack X in the head* This is basically just an OOC cheap shot.  a way to insult THE PLAYER (yes the player, you havent insulted the character because you havent said anything to that character.)

Even if its not offensive its still best to avoid for all the reasons gul said, and someone WILL reply as if it was spoken.  I've seen this so many times and I dont think anyone ever not responded as if it was spoken.  Sometimes people just ignore the ** intentionally and sometimes (I think the majority, at least when its not offensive) these are phrased like statements so people read them as statements, I know I've done the:

*wonders where x went*
"Talan: yeah, I havent seen X in months!"
"Talan://oops!"

The only times when emoting thoughts has a purpose other than to annoy other players, is sometimes its a funny, albeit OOC joke, or on a DMed quest where it may server some purpose for the DM to know what your character is thinking.


-TV
 

NEXUS7

RE: Just a friendly reminder
« Reply #18 on: December 06, 2005, 03:54:00 AM »
Im with Gulnyr  I completely agree to.
Sorry if this is OT but emoting thoughts I think is wrong, showing them i think is right.
*Max looks in Shocked at the news of Alyas death*
Not
*Max is in shock from the news of Alyas death*

Its a fine line, but I feel the Meta-game line another PC can not know what Max is feeling.
(unless he is playing a Mindflayer, Phionic PC or has a mind read spell.)
I feel its better to show what Max is feeling.

Back OT
Intaracting with a PC is a problem if you can not give that PC a name with meaing.
In the head if a fight its hard to right

"Go heal *The PC over by the tree whos name I can not use as they do not wont it to be used in game* befor they get hit again, Opps to late"
Using the name given by a PC is better than that shorly. Nick names any one

 

ZeroVega

RE: Just a friendly reminder
« Reply #19 on: December 06, 2005, 05:20:00 AM »
If at all possible, I try to keep it to emotes that don't use names. *waves* *nods* *bows* *takes a bite out of an onion* ect...
  When I do use names though I'm now trying not to use emotes for feelings like *would like to smack X in the head* or *is getting really annoyed with X* I still glare, and mumble, and grumble, but I don't like turning other PCs into mind readers.
  ZV-
 

 

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