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Author Topic: Question about a type of bonus...sort of.  (Read 737 times)

Etinfall

Question about a type of bonus...sort of.
« on: February 25, 2006, 10:56:59 AM »
What does it mean when you get a competence bonus? as in the opportunist, +4 competence bonus to Attack Rolls. Or Camouflage, +10 Competence bonus on Hide checks.
 
  Thanks,
  Etinfall
 

Stephen_Zuckerman

 

ThrainSil

Re: Question about a type of bonus...sort of.
« Reply #2 on: February 25, 2006, 11:46:31 AM »
It usually means that you add those numbers to your skill in that area.  You may need to have at least one pont in the skill.  
One thing with tumble ranks and AC is if you have say 6 ranks of tumble and try on boots with +4 tumble you wont get the AC bonus
that you will when you have 10 ranks of Tumble.
 

Stephen_Zuckerman

Re: Question about a type of bonus...sort of.
« Reply #3 on: February 25, 2006, 02:07:05 PM »
Actually, you only get the AC bonus for RANKS in Tumble - otherwise a Brownie with an orgasmic DEX (22) could have +2 to AC at first level (a Tumble check of +10... 4 ranks plus 6 DEX mod).

The earliest you can get an AC bonus because of Tumble is level 2.
 

osxmallard

Re: Question about a type of bonus...sort of.
« Reply #4 on: February 25, 2006, 02:18:34 PM »
*smiles*  Brownie with a near orgasmic dex...
 

Etinfall

Re: Question about a type of bonus...sort of.
« Reply #5 on: February 25, 2006, 04:25:46 PM »
I know what a bonus is but why is it called a competence bonus?
 

Stephen_Zuckerman

Re: Question about a type of bonus...sort of.
« Reply #6 on: February 25, 2006, 04:41:17 PM »
Because you're particularly good (competent) at doing something.

+4 Competence Bonus due to Opportunist is simply because the character is good at making attacks of opportunity.
 

Talan Va'lash

Re: Question about a type of bonus...sort of.
« Reply #7 on: February 25, 2006, 06:14:57 PM »
The purpose of bonus types is to give some logic to what things stack and what things dont.

Back in 2ED, somethings worked together, some things didn't and it was rarely clear which did, which didn't and even less clear why.

Player: I put on my ring that gives me a +1 to AC
DM: um, you can't put that on because you're wearing magical armor
Player: oh...
All: *sit there trying to figure out how a magical ring has anything to do with magical armor*
WoTC: *adds types to bonus' in 3ED to (mostly) prevent the above situation from happening*

-----

Basic premise:  You can only have a single bonus of a given type in effect simultaneously (i.e. 2 bonus' of the same type don't stack.  They can be in effect at the same time, but you only receive the benefit of the highest value.)

This clears up the AC bonus confusion that I referenced in my example.  The +1 AC ring, is a deflection modifier, +1 armor gives an armor modifier, so the character can recieve the benefit of both.  However, if he had two +1 AC rings, he would not receive a +2 bonus to AC for wearing both.  Bonus types give a logic to modifers that didn't exist before.  Even if it still might not "totally" make sense that 2 rings doesn't protect more, at least there is a consistant logic to discern what stacks and what doesnt.

A competance bonus to any value is a pretty good type of bonus, usually one only granted by feats or class features (since a really nice sword (enhancement bonus to attacks) doesn't acctually make you more skilled at swordplay, though it does increase your effectiveness.  Basically these feats grant competance bonus' because they stack with just about any other bonus you are likely to have (since no item gives a competance bonus.)

Exceptions:  a small number of bonus types DO stack with other bonus' of the same type.  I *think* the only two that do stack are Dodge and ... Circumstantial (since many circumstances in your favor can make your chances even better.)

-TV
 

Stephen_Zuckerman

Re: Question about a type of bonus...sort of.
« Reply #8 on: February 25, 2006, 08:51:45 PM »
Dodge, Circumstance... *looks up more.* And Alchemical.
 

 

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