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Author Topic: Underwater Areas?  (Read 214 times)

Sage of Artifice

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    Underwater Areas?
    « on: April 10, 2006, 09:13:06 AM »
    Another question.  :)  I did a forum search on "underwater" for the past year and came up with a few references. Most were in stories concerning sea elf character development, but there were a few that weren't.

    Without giving any specific area information, are there underwater areas ingame, or are there plans for any? I've done some playing around with the NWN 1.67 Beta (never having played PotSC) and came up with a decent approximation of underwater (incorporating a non-winged appearance or phenotype change to flying(swimming) would be the final step, and I know that flying characters will be included in CEP 2.0). They're even adding the bubbles VFX which when applied to a character makes a stream of bubbles come from the mouth area of the character. That and the appropriate colors for the sunlight and fog make it pretty nice.  :)

    (I've been doing some playing around with various tilesets, creatures, and other things to try and create a fairly accurate representation of the Eberron campaign setting.)
     

    ZeroVega

    Re: Underwater Areas?
    « Reply #1 on: April 10, 2006, 10:33:06 AM »
    There are some Underwater areas in game right now. I beleive, however, they are used mainly for quests and not as actual areas to be explored. But yes, there are Underwater areas.
     

    Dorganath

    RE: Underwater Areas?
    « Reply #2 on: April 10, 2006, 10:43:47 AM »
    One other thing to keep in mind is that while bubbles and free "flying/swimming" may be neat and all, many times such things don't work well in an online PW if for no other reason than the increased lag that such things produce.  So any time systems like this are introduced, we evaluate them for impact on many different levels before even starting to integrate them.
      Right now, there is some background material being developed for underwater...things like sea elf cities, etc. Stay tuned.
      Oh..and what ZV said.
     

    Sage of Artifice

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      RE: Underwater Areas?
      « Reply #3 on: April 10, 2006, 12:03:30 PM »
      Quote
      Dorganath - 4/10/2006  1:43 PM    One other thing to keep in mind is that while bubbles and free "flying/swimming" may be neat and all, many times such things don't work well in an online PW if for no other reason than the increased lag that such things produce.  So any time systems like this are introduced, we evaluate them for impact on many different levels before even starting to integrate them.
        Right now, there is some background material being developed for underwater...things like sea elf cities, etc.  Stay tuned.
        Oh..and what ZV said.
       Sounds good! :)
       

       

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