Hellblazer - 11/21/2006 9:11 PM actualy I see something good from this. In the single player game you would receive points toward good or bad depending on the choices you made in a convo. What if instead of receiving points for good or bad you would receive points for refusing to do a quest that would go against your class convictions and alingment? So lets say that, for the druid, they would refuse to go and you have that option, to refuse the quest, it would give you a certain amount of xp points for the choice you made folowing your class dogma. the same way that if you have a quest that calls for exterminating a whole village or cave, a paladin with a good dogma should not do the quest, and by refusing to do so with the option would receive a small amount of xp for rping properly his character dogma.