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FearWhat

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    Guddwick Muggins
    « on: November 04, 2006, 06:20:32 AM »
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    FearWhat

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      RE: Guddwick Muggins
      « Reply #1 on: November 04, 2006, 06:24:33 AM »
      Sunra, Decilar 22, 1406
      Here is a man named Guddwick Muggins from a family of monks from the forest outside of town of Liken. He walked into the town of Hlint for the first time and notices a lady standing inform of a house. He walked up to here looking to introduce himself to the lady. He makes his warm hello then she introduces herself as Florah. She is looking for someone to get the tax collection records from a Rat in the sewers. He kindly excepted as he is sworn to help the innocent as best he can being a monk. Plus he did not want to disappoint his father’s family name.
       
        Guddwick looks in the back of town and see an entrance to the sewers. As he steps into the sewers he smells the tremendous odors that live down there. He makes a small step into the hallway slowly as he adjusts to the smell. It is also very damp down there where rats love to live. He starts his venture into the sewer and finds himself taking on some rats here and there. Then he turns the corner and sees the door to get deeper into the sewer closer to his goal to finding the tax collection. He now finds himself surrounded by rats and there are too many for him to handle. Close to death a man comes by and aids him in such a swift manner it’s amazing. Once he was saved by this man he healed Guddwick without hesitation. Then introduced himself as Regidor and he asked what he was doing down here in such dangerous parts. Guddwick informed him of the duty and Regidor kindly offered his help. As Regidor and Guddwick went deeper and deeper into the sewer there were much stronger rats to tend with. Once we reached our destination the King Rat did not want to talk at all we had no choice. With the help of Regidor we collected the tax records and headed our way back to the surface Guddwick noticed Regidor was stopping at these giant white mushrooms. Stepping out of the sewer and smelling the fresh air for the first time is such a relief Guddwick was thinking.
       
        Once out of the sewer Guddwick and Regidor were resting by the tree near the wild surge inn and Regidor informed Guddwick that if he collected those white mushrooms he would pay gold for his service of collection them for him. Guddwick gladly smiled at Regidor and shook his hand. Just after that Regidor had to haste to other business. Now it was time for Guddwick to return the tax records. He walked up to Florah and handed the records to her. She was very happy and handed Guddwick a very generous award. Guddwick bowed to her as it was a very kind thing for her to give to him. After that Guddwick then decided to rest at the wild surge inn for another day of adventuring from his home from the forest outside of Liken.
       

      FearWhat

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        RE: Guddwick Muggins
        « Reply #2 on: November 04, 2006, 06:27:50 AM »
        Mulnari, Jenra 9, 1407
        Resting a couple days from the sewer adventure. Guddwick found himself walking around the wild surge inn he found himself standing in front of a very creepy person. He bravely introduced himself to this creepy person and found that his name was Erag. Erag was looking for an adventure that can bring him the dark soul from the crypts. Guddwick with his family honor at stake needed to help people in need as best he can take the job at hand. Guddwick went out to the merchants at the west side of town and made sure he purchased some shurkens. After getting the supplies he walked back eastwards and into the grave yard.
         
          Once in the graveyard he found himself staring at 3 crypt entrances. He first walked into the one on the left. Walking into a crypt for the first time was a very dark and dingy place as he looks around. There are no flames to illuminate the halls at all. He found himself in a place that he can use his hide skills very well in such a dark doomed place. So he goes stealth and walked deeper into the first crypt. He walked up and finds the walking dead among him. Finding himself very surprised at the event that the dead was walking. What this figured looked like was a pretty slow moving skeleton with a sword and shield among itself. This thing must have been a warrior of some form in its lifetime. Guddwick sneaks up on this and starts the fists of fury on the skeleton. Once Guddwick hit this beast enough it just falls to the ground turning to a pile of bones motionless. He searches this crypt more only to find there are no others and this was not the dark soul Erag was looking for. He then exits the crypt and now its starting to become night fall. The graveyard now looks even creepier then before. Entering the next crypt inline he finds himself in the same type of environment as before. Looking for the same thing he sneaks around and finds himself staring at 3 skeletons in the room. He tries to take one down without the others noticing him but it was not successful. He just barley makes it by with just a thread of life hanging on. He searches the motionless bones and does not find this dark soul again that he is looking for. Guddwick now heads for the inn for a goodnights rest for more searching of the dark soul the next day.
         
          He awakes and his bones are very sore from the beating he took the day before. Once he meditates for a few hours his ki is lines back up very nicely with his soul. He is now ready to take on more of these undead beasts that seem to be walking around in these crypts. Guddwick is wondering if this dark soul is the reason these things are wandering around the crypts.
         
          Now entering the last crypt and now finds him with 3 he can see with is eyes. He tried to take one of them but again is now surrounded by about 6 skeletons. Just as Guddwick is going to pass his last thread a very heavy dress man comes out and chants something. Then there is a Hugh flash of light and they all fall like they were taken and placed into another world. This man proceeds to heal Guddwick and introduces himself as Fredrick Truart. He asked what I was doing here in these crypts and Guddwick informed him that he was looking for the dark soul. Fredrick let him know he knows where the dark soul is and can take him to it. They started there journey into the crypts and rand into another gentleman and he introduced himself as Gleam. Once he found we were looking for the dark soul he was very happy to join us in our hunt. As we got deeper into the crypts there were more and more dangerous skeletons. We then ran into these very slow moving what Guddwick called a ghoul it was very slow but tough to beat. Once we got to the very bottom of the crypt. We entered into a room that looked like it was a very large shrine almost like another crypt inside this. Then we seen this dark soul it was a very evil looking undead creature. So dark you could not really make out what it was. The noise it was making was almost bleeding. The 3 of us went into this room and found ourselves surround by skeletons almost like it was waiting for us. Fredrick changed abit and then again the white flash and most of the undead just crumbled to the ground. After Fredrick finished this the dark soul screeched like it was hurt badly. Gleam took the final blow to the dark soul and Guddwick was able to collect the dark soul. One the way up Gleam asked Guddwick for a personal quest to collect skeleton bones and bring them back to him. Guddwick bowed and accepted this challenge.
         
          Once out of the crypts and his eyes adjusted to the light they walked and sat down on the benches next to the bank of Hlint. Talked with Fredrick he informed him that there was a guard in Fort  Llast was collecting weapons for this garrison he heard. Guddwick jotted this down in his parchment he keeps with him. The three part ways after that.
         
          Guddwick runs back to the wild surge inn and looks for Erag. He found him in the very back corner of the inn. Talked to him for while then handed him the dark soul. Erag rewarded Guddwick and went on his business. Guddwick then takes a key from the inn keeper and gets some rest for another day of adventuring.
           
         

        FearWhat

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          RE: Guddwick Muggins
          « Reply #3 on: November 04, 2006, 06:30:19 AM »
          Tunar, Jenra 24, 1407
          Resting in the Inn for while Guddwick he found himself day dreaming about family back home. Wondering if the gold and food he is sending by postman is getting to them in a timely fashion. He is hoping one day he gets a letter back with great news that things are going well while he is gone on his adventures to help the family with food and supplies.
           
            After Guddwick decides to tackle some skeletons inside the crypt to collect some skeleton knuckles that Gleam was asking for. He crushed about 20 skeletons in the crypt and came back up. While looking around Hlint high and low he could not find Gleam anywhere in sight. So he placed his knuckles in a bag and decided to venture off to Fort Llast. He was able to get directions by some nice folks sitting on the bench which did not give Guddwick there names. He walked the path east outside of town and found himself staring at a forest on the left and some very large hills on the right. He was told to stay on the path as it can be dangerous to venture off the paths. He stayed on the path and then found himself starting at a very dark place with many hills and turns as the path took him.
           
            Once pasted all this he found himself looking at a very large gate with large walls. He is thinking this must be the place, only a fort could have walls like this. Being as inexperience as Guddwick is never leaving the forest its purely just a guess. He walked to the gates and they opened very wide as they almost expected a visitor. He searched for this guard that he heard about and bumped into a mage to ask for direction. This mage introduced himself as Dalton and asked if he could collect a Will O’ Wisp essence. Being the way Guddwick his he accepted the job but informed Dalton he is on another job and will put this in order with others. He receives directions to the guard looking for weapons. Finding him patrolling the fort he is surprised at himself for not seeing him before. Walking to the guard and introduced him letting him know he heard a rumor that he was collected weapons for this garrison. Letting Guddwick know his name was Jursen then promptly gave the list to Guddwick that was needed.
           
            Guddwick now had the list so he can look for these weapons he is looking for. Guddwick found the merchants of Fort Llast. He walked by a shady person that is telling him I buy wears. He must be some type of pawn shop Guddwick was thinning as he walked by. Walked into the building and getting prices for all the items on the list. Guddwick mumbles to him, hickory crossbow, copper short sword, Large Hickory bow and continues to mumble items off to the vendors. He gets his price and finds he is much short on gold to help Jursen out at this point.
           
            So Guddwick ventures off back to Hlint and went back into the sewers. While he was down there he remembered that Regidor collected white mushrooms. He was able to find about 6 big white mushrooms in his adventures down in the sewers collecting gold for the caption’s garrison. He then comes back topside from the sewer and again breaths fresh air. While he was taking a deep breath he noticed Regidor walked by heading toward the west side of town were the merchant’s are. He follows and meets up with Regidor but he looks at Guddwick then remembers and joyfully says hello asking how he was doing. Guddwick showed him his 6 white mushrooms and Regidor exchanged some gold for his service for collecting them. He explained that he was collecting gold to help Fort  Llast weapon garrison. Regidor then nods and informed Guddwick he must haste as he has other business to attend to. Guddwick then bows in muggings family tradition to leave someone and parts ways. He just about has enough to get all the items on the list. On his walk back to the fort he was attacked by some goblins that were walking around from what looks like finishing up attacking a caravan of supplies. He rushed the goblins but they were very tough. Guddwick managed to stun 2 of the 3 goblins with his stunning fist attack. That gave him the opportunity to attack the one goblin left that was not dazed. Finishing off the one goblin the other 2 seemed to still be dazed. Having enough KI left for 1 more stunning fist he attacked one more time and hits the goblin so hard it took him out. While this was happening it was enough time for the last goblin to get out of the daze he was in and continued to attack Guddwick. Just as Guddwick was about to lose his breath, his last blow had taken out the goblin. He was lucky to get by those tough goblins reminding Guddwick that there was much to learn in the KI Art his father has been teaching him.
           
            *Flashing back remembering his father taking on 20 bandits trying to raid our house and he managed to take most of them out with what looked like a magic rounding kick. Then he finished them off with just throwing his fists at the left over man almost looking like Guddwick father didn’t even move.*
           
            He was lucking to have a healing potion a nice cleric gave him. It patched his wounds right up in no time and he felt great. Looting from the dead goblins gave Guddwick more then enough gold for the weapon needed for Jursen of Fort Llast. Finally making it back to the merchants and purchasing the items needed he then returned to Jursen. He was very happy to see all those weapons for his garrison. Rewarding Guddwick with a well crafted helmet even a small amount of gold. Which was a surprise! He tried to refuse the gold but Jursen insisted so he took the gold. Parting ways and on his way out of town he noticed a woman looking like she needed help. Walked up to her and she introduced herself before Guddwick could even get a chance. Her name was Juanita a horse seller and she need to find her lost Oil of Vukas which she dropped when her horse bolted near Grey  Peak Mountain. Guddwick informed her he was look for this Oil and get back to her as soon as he can. They parted way’s and Guddwick made his way back to down and then purchased a key from the inn keeper and rested from his very long day to rest up for another day of helping people in need.
           

          FearWhat

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            RE: Guddwick Muggins
            « Reply #4 on: November 04, 2006, 06:32:12 AM »
            Wedlar, Febra 11, 1407
            After resting a few days’s at the Inn in town of Hlint Guddwick decided he was to make the deliver the Postman in Hlint was asking him to pass on to. He needed to find a farmer in Fort Himlad. Being new to the area never venturing outside the forest he lived in so long. While he was walking down the dirt road in Hlint he noticed a man standing by the watch tower. So Guddwick decided to walk up to this man and ask for directions to this Fort Himlad in hopes that this man does know where this place is. Guddwick does his normal bow to the man and greets him warmly asking for his assistance with some direction. The man lets him know that his name is Oliver Grey Stoke and he does indeed know where this place is. Not only did he give instructions telling Guddwick that he needs to walk south to Port Hampshire and purchase a ship ticket he asked Guddwick if he would like him to guide him to this place. Guddwick nods happily informing he would love the help.
             
              Oliver told Guddwick that it is a dangerous path to Port Hampshire and we should stick to the paths on the way there. While they were leaving the town there was a very large party of people gathering. Oliver and Guddwick stopped. Guddwick then spoke to Oliver as he glances over the crowd of people “I wonder what the crowd of people are I hope the goblins are not attacking the town again” Guddwick said. Oliver did say he knew a few of the people but we should make haste to the Port.
             
              As they were walking just outside the port they found a lot of people fighting the large bird off. Oliver and Guddwick watched for a few minutes while this fierce battle was going on with those people and this giant bird Oliver called a Griffin. They sneaked by this bird as it was very distracted by the battle it was in. Once in the Port they decided to rest abit against the walls by the gate. They talked awhile getting to know each other Guddwick informing him of his history and where he was from.
             
              Once they were rested up they got up and walked to the port shop to purchase a boarding ticket onto the boat. Guddwick has never been on a boat as he searched though his bag’s he noticed that there was not enough gold in his bag’s to collect a ticket. Oliver was very kind and offered to purchase a ticket for him. Now they have the tickets to get on the ship. So they walked to the ship caption and gave the ticket. The caption asked where they would like to go they both informed him Port Harbor.
             
              They sailed to Port Harbor in very ruff seas today. Guddwick has never been on a ship before so his sea legs were not the best. The only thing that made him feel better was to meditate to keep his mind off the ride to the new continent he has never been on called Rilara. Oliver enjoyed the rough seas and was enjoying the view the very large ship they were on give of the continent. As the ship grew closer to Rilara you could see a very large walls and a port for the ship to connect dock to. When the boat docked Guddwick said thank you to the caption and hasted off the ship to get on land. He rested for a few while Oliver collected supplies.
             
              The town they were in was very large even larger then Port Hampshire. As they walked around there were many fountains as they walked to the gate to exit the town. When they made it to the gates walking through they found them looking at a very hilly area as far the eye can see. Oliver informed him they needed to just continue straight. Once finished walking though the hills they found themselves looking though a field of very tall grass. They were walking though they were both attacked by a big bird called a Griffin just like they were watching a big group. Guddwick was then knocked down by this bird and struck just to his end of life. Oliver barely escaped this battle. Guddwick lied on the ground until the bird went away. He did stabilize his health enough so he could at least crawl back to the hills where Oliver was waiting. Once they here healed Oliver gave Guddwick the last of the instructions while he knew Guddwick can hide very well and walk pasted the Griffin without being attacked.
             
              Guddwick then thanked Oliver and they parted ways. So he then entered the field and walked very quietly in the field of grass not to make a noise so the bird can not hear or see him. Just as he was getting to the middle of the field he noticed lots of wind kicking up the grass. Guddwick ducks and lies on the ground around the grass hoping the bird does not see him. The Griffin flies over Guddwick and does not see him. He takes a deep breath gets up and walked very slowly to the exit of the field. Looking around the field he noticed some lions on one end and a few buffalo on the other. Guddwick approached Fort Himlad to find he was looking at very tall walls and heavy gate as it was ready for war. He steps into the fort only to see a few cows and Farmer standing there. He then gives the letter to the farmer. Give Guddwick a reward and informs he is looking for his prize cow. Having lost her and would like to see if he could find her. Guddwick informed the farmer he would be more then happy to find the cow but he has other thing to do before helping the farmer.
             
              Guddwick heads back to the town through the field and over the hills finding himself back in Port Harbor. Getting to the shipping docks he finds himself at the vendor but once again only has a few pieces of gold on him. While he does have many items on him like a few pelts and many skeleton knuckles for Gleam Tinkerwise. Walking to the merchant’s in port he finds himself a pawn shop and sells off everything he can to get the gold to buy the ticket back to the island. Having the ticket to ride the ship back to Port Hampshire was much better then last as Guddwick was able to view the nice scenery. Getting back to Port Hampshire he makes his way back to Fort Llast and rests against the wall by the merchants shops for while. Juanita walked by asking if he has found the oil of vukas yet informing her that he has not yet. Rested he now hasted back to the town of Hlint rushing into the inn and buys a couple of ale before resting for another day of adventuring.
             

            FearWhat

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              RE: Guddwick Muggins
              « Reply #5 on: November 04, 2006, 06:34:13 AM »
              Freas, Mar 13, 1407  
              Today I met Averam that helped me look for companion’s to hunt down the goblin chief that was causing problems with the supply caravans gong to Fort  Llase. We first looked in the crafting halls only to find nobody there. So we decided to sit on the benches in Hlint and wait for wandering adventures willing to help. While we where sitting there Erik showed up throwing trash away. Averam Hailed Erik which was more then happy to help us in taking the Goblin chief. While we were waiting for Erik to get supplies and amour up 2 ladies walked on in one in a White robe and another in a black robe. They did not mention there names. Once Erik showed up ready to go battle we started to talk with the 2 ladies. The Lady in white was only interested in helping us only if we were to talk with the goblins fist as she only valued all life and did not want to see just senseless killing of any creature. After spending a few moments talking we were able to convince the lady in white to join us in our part to help stop the goblins from senseless attacking the caravans bring supplies to For Llase. Only one restriction is that we try to talk with the goblins first.
               
                As we are walking to the goblins cave we were attacked be an archer on the hill. He was a very lousy shot as he missed all 5 of us. We continued to walk into the cave. There were 2 goblins around a fire. Averam tried to talk with them but they attacked us on site. The lady in white did not like us attacking the goblins. Averam continues to explain that they attacked us while trying to talk with them. The lady in white and Averam do not look like they get along very well. As we pushed forward deeper into the cave we reached the point of 2 homes with very large chicken legs. We were ambushed by about 15 goblins. We did not have are arms drawn, Attempting to talk with them as per request of the lady in white. The attack on us was very bad; we put up our arms and proceeded to attack as the ladies in white continued to yell at us for killing the goblins. The lady in White said “I can not watch and continue this senseless bloodshed I am leaving” she left the cave. The lady in black continued to stay with us informing us she was sick of these goblins and they must die. We pushed through the cave and took the chieftains head. The lady in black departed us in such a fashion I have never seen. We asked her name along with the lady in white. Telling us that her name was not important and chanted this spell just disappeared. Erik Averam and I pushed back through the cave and we were ambushed by about 10 archers and Averam was injured very badly. Erik came to his rescue healing him as we took out the archers. I was able to deflect many arrows as poor Averam was not trained in the ki arts of deflecting arrows. While we were parting ways at the top of the cave. Erik left and I found myself surrounded by 10 goblins for some reason. I fought as hard as I could to near death. Really though it was going to be the end. With just a thread of life left I rid of the last goblin ambush.
               
                Heading back to town I ran back into Averam. We chatted for a while but parted ways. I then turned the head to Ronus informing him that the path was cleared and he rewarded for my service to him. I was again off looking for another person to help.
               
               
               

              FearWhat

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                RE: Guddwick Muggins
                « Reply #6 on: November 04, 2006, 06:35:57 AM »
                Satari, Mar 28, 1407  
                After my adventure into the caves of goblins I found myself standing next to the Town crier. While standing there I meet up with a dwarf named Hargrana Threeleg Craggenhilt. He asked if I was a miner as I was telling him about my adventures in the goblin cave. While we were talking the town crier was talking about the undead walking around a Fort, Hargrana seemed abit disturbed by this and he hasted over to help and see what he can do.
                 
                  While I was returning my boar pelt to the fur trader I found myself standing in the presence of 2 gentlemen. I introduced myself asking if they knew where I could find a nice cougar pelt that I could skin. While I was talking they introduced themselves as Marden and Oyrn. I found that Oyrn was making Marden a cloak. Once finished the cloak looked great on Marden the cloak was even colored blue which matched my cloak! Oyrn asked if there was anything I would like to have. I informed him I would love to have a set of gloves to keep my hands cleaner in battle. He was more then happy to make them. While we were making them he ran short of thread and we needed to go hunt some spiders to attain it. We went into the Siewoods and found ourselves battling beetles. As they tried to daze us with there poison Marden Oyrn and I took them out before that could happen. We hit the forest at a bad time as it looked like other adventures have taken to the woods before us. Marden did mention he needed a boar pelt. I informed him I knew were to get one but it’s a very dangerous trip. All of us were up for the trip so we ventured off deeper into the woods only to find that there were some very large ogres there guarding the way. We managed to keep those slow ogres one at a time which made it much easier they were not match at 3 to one. We found the location were the boars where but we found them guarded by some creatures riding these big cat like beasts. Taking on those were very tough as we found that after taking out the cat we still had to tend to the rider. After taking on those foes Marden has taken his boar pelt. Then we were off north again to look for the spiders to get the silk for my gloves that Oyrn said he can make. We found a tree with a very large web on it and while we were looking at this tree in amazement the spider surprised us and started to attack. I was entangled in the web. Marden and Oyrn managed to walk around the web in the nick of time and started to attack the beast. While they were attacking the spider I managed to loosen my feet and take the final blow on the creature. Oyrn collected his silk then off we went back north to the goblin waste lands to Hlint.
                 
                  Once back in Hlint we made our way to the Crafting halls and Oyrn started to craft my gloves. Marden seems to have taken a stop to chat with someone at that time. I was sitting against the wall waiting for Oyrn hard work to complete Marden walked in with a lady. He introduces her at Kali. Kali was in search of the Thalos  River looking for a farmer. We decided to help her in this adventure. I did not know where to find this river but while we were talking Oyrn mentions he has a map somewhere that can tell us where this river is. While Oyrn was fumbling through is paperwork he mentions were I can find the cougar pelt I was looking for. Oyrn is not very good with direction *laughs*. He informed me I needed to go to Fore Velnsk to find my pelt. As he continued to shuffle though his paper work Marden, Kali and I were getting plans together on what to do first. Oyrn finally finds his maps man what a mess no wonder he can’t find his way around. He informed us it was south or west or abit more south of Pointe Harbor.  
                  Oyrn was very tired from our last adventure for the silk so he said his goodbyes and went to the inn to get some rest. Before Oyrn leaves the crafting hall he handed me my gloves along with offering some great boots but I did not have the gold to purchase those very nice boots.
                 
                  Kali, Marden and I went off to venture to Port Hampshire. On our journey to the port we were attack by this very aggressive vine. Kali managed to escape but Marden and I were not so lucky. Once that threat was gone we made our way to Port Hampshire. Once there Kali and Marden parted ways from myself to look for the River as I rested in the Inn for another day of adventure to look for the Cougar pelt.
                 

                FearWhat

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                  RE: Guddwick Muggins
                  « Reply #7 on: November 09, 2006, 08:09:20 PM »
                  Wedlar, Seplar 11, 1407 [Oct 28 2006] [Seeds]
                   
                    Today after some meditation Guddwick finds himself again in front of his friends Justin Ashall and Britanicus Winter. They talked for awhile about there adventures. While they were talking they found they had a common interest in finding a bear pelt for the fur trader in Hlint. They not know but a rumor Guddwick has heard that the bears are north of town. So they head to the high forest. Finding they walking around Guddwick scans the area and finds some of the places very uneasy.
                   
                               On the way though the forest searching for the bear. They found them surrounded by dire spiders. Guddwick stuns a few with his fists but they not manage to kill them all. Britanicus manages to escape as Guddwick fended them off long enough for Justin and Britanicus to make there escape. Guddwick does manage to stun then long enough again to run away with his quick feet that he has. Now that the group knows the dangers that lie as they run back to safety and tend to the wounds created by the fight with the spiders.
                   
                               Guddwick then advises him sneak ahead to scout for danger before moving forward. He does not see these spiders they must have moved back to there hiding place and the path does look safe enough. Running back he then tells the others that the path is clear.  Looking across the way they see a camp and a bridge. Finding the bear next to this camp just barley making the fight they get there pelt.
                   
                    Then they find them on top of the bridge as Guddwick scouts to make sure this camp is friendly or not. Guddwick finds a man and woman standing one looks to be making a pot of stew.  He does not find anything unfriendly about this area and looks safe to rest. Running back to the group he informs them of the findings. They rest and start heading back.
                   
                               Now that they have the pelt they need hasting to the town of Hlint. Treading lightly though the forest worrying they bother those spiders again. Once they reach the fur trader handed pelt in. They find they are now in need of another bear pelt. So in there way to the pelt Guddwick runs into his friend Gil O'mek. He introduces Guddwick friends to Gil as he mentions about the pelt he is in search for with them. Gil also is looking for this pelt so decides to join them on there trek back to the forest to find this bear. Before entering the forest again they warned Gil of the dangers that are there. Running though forest and back to that camp they found to rest.
                   
                               Once getting there and finding no bear they thing the bears must move around. Moving more south they find themselves in a much bigger open area of the High forest and Guddwick finds some aloe for his healing potions as he is very excited to find this. Guddwick goal is to make heal potions to help others with them. After searching this area they head back to camp due to a dire boar that attack the party as needing to rest. Now they search this area again and find the bear now they have there pelt. Heading back to the spot they rested before. They find themselves talking with a lady known as Legodia Caretaker of the High  Forest. She was talking she was making a nice stew which looks delicious.  She then whispered to Guddwick then headed to take a bath. When she walked away Guddwick then noticed there seemed to be something lying in a fen berry bush. As he checked this out he found a note. It was an interesting note. He shared with his party. Talking about balors and druids of higher power. The note stated      The bright seed if the Balor seek this  we should have it under Druid control  make it so let those who oppose us feel our ire.    
                    After sharing the note with others in his party they felt concerned about this. They then head back to town to see if they can find someone that may know about this. Searching around town they found a few people that can help.. They were standing next to the Inn. As they were talking another walked up Guddwick friend Uilliam "Coffin Nail" SeeksPeace and Kelion Marr asking what was going on as he listens in as we here talking. As they were chatting more people showed and showed Interest in what was going on Etriel Tel’aeluil joined in talking about what was found after some talk about the seeds decided to join party to venture for the seeds. While talking the Town Crier shouted out.
                   
                   
                    Hlint Town Crier: “Those of the faithful of Rofirein, and other interested parties  who would aid the Temple in learning more of the Bright Seed of Law, should report in to Fort  valensk Temple with relevant information, and briefing on events. Members should be aware withholding information is against the law.”
                   
                    Party:
                    Guddwick Muggins
                    Uilliam "Coffin Nail" SeeksPeace
                    Justin Ashall
                    Britanicus Winter
                    Gil O'mek
                    Kelion Marr
                    Etriel Tel'aeluil
                   
                               So the party head’s over to Fort  Valensk. Uilliam is going to Lelion to head to Port Hampshire to scout there to check for clues if any on the way. On the trip they found themselves in face of a Griffins and party does manage this bird outside of Fort Hope. Just as they were to reach the Port they found that the ants were walking on the path they attacked the party. Taking on the Queen Ants and fire ants party does walk away but needs rest. They then rested at Port Hampshire. Taking the boat to Fort Valensk was a grand ride through the ocean. Now on shore heading to the Temple of Rofirein we entered and found nothing but a pile of books we found a seed of law note. Guddwick read this note to the group
                   
                     If this seed the Balor looks for is a force of law  then we need to know more,... recruit,...read,...  check bards,...make laws to cover, ... eventualities.
                   
                   
                    So they headed back to Hlint to search out a bard that could help in the matter at hand. Once reaching Hlint they found themselves in front of the Inn talking to Jake Saltpetre about the notes in hand. They were talking and just could not find any answers. So they decided to head to the Ranger vale were it all started. Gil needed to leave and rest for night. As party was walking out they met Gabrielle  Millison (Gabby) as she was curious what was going on. So she decided to join us to the ranger vale.
                   
                    Party:   Uilliam "Coffin Nail" SeeksPeace
                    Justin Ashall
                    Britanicus Winter
                    Gabby [Gabrielle  Millison]
                    Kelion Marr
                    Etriel Tel'aeluil
                    Gabrielle  Millison (Gabby)
                   
                    Right before we where going to enter the Ranger Vale there was an attack of spiders. Party did handle the spiders well. As we entered the vale we found nothing so we decided to head further south. Justin caught back up to party mentioned the Leopard there mentioned to head as south as we can. So party head south. We fought some ogres that lived down there pretty good fighting went on. They found nothing so went back to Hlint to rest another day in search of the seeds.
                   

                  FearWhat

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                    RE: Guddwick Muggins
                    « Reply #8 on: November 09, 2006, 08:14:40 PM »
                    10-29-06 0300 EST [Sunra, Seplar 22, 1407, 2:11:15]
                     
                                 He awakes and walked out of the inn to find a large gathering around Ozy the bard. He noticed his friends Britanicus and Justin stand thing asking about what they have found the day before along with a new item Guddwick does not know about yet. Guddwick walked up and started talking and they have found some yellow seed at the Blackfort Castle Library. It mentioned a few things about the balors.
                     
                                 So we went on our way Britanicus wanted to help the supply caravan’s before we moved forward onto Point Harbor where we decided to look for another clue. So we entered the cave to find a ambush of goblins right at the entrance. We swiftly took care of those goblins. As we headed deeper into the caves we found more and more of those goblins. Walking around Guddwick does notice some nice piles of minerals and starts to chip away at them. As his party is waiting a Fellow named kelion walked by and was on the same mission as we where. So he joined the party. We headed on deeper to find a very night what could be described as lights from the ground. We pushed into the room to find a overwhelming amount of goblins. Guddwick spotted the chief and ran right to him to start attacking. Guddwick tumbles out of the way of a few goblins to get to the chief. Finding many arrows being thrown his way he deflects a few of them. Once the chief was taken down the rest of the goblins were much easier to take down as there moral was taken away by there leader dead. Now that we have the head the caravans can be safer for the mean time.
                     
                                 Sitting down at the camp we meet this person as Guddwick gets to know a Minugi. Gil also happened to be at the camp as well so he joined our party while we were talking with Minugi. Well come to find out everyone was trying to talk with Minugi and he could not speak a word from his mouth as he was a mute. After a few minutes of dirty looks from Minugi we all figured it out. So showing and explaining what we have found asking about the Fire Island and such. Minugi kindly draws Drager as a point to head to the Fire  Island. But we were on our way to Point harbor to look for more leads. Minugi does join us on our quest to search for more answers for the seeds we have found. One our way to Port Hampshire we fought some Griffons. Those birds are just think everyone is food.. The party dispensed the bird rather quickly. Moved onto Port Hampshire. Taking the boat to Point  Harbor we split the group up and search the town hi and low. After looking Justin was approached by a painting lady that spoke of the Siewoods and the brownies were attacked and that’s were it all started.
                     
                                 So the party decided to head to the woods and check it out. Making there way into the woods to the ranger vale. As we were walking out the Leopard spoke to Justin’s cat. Speaking of a heading south deeper to find some kind of darkness. The party headed deeper into the woods to be attacked a few times by some ogres and some big boars. They reached were they wanted to go getting to the southern most corner of the woods they find them self starring at what Gil called a V’Rock. It was a tough and long battle with the group. Exhausting all the potions the group had to and the monster finally fell. Britanicus found a stone tablet on the beast talking about instructions from the Balor himself perhaps. The group heads back to Hlint talked abit about what they found. Then they separated for another day of adventuring.
                     

                    FearWhat

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                      RE: Guddwick Muggins
                      « Reply #9 on: November 09, 2006, 08:41:22 PM »
                      Oct, 29 2006 1600 est [Freas, Seplar 27, 1407, 17:11:15] [seeds of change]
                       
                        Finding all the clues there was a gathering around in Hurm with many people. A person from the library of Blackfort  Castle was there talking with the group asking about the seeds. If anyone knows of them to stand and speak up. Guddwick then does so walking to the man. He speaks to the crowd the best he can as he was not a bard. Informing the group of his adventures and finding the seeds and reading them off to everyone around. After he was finished there was one more that stood to speak.
                       
                                   Once the clues were then placed on the table they found they needed to head to fire Steep  Mountain which Guddwick did not know of. The path to this mountain was very dangerous. Finding that the party he was with was good enough to handle. Guddwick does hold the Bark seal but has not had a clue on which this can be used or not. The party finds it way to the port to head to fire Steep mountain. The Druids and Temples started to argue a little about who should be getting these seeds of power and if they had the right intentions to use them or not.
                       
                                   The Druids feel they can help the broken forest but the temples do not feel they can hold them in the right path or not. Once they taken the boat over to the fire mountain they found that there were many elements that are out of place. Heading up the mountain we found ourselves surrounded by water elements that attacked us at first. Then the a person named Brisbane she managed to change into on of these can talk to them. After speaking only she was allowed over. Getting the first element was very hard. Moving on. Guddwick climbed up and found himself surrounded by what only could be described at whirlwinds. Guddwick managed to escape by the skin of his teeth. Party moved forward to these trying to talk but they did not listen at all. We had no choice but to attack them. Doing so we found another element that seemed to sound as something we can use on the bark seal Guddwick had on his hand.
                       
                                   The other party did seem to find another element that could possibly fit into this bark seal. Once we stopped and found Ozy himself standing in front of a cave. The parties conversed on what they found giving to ozy. Guddwick handed the Bark Seal to Brisbane to hold. Reading what the Seal said to the group placing the 3 elements into the seal. While the party was getting ready to head into the cave was the fire elements were told to be. A very large monster appeared out of the cave then quickly disappeared. We found that one of the Balors minions got to one of the elements at hand. So we made it back to Hurm with heads low knowing that the Balors hold one of the elements. Guddwick then heads home to meditate for another day of adventure.
                       

                      FearWhat

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                        RE: Guddwick Muggins
                        « Reply #10 on: November 09, 2006, 09:19:48 PM »
                        Oct 31 2006 [Sunra, Oclar 22, 1407]
                         
                          After all the adventuring about seeds. Guddwick awakes at the in in search to help others at he can. A duty of his Family teachings the ways of the art with his fists. He stepped out of the inn to find his friends Justin Januk Britanicus standing there with a person he does not know. He walked up and says hello to everyone and introduces himself. Laren was the name. So finding out they are going to head into the High moors to try to find the wil-o-wisp for the mage at fort  Llast. Heading on out they find themselves around a swampy ground. Wet and damp it hinders some peoples movements. Guddwick did not seem to be affected as much as others. Walking though the swamp they found a big party of lizardmen and this thing that looks to be a mystical thing. They engaged into to the party and the light object started to throw lighting at everyone. Party did get rid of the lizard men. Justin carelessly tossed a fireball at Guddwick and Januk that was going after the Chief next to the mystical thing. Just barely missing Guddwick and Januk they were not very happy with him. Not finding the wil-o-wisp they decided not to go deeper as it would be to dangerous. Briticaus, Guddwick and Januk decided to leave as the lizard men’s home was being invaded. They can search for this wisp another day perhaps even not disturbing the lizard men.
                         
                          Finding that a few of the needed the Dark soul in the crypts. They headed on down and made there way though the crypts to find them self surrounded by skeletons an ghouls. As Guddwick can not get sick from the ghouls he takes them out on the front lines. Once they found themselves at the part were the dark soul is heard to be found. They entered they were surrounded by an overwhelming amount of ghouls. Guddwick charged in and started to hit them all as fast as he can. Januk and Brit as well doing the same. Out came this Dark shadow of a creature only to find this thing was a very angry soul and raised his hands and brought down all the ghouls around them in one sentence. The party was surprised what to find. Then this shadow attacked them. Fighting as hard they they could they destroyed this dark shadow. Finding the dark essences on this creature. Heading back to the surface Januk was ambushed by ghouls and he and his cat go sick. Guddwick used a few bandages to make Januk feel better.  
                         
                          Once on the surface the party decided to head back to the inn and have a few drinks to talk about adventures and update on the seeds of change that Guddwick was doing. So Laren asked about Guddwicks past and what he was about. So Guddwick started to tell the tale of his family. Telling Laren he is a Muggins family monk from a forest outside of Liken. With 6 total in house and his children are being trained under his father we they speak. Laren asked if there were more of use and how did Guddwick know of this. Guddwick’s grandfather never spoke of them and there was a part of the forest that was forbidden for me to head to. I have ventured in the forbidden parts of the forest just slightly enough to see some of the scriptures that describe a very large past. But I would need Grandfather to translate more of it. Being some ancient tongue I do not know much of. Laren mentioned it was such comfort in the forest and would love to see his home one day. Guddwick nodded and then they went on about what happened over the adventure that Guddwick was on over at the Fire Steep  Mountains and the elements. Once those stories were finished they found there separate ways. Guddwick went in for the night to meditate for another day’s adventure.
                         

                        FearWhat

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                          Re: Guddwick Muggins
                          « Reply #11 on: December 02, 2006, 07:39:48 AM »
                          Nov 28th 06
                          Todays me friends Grimnor , Uilliam ,Kelion and Borgnor helped mes to the benches of Hlint. Grimnor carried mes from roads of fort Llast. What a great friends they all are. I coulds not speaks a lick of common and Uilliam's helped mes talk with me friends while i was trying to collect me soul back. Once i got to the benches i tried to sit on the benches but me legs were so weak mes just fell face first on ground. Grim and Uilliam helped me ups and placed me on the bench. I spoke ti Uilliam and with his kind words along with all of dems helping. I finally got the confidence up to try to meditate against o align me soul.

                          I got down and i could feel the warmth from me friends and it helped me collect me self after falling so hard from that nasty Bardok.

                          *he thinks again, Thanks friends for all yours help*
                           

                           

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