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Author Topic: Rowana Search for a Cure  (Read 625 times)

Grid Blader

Rowana Search for a Cure
« on: November 08, 2006, 09:36:44 PM »
Oh my...  I have never rp'ed so much.  My fingure tips hurt.  It was great.  So much fun.  Rowana, I am not sure how you did it.  A few of us were stuck in Hurm, with another group searching for the cure.  We Rp'ed it out and she was step for step with us and the other group all the way.  Two very big thumbs up.  Even though she made Q a little bit crazyer, then what he was already.
 

DMOE

RE: Rowana Search for a Cure
« Reply #1 on: November 09, 2006, 12:08:10 AM »
It was a very good night!
  Rowana did an excellent job!!!
 

D Blaze

Re: Rowana Search for a Cure
« Reply #2 on: November 09, 2006, 04:07:07 AM »
It was definately a very nice quest :)
 

Leanthar

Re: Rowana Search for a Cure
« Reply #3 on: November 09, 2006, 04:45:52 AM »
Good job Rowana! :)
 

Guardian 452

Re: Rowana Search for a Cure
« Reply #4 on: November 09, 2006, 05:38:00 AM »
We had as many as 18 out looking for the Cure, Don't know how many were in Hurm.

I think Rowana must have a series of clones or something cause things were smooth the whole time!!!

Nice work!!!


G-452

 

Serissa

Re: Rowana Search for a Cure
« Reply #5 on: November 09, 2006, 07:17:57 AM »
Those of us who were essentially banned for 4 days by the premise of the quest weren't quite as happy about it.  It's one thing to sign up for a quest knowing you can't play in between sessions.  It's quite another to be pulled into the quest's penalty without even having the fun of participating.

Ferrit
 

Blackguy

Re: Rowana Search for a Cure
« Reply #6 on: November 09, 2006, 07:40:31 AM »
Im sure those that got the plague will now learn not to play it so easily next time. A plague is a very serious thing, and it have great impact on the characters that receive it. We were told last night that if we got the plague and died, we were eligible for a SS. So its not to be joked with. I know some got the plague while with good intentions, but it spreads far more faster than you could imagine, so next time let the clerics and healers of the world help, and dont runt off from help if your have been diseased.
 

DMOE

Re: Rowana Search for a Cure
« Reply #7 on: November 09, 2006, 07:41:22 AM »
"....Those of us who were essentially banned for 4 days by the premise of the quest weren't quite as happy about it. It's one thing to sign up for a quest knowing you can't play in between sessions. It's quite another to be pulled into the quest's penalty without even having the fun of participating.   Ferrit....."  Actually it was a world changing event from a player event that lead to a quest to find the cure.
  I could only log in and RP in Hurm and yet I wasn't complaining.
  May I ask why you couldn't play?  If your character contracted the plague how did they do it?
 

Leanthar

Re: Rowana Search for a Cure
« Reply #8 on: November 09, 2006, 07:59:36 AM »
"....Those of us who were essentially banned for 4 days by the premise of the quest weren't quite as happy about it. It's one thing to sign up for a quest knowing you can't play in between sessions. It's quite another to be pulled into the quest's penalty without even having the fun of participating.

Ferrit....."

Right... we will be sure to not include your character in this type of quest again then. You were NOT banned. You could have played any other character, created a new character, or anything like that. Clearly though this was not what you have in mind for a quest so we will be sure to exclude you from this type of quest in the future.

It is precisely this type of thought process that causes the team and I to not do this sort of thing very often, we happen to do something "wrong" for a given player (of which we have no idea before hand) at a bad time (of which we do not know when a good/bad time is) and it is our fault and we messed up (after all it can't be because of the player actions right?)....Sort of destroys things for the rest of the community don't you think?
 

cbnicholson

Re: Rowana Search for a Cure
« Reply #9 on: November 09, 2006, 08:16:50 AM »
As someone who contracted the plague via association, it wasn't any fun at all to be cooped in a house and forgotten about until almost dead. We were about to conduct a guild meeting when one of us not feeling well and hearing of the plague decided to to get checked out.  No it wasn't something we volunteered for or did anything other than  go about our usual business.  The angels sometimes travel through Hurm on resouces gathering missions and one of our number infected the rest of the guild. That happens.  I'm thankful that a cure was found and dispensed and In character, Daniel learned who cares about his life and who doesn't.  I give you a hint, it wasn't the church of Rofirein.   So maybe, this plague was a good thing in the long run. :)
"Give a man a mask and he will show you his true face." 

Oscar Wilde
 

Shadowblade225

Re: Rowana Search for a Cure
« Reply #10 on: November 09, 2006, 08:39:36 AM »
Well, all disputes aside, I wish to say thank you to Rowana for letting me attend. I literally ran into my apt. jumped on the computer, and pressed play to be there.  Sorry I was a little late and hopefully my RP didn't seem so confusing as it took me some time to get situated for that!  Either way, I enjoyed it and I was glad to attend.
 

Grid Blader

Re: Rowana Search for a Cure
« Reply #11 on: November 09, 2006, 08:50:05 AM »
You know what, I did not start this for this to happen.  I wished to thank a gm for there hard work.  I am sorry I started this now.  I dont want this to become a flame so please let us just END it now.
 

cbnicholson

Re: Rowana Search for a Cure
« Reply #12 on: November 09, 2006, 09:27:21 AM »
No, I'm not flaming anyone. Yes there were unintended consequences, but it was a chance to grow in character.  Thank you Rowana for the hard work.  From my point of view it was a great success.
"Give a man a mask and he will show you his true face." 

Oscar Wilde
 

Weeblie

Re: Rowana Search for a Cure
« Reply #13 on: November 09, 2006, 10:16:53 AM »
As a general warning to everyone.

Unexpected things might happen on quests. Spellcasters losing the ability to cast spells. Party get locked into a small dungeon and not being allowed to play outside the quest. Actions leading to instant SS loss or worst, perm-death (epicy sort of quest?). Characters changing gender or race. Etc, etc... :)

Quests are simply not... safe places...

They add the "extra bit" to the game, but that could either mean good or bad.

If one doesn't want to take the risk, it's safest to run the same moment one notices a DM is poking around.

But... what fun would that be, really? :)
 

Serissa

Re: Rowana Search for a Cure
« Reply #14 on: November 09, 2006, 11:58:15 AM »
I didn't mean to start a flame.  I apologize profusely to all concerned.  I was just pointing out that there was a down side.  I was in Hurm on Wednesday, went to Leilon and logged.  Signed back on Friday at 7:30, just an hour or so after the attack.  It seemed logical to say I was delayed by the attack.  I went to a healer as instructed and was found to be free of any problem.  Therefore, the disease got spread to many before it was caught.  Most of my frustration was being the cause of their being unable to do anything either.
 

Grid Blader

Re: Rowana Search for a Cure
« Reply #15 on: November 09, 2006, 12:50:16 PM »
I am sorry for you how you feel.  I just ask if you wish take it out, please start another topic.
 

Dorganath

RE: Rowana Search for a Cure
« Reply #16 on: November 09, 2006, 01:39:11 PM »
Well I personally think Rowana is doing a great job with this in all aspects...and yes, I say that from my comfy GM chair behind the bio-containment one-way glass, but it doesn't make it any less true.
  Indeed, my character stands a chance of being affected by this...he lives next door to the quarantine house. And even if he didn't, contact with an infected character or just a carrier could just as easily cause him to become affected.
  It's a kind of realism that illustrates how dynamic Layonara is. I believe there are plenty of people here who would be perfectly happy if nothing ever really changed, if they could go about their daily lives and be pleasantly happy that nothing disastrous ever happened. Another subset of players seems to really enjoy change, but only if it's positive. Unfortunately neither is very realistic, either in the real world or even in a game world. Name one game where you can always win. Even Tic-tac-toe ends in a stalemate most times when the players are paying attention.  
  I point to the recent victory over Bloodstone. Good stuff, right? After 60-some game years of his return and slow plotting to take revenge upon those who wronged him (which he saw as pretty much everyone), he's finally been killed, his "generals" either defeated or weakened and his fortresses and demon armies were vaporized. Good stuff, right?
  But look at the aftermath. There is now a military dictatorship in Prantz and effectively that's the ruling force on all of Dregar. Technically, that's the seat of the Emporer of all Layonara, but Broegar's probably smart enough not to make that claim, yet. The Dragon who called all the worthy adventurers to fight in the war against Bloodstone has died in the battle to preserve the Great Oak. And look up in the sky and you see nothing but gloomy, dusty clouds. And guess what...those dusty clouds affect far more than a relative handful of people who have been affected directly or indirectly by the plague....and most of those affected weren't anywhere near the event when it happened.  
  What's my point? That for all actions there are results. Some are good, some are not. That's life, but for RP, that's also opportunity. This game world is always changing, whether it is by GMs making a change directly, or through scheduled GM quests, or through CDQs and WLDQs or even independent player actions. Some of these changes are and will continue to be perceived as good. Others will be perceived as "bad". All of them, however, add depth and history to the world, which is one of the things that makes this place so great.
  On a slightly different note, and this was touched upon by Leanthar, when the GM Team doesn't do spontaneous events, big or small, people say, "Gee, it would be great if you guys did more of that for those of us who can't devote 4-5 hours for a quest." And now, when we do actually do things like this, people say "Why did you do this?" and take personal offense, as if we would do anything that would harm the world in any way. Truly, I'd rather see a decent level of GM interaction, but it's very, very easy to get jaded against doing such things when invariably someone complains because they died or whatever.
  This comment was not directed at anyone or any event in particular. It happens all the time. I beleive some people will always believe that every situation has a tidy, easy solution that can be wrapped up in a few hours or less. That simply is not the case.
  I hope more things like this continue to happen. Such events, such circumstances enrich Layonara into a truly living, breatheing place. I'm sure most of us would not want it any other way.
  I'll end this message in the same manner as I started it:
  Great job, Rowana!
 

Nehetsrev

RE: Rowana Search for a Cure
« Reply #17 on: November 09, 2006, 02:29:08 PM »
I'll add my two cents, coppers, whatever you want to call my opinion...

First Rowana always seems to do a great job in both her DM capacity, and before that even her role-play capacity of her own characters.  But having known her in-character since I started playing here, I could be a bit biased.

Next, I myself try to look at the whole Layonara world experience with a bit of detatchment, and a great deal of enthusiasm.  I started my first days as a role-player over 20 years ago, and my dad who was our GM was a very ruthless GM.  Not terribly mean, but he made you seriously think before commiting to any action because if you didn't you could be sure he'd enforce the realistic consequences of an ill-thought plan.  I lost a lot of characters.  Sure, I felt bad and even mad sometimes when a character of mine bit the dust, but then I'd look back at all the fun (in some cases only an hour or two of game time) that went into the characters career, and I'd realize to me, it was worth it.

Bad things have to happen in the adventuring world, without them our heroes would have nothing to strive to fix.  Everything would become mundane, boring and easilly predictable.  Sometimes, bad things have to happen directly to our characters too.  If they didn't, no one would fear anything and that too would lead to boredom.  So I say to the DM's, "go ahead, inconvenience me all you want, kill a character or two of mine if it fits the plot and seems nescessary".  I can always make a new character.  Sure, I might get emotional for a short time, but later I'll look back and say to myself, "It was worth it for the fun, for the chance to go down in Layonara history even as one who didn't succeed at saving the world, for all the time I spent making new friends and entertaining old ones.  It was worth it."
 

Polak76

Re: Rowana Search for a Cure
« Reply #18 on: November 09, 2006, 02:32:26 PM »
I wasn't on the quest and this is the first time I'm reading about this.  I only wish I had the time to be there.  It sounds like it would have been awesome and a perfect scenario for a Corathite to participate in (someone to point fingers at).

Someone commented above that it adds character by having things go wrong or unexpectedly....that is spot on in my books!
I find that so many people here hate when things don't go their way IC.  I've even seen people log off in temper when they fail opposed skill rolls or shy away from challenges because of the possible negative outcomes.  Whats wrong with failure I ask?  I often go looking for oportunities to fail so that my character develops in a unique and unexpected way.  I've even sent tell's for GM's to leave me dead or afflict me with some bizarre contingent. To date I've had my characters poisoned, be-headed, cursed, hacked, sliced..etc.  Some of these lasted one night, others for months.  Many of them left lasting scars or effects that I adopted as part of my NEW characer.  How cool is that!

Anyway again I wish RL donated a little more free time these days.  Alas we make do with what we have.
 

merlin34baseball

Re: Rowana Search for a Cure
« Reply #19 on: November 09, 2006, 05:18:10 PM »
My thoughts,

Though it was a bummer not play my PC for a couple of days the rescue by a dashing bard made it all the better!  Granted I didn't play her for about four days, the roleplay of the rescue (Thanks Orth) was well worth it.  I had only one PC before this and it made me go to the table and think up another to play in the mean time.  Now I have an alternate character.  I don't mind it at all, though it took me a while to get over the fact that I couldn't play!  By the second day I was off and running with a new PC.

My PC got it about fifth hand... from someone who got it from someone who was kissing Kyle that got it from someone... etc!  Grants realism to the world and I think that's great!

Keep up the great work team!

My Thanks!
 

 

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