IDii - 2/1/2007 2:14 PM Or multiclass to shadowdancer at some point. Rangers aren't any more stealth specialists than rogues. So if you give rangers a free HiPS, then rogues should get it too. And of course then no one would get a single shadowdancer ever because HiPS is what the class is about.
Lalaith Va'lash - 2/2/2007 2:18 AM QuoteIDii - 2/1/2007 2:14 PM Or multiclass to shadowdancer at some point. Rangers aren't any more stealth specialists than rogues. So if you give rangers a free HiPS, then rogues should get it too. And of course then no one would get a single shadowdancer ever because HiPS is what the class is about. Pfft!!!
Pen N Popper - 2/2/2007 7:28 AM Yes, the only reason for shadowdancer is HiPS. That is the defining feat for the class. The summoned shadow is not a strong fighter companion (mine just stands around too). Shadow daze is a nice plus but is just 1/day. Shadow evade is sweet but short 3/day, increasing in sweetness with level. Everything else overlaps with rogue. For rogues taking levels of SD, they loose the chance to put skill points into lockpicking and traps. The rogues also loose sneak attack progression. Rangers would loose animal empathy skill points and spell slots. All of these are significant losses, in my opinion, and make taking five levels of SD class a balanced tradeoff for those classes. If you add HiPS as an ability to ranger, you would certainly have to add it to rogue as well right? Compared to a 12/5 rogue/shadowdancer, a level 17 rogue would have +3d6 sneak attack, +5 to locks/traps. Compared to a 12/5 ranger/shadowdancer, a level 17 ranger level 4 spells (plus more lower level ones), +5 animal empathy, and another favored enemy. Given this, I really think that by requiring five levels in shadowdancer that HiPS usefulness is balanced against the other class' progression. Don't get me wrong, I'd love to have HiPS as a level 17 pure rogue. Why would that add to RP, though, and not just make a more powerful base class?
twidget658 - 2/2/2007 6:27 AM"Work hard for..."[/i] is too vague.
Stephen_Zuckerman - 2/2/2007 8:08 AMAllow me to go ahead and chip this in....I always hated 3.0 Rangers SO much. It seemed to me that every powergamer would always have a couple levels in Ranger for Dual-wield, and then would just twink their character out the rest of the way with magic items and feats that made them the uber-killer. Then grab an animal companion like a juvenile silver dragon or some tripe.That was in D&D. This is NWN. And while the raw power of the class is somewhat diminished in NWN, and the players of Layonara don't powerbuild like that, the Ranger class is still a very powerful class.A Ranger's raw strength in combat is comparable to a Fighter's. When you factor in spellcasting, they exceed their nonmagical compatriots by quite a bit. They get Ambidex and Two-Weapon for free*, and then can get Focus, Imp. Crit, etc. as they like, and still have spells and an animal companion at their side.When you also consider the number of skill points they get, it's a fine class to take. Not underpowered at all. Why add HiPS?Now, for clarity's sake, I'll go ahead and say that the Rangers I've seen played on Layo haven't exactly fit the OMGPOWER-gamers that originally gave me my impression of the class, back in my early P&P days.The reason 3.5 Rangers got so much more nifty stuff was because they were dialed back as a combat class, though Combat Styles are pretty sweet.*Dual-Wield is only a TEENY bit worse than Ambidex and Two-Weapon, as you have to be in Light Armor.
Talan Va'lash - 2/2/2007 1:25 PM----Twidget, really, you can't persuade people by giving one line with no argument or content or reason why your idea is a good idea and then just rebut other peoples responses.
the base Rogue class does not get HiPS in 3.5.http://www.d20srd.org/srd/classes/rogue.htmYou may be thinking of the Assassin PrChttp://www.d20srd.org/srd/prestigeClasses/assassin.htm
HiPS works in PnP exactly as it does in NWN, save for the requirement of being within 10 feet of a shadow. (Stealth mode forces 1/2 speed, thus removing any potential penalty at all toward the skill check):http://www.d20srd.org/srd/prestigeClasses/shadowdancer.htmhttp://www.d20srd.org/srd/skills/hide.htm