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Author Topic: Furniture Bug(s) - CLOSED  (Read 508 times)

minerva

Furniture Bug(s) - CLOSED
« on: March 03, 2007, 07:46:51 AM »
The sit animation orientation is bugged to stay in the position the item was placed and not rotate when you change the orientation of the item.
  This used to happen before occ due to lag, but would correct after a reset, so I waited until after a reset to post to make sure it was for real.
  Noticed so far on the Chair2 and bench (small one) Sofas, regular and deco chairs are fine
  Stools have you sitting off to the side of them
 

Dorganath

RE: Furniture Bug(s)
« Reply #1 on: March 03, 2007, 08:03:01 AM »
Chair2 has been a known problem for some time. I'm not savvy enough to know why it does that or how to fix it, but I think it has something to do with the model itself.
  Not sure about the other ones.
  If I remember correctly, they have to be placed in the orientation in which they should stay and not get rotated. Not entirely sure though. Been far too long.  :)
 

minerva

Re: Furniture Bug(s)
« Reply #2 on: March 03, 2007, 08:21:31 AM »
hmm.. must have just been lucky the last time to have placed them correctly first shot.  The bench worked before though, and I used the stools in the old Xeen temple and they were not all wonky.  Might be that the deed stool and the placeable stool are different though.
 

Black Cat

Re: Furniture Bug(s)
« Reply #3 on: March 03, 2007, 08:55:55 AM »
As for the stool having you seated next to it... it was already like that in V2
 

Nibor21

Re: Furniture Bug(s)
« Reply #4 on: April 10, 2007, 11:43:45 AM »
This is due to the layers in the model and is sadly present in many of the CEP chairs.

Only way around this is to make the object non-usable and then place an invisible sit object on top of it.

Nibor
 

 

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