Further, it makes the assumption that those who see the world in a certain way try to promote that side of things, which is just silly.
I just don't think that there is necessarily a correlation between the way someone see the world and the way they try to impact it.
the world is or should be ordered
This is where my hangup is, saying that the world IS ordered and saying that the world SHOULD BE ordered, are to my mind, worlds apart.
So all PC evil characters can be played by this? Funny thing is that you see npc's in all aspects but not by players. I merely see it as an excuse and people being scared about confrontation and intensive RP, but that is just me.It all comes down to the player...[who] will of course take all the advantages instead of seeing the great opportunities there can be in having disadvantages as well and the interesting RP you can have.
Technically, wouldn't true neutral be the most peaceful alignment of all?
"Your Neutralness! It's a Beige Alert!""If I don't survive, tell my wife, "Hello.""
I've one more concise point to make as a rebuttal to this statement. Evil (at least the evil that survives) isn't dumb.
Stephen covered some of my response to this, but I've one more concise point to make as a rebuttal to this statement. Evil (at least the evil that survives) isn't dumb.
Frank is a serial killer. He just loves cutting people up, oh yeah. But during the day, he works for a forensics lab, solving crimes and bringing in "the bad guys." Now, the guys he works with think Frank's one good dude. But does this mean that, when he goes home at night, he doesn't still open his closet to smile wickedly at his current victim?
Stephen that is all fine and good and I am fine if the evil PCs are doing evil things and we just dont see them. But I doubt that is the case since it would take an army of GMs to keep up with them. You see the evil acts dont happen unless someone sees it, a GM is someone. Behind closed doors going "oh I am so evil" just does not cut it. This is the issue with having evil PCs at all, the only way they can be evil is if a GM will deal with it.
I am not saying that evil PCs have to wear their evil on their chests. All I am saying is where are the ACTIONS that define them as evil. With good PCs we see the actions that define then.
I'm not sure you really understand what evil is.Evil isn't just violence and selfishnes... It's a deep corruption, combined with either the desire to spread that corruption, the desire to further the corrupted's own ends, or both. It's not just the absence of the basic empathy for the hardship of others, but an actual disregard for that suffering. A disregard so great that the carnal pleasure (or self-conviction) in causing that suffering can, and often does, override any feelings of empathy in the person.Evil isn't just "rah, look at me, I'm running around hurting people."It's a deep, powerful thing.