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Author Topic: xeen temple  (Read 309 times)

Hellblazer

xeen temple
« on: December 25, 2007, 12:20:22 PM »
was doing a bit of exploring today with Brian to find some place to rp leaving posters linked to his cdq, when i went into the xeen temple. Both stair cases leading down to the lower floors, are bugged, you get down to the last step, but can't go on the lower floor.

minerva

Re: xeen temple
« Reply #1 on: December 25, 2007, 12:57:50 PM »
not a bug - no walkmesh on the bottom floor section - tileset issue and reported before.  It's for looks not functionality
 

Acacea

Re: xeen temple
« Reply #2 on: December 25, 2007, 01:01:27 PM »
Depending on what kind of staircases they are, it sounds more like the engine problem rather than a bug. You can't stack walkmeshes on top of one another. You cannot both pass under a bridge, and walk over it - in this case you can be above or below... or both above and below in non-crossing parts (for example a walkable balcony overhanging a no-walk floor), but not two places on top of each other that you can stand on.

Things like this have different workarounds - you can place a small trans on either side of a walkable so you 'walk through, ' or make separate sections in an area devoted to top and bottom, etc. Good for small things, doesn't really have the right effect for, say, a tree top village with many walkable bridges and a walkable forest floor...

(Too slow ;))
 

 

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