I thought I had explained why the roll happens when it does, but reading the above I guess I was not So: Raise Dead or Resurrection will never have any influence on the Save vs. Soul Mother roll. A Soul Strand has a chance of snapping at the time of death, not at the time of raising/resurrecting/respawning so Raise Dead, Resurrection or Respawn is not in he picture yet at that time.I am too much out of the mechanics of the spells to comment on the reflections, diamonds etc.
Then... Honestly, what's the point of having two different spells that bring someone back to life? The differences between their effects is fairly minimal.
Ask TSR, Wizards of the Coast, or Bioware, or something
Also, it has been stated that Raise Dead and Resurrection have no chance in influencing the Soul Strand loss, and therefore reversing final death itself. if that is the case, why ever bother raising or resurrecting an NPC on a quest? If they're just laying there face down on the ground, then obviously they either never bound at all and are dead for good, just lost their last strand and there's nothing we can do about it, or they are faking it and are too lazy to respawn and jog back from the bindstone. I've been on plenty of quests where an NPC died and had to be resurrected or raised back from the dead, so the precident is there in history.
I have had a PC perm and I have a PC with 11 lost SS (6 lost to technical issues). In all the time I have been playing I have had only one SS refunded. I know how it feels to lose a PC that you have worked on for a long time I know how it feels to have a PC that you really love to play be near death. I dont play in a reckless manner. I have been playing my current PC for more then 2 years. I have not power leveled him he is not a power build and so I have to live with the inevitable death that will come to him. I say this sucks and it is not fair.
Undying characters in my eyes can never call forth the level of emotions that characters that can and will permanently die do .
What exactly are undead on that token? Strandless souls that never got collected? Stranded souls that had their body defiled too much to reoccupy, but technically didn't qualify for the Soul Mother or Harvester to collect them? Soulless quasi-magical shadows that are simply necromantic imprints of a former consciousness? When we see a ghost of somebody, is that their soul, or is it just a soulless magical construct while the real soul is resting peacefully in the afterlife?
- Why are more powerful souls more attractive? and if that is the case what are they being collected for?
- If people are able to gain a stronger hold on their souls (SMD) why cant there be a defense aganst SS harvesting?
- Why doesn't every person (NPCs I mean) in the world bind to the bindstones?
If that is not possible why do the bindstones only work for adventures?
Are they the measure of who can be an adventurer?
- If you are not bound, that renders the clerical spells RD and R useless. Why is that?
How are the bindstones connected to the gods that grant those spells?
For that matter, there are also questions which no one is required to know the answer to. "What are they used for?" for example, is something nobody really has any business knowing, unless they want to presume knowledge of what the Soul Mother is doing on her lunch breaks... there is actually a surprising amount of information and theories floating around on the Soul Mother in-game already, so I don't really see why her specifics are important knowledge to us as players of characters, or even GMs of NPCs that do not and cannot know more.
Then there was the age of the Dragoncalled. The bindable (not so fancy a name, eh?) were Summoned by Ozlo for the war against Bloodstone.Ozlo dies. No more big dragon to call the ones that can bind and tell them plainly to do so.
Many NPCs have been raised on quests, more than likely even Ed's.
From what I have seen and read...this thread is pointless. The majority want a change, a very few like it, the rest don't want to comment due to 'disagreeing with the team', the ones that run it are NOT changing it no matter what suggestions are made...so what is the use, really? All the great suggestions, all the typing, all the ideas, all the 'Thanks', is only a way to make us feel better. Nothing is going to change. This is just one of those threads I have grown tired of seeing pop up. Thanks to the people that poured their brains into it and tried to present an improvement.
Discussions like these are never pointless. They may not result in changes, but they do help correct misconceptions and improve understanding of the world's background. I don't know about anyone else, but I learned things from this thread. Also, to me personally, they show that people care about Layonara; we all have different ideas of what may be best so there is a lot of disagreement, but we care, which is excellent. In the end, this isn't an equal club where all of our votes carry the same weight or a pure democracy where the majority rules. We can all express our opinions and offer suggestions, but we, the players, can really only vote with our participation and support. The bosses make the decisions on how they want their world to be, and our opinions and suggestions may not always fit into the grand scheme or be worth the effort.