I would prolly be one of them. could there be a new system? Sure. Could there be a better one? Maybe... Would I EVER support one that keeps knowledge like that from players? Never
Ladies and Gents,Firstly to Serrisa who picked up a SS last night at the same time as Jacrum. I had fun. My apologies as I was bound to west.Those of us who still play Layonara are those who have the persona to withstand the loss of characters. Or are lucky enough never to have permed one. I know a friends and players who have left this server because of the nature of the system. With loss of soul strands triggering depression in real-life.I was thinking an alternative, perma-death system would be:Allow a total of 10 respawns. That is respawn not deaths.Allow corpses of characters to carried.Allow temples to raise a corpse, at the cost of the characters delivering the corpse.Forced respawn after 2 days game-time. After which time a corpse can no longer be raised.Addtional, provide more negative HPs. So that if the group of PCs do win the battle then basic first aid and healing may be used to revive some of those fallen unconscious and near death. Ie CPR works if applied quickly.In this system loss of a soul strand becomes a conscious decision. The character having to pay a toll to the soul mother to return to the plane of the living. There is the hope that they will be raised before a respawn is forced. There are some really good systems for moving corpses and raising the dead on other NWN servers. This system could be used for Layo 2.Cheers,Stragen
sarcasm Yeah, I guess it is better to just metagame how many you have left and let it directly affect your RP. /sarcasm
So what is the relation of the Soul Mother to the bindstones? Can she still operate without them?
Other than that, I agree, the deathsystem is the worst system implented on Layonara.
What would make it work for you?
Some time ago I suggested a change to the system that would create a hope based system instead of a hopelessness based system. Here is my suggestion (mind you it keeps the SS system):1. Soul strength grows with the PC.At 4th level you get 4 SS then you earn 1 every 2 levels. That will be a total of 12 by 20th level. Keep SMD at 21st level, but make it 2 or 3 not 5 and have the earning go to one every three or four levels after 21. This method keeps the SS loss system as is and still keeps your PC afraid of death. But there will no longer be the hopelessness of "only one SS left". There will always be the hope that you can make it to the next time you can earn one. Also this method shows that the PC grows in soul strength as she gains in experience instead of getting weaker in soul.
Third time posting this solution to your question (it had been asked before):