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Author Topic: Feedback on new character ideas  (Read 616 times)

Renter

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    Feedback on new character ideas
    « on: May 12, 2008, 11:44:25 PM »
    Greetings folks,

    I wanted to post a character idea so that the DM team could warn me away from it if its lame or overdone. I also need some specific advice.

    What I have in mind is a goblin ranger.  I know there have been a few on the server already.  A goblin sociopath who hunts other goblins is the basic concept - some sort of deviant personality who just isn't fit to remain among goblin-kind. He won't exactly be fit to be around any but the most accepting types, really.

    Here are my questions:

    1. Does this concept make the DMs groan?

    2. With the goblin ear, how would the words "goblin killer" or "goblin who is sent away" be spelled? I want that to be this characters name (that's right, I'm making a goblin named goblin). I can also make up something that sounds good and say its goblin slang.

    3. I've seen PCs with the goblin monster skin applied to them on Layonara.  Does Layonara ever use the halfing body with an ugly little head on it, so that the model can show different armor, cloaks, helmets, etc.? Or is a goblin PC just going to run around naked all his life?

    4. I think goblins must be CN unless they are a spellcaster, or take Az'atta for their god.  I'm not sure a ranger counts as a spellcaster, and I as thinking more of a distant worship of Katia.

    If my new gobbo must be CN, that means I need to get my one other PC on the server up to level 10 before I can create and play this character?

    5.  For goblin territories, I was thinking he would come from the Hammerbound peaks, but I don't know a specific tribe to mention.  I'm thinking he's a goblin from the mountains who hunts goblins from the lowlands. Should I be more specific about this? (Perhaps I can learn some specifics while I level my one PC up to 10?)

    I realize that, early on at least, he won't be hunting any goblins. Gobbos are just too tough!
     

    jrizz

    Re: Feedback on new character ideas
    « Reply #1 on: May 13, 2008, 02:30:55 PM »
    1. Not groan but I personally try to steer new players away from playing insane PCs until they know the lay of the land.
    2. Dont know and sure why not.
    3. We have a goblin build
    4. Goblins can be TN but if you want to be CN then you must meet the sever reqs for that.
    5. Your call, no reason why there cant be a small and very scared group of goblins in the HPs.
     

    Renter

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      Re: Feedback on new character ideas
      « Reply #2 on: May 13, 2008, 07:48:51 PM »
      Thanks jrizz - When you say there's a goblin build, do you mean the entry for the goblin subrace on the lore pages? I was asking about the model/skin I suppose.  The goblin PC I saw a few years back was hit with /SetAppearance.

      Point taken about goblins in the HPs. I'll think of something else for the background.

      R
       

      jrizz

      Re: Feedback on new character ideas
      « Reply #3 on: May 13, 2008, 11:46:18 PM »
      we have goblin models.
       

      osxmallard

      Re: Feedback on new character ideas
      « Reply #4 on: May 14, 2008, 12:01:52 AM »
      what jrizz said.  there are goblin models that do not use setappearance and can switch cloaks/helms/armor so that they appear to be halflings.  one gobbo on the server right now never takes off his hood and most people actaully think he's a halfling.
       

      Renter

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        Re: Feedback on new character ideas
        « Reply #5 on: May 14, 2008, 12:31:26 AM »
        Awesome.  I'm a wh*re for costume and props.

        Thanks for the advice!
         

        darkstorme

        Re: Feedback on new character ideas
        « Reply #6 on: May 19, 2008, 06:31:33 PM »
        Moved to the Ask a Gamemaster forum, as it makes more sense here.
         

        LordCove

        Re: Feedback on new character ideas
        « Reply #7 on: May 19, 2008, 06:37:53 PM »
        Kupmo Gomm'n - Goblin Killer

        Kupmo 'ru ok k'd u'uo - Goblin who is sent away
         

         

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