Good Aligned Wizards: Summon Celestials (Archons and the like)
Neutral Aligned Wizards: Summon Constructs (Books for a while, then golems)
Evil Aligned Wizards: Summon Demons
Clerics of Lucinda: Summon Constructs (Books then golems)
Personally, I've no problem with the Lucinda summons. Though I think it'd be interesting to have the Neutral Wizard summons shaken up with Outsiders for three summons, magical creatures for three summons, then constructs for three (just to make things interesting).
I think the summons in general could definatly be mixed up, but with the number of deities, nine summons for each of them, and the three different Wizard Alignment summons to deal with, it would take a lot of work.
Anywho, I'm alright with golems... but if it will silence Celgar for a bit to get rid of em, go for it.
(We love you man... most of the time)