Fixes:
Fixed the player list showing Someone even after introduced
Delvers should not have been destroying weapons in the Mistone Deep
Fixed CNR skins not being created on occasion
Restored Pawn Shop to Fort Miritix
Added mangled titanium as a biproduct to failed arrowheads
Fixed a bug that was creating more RNQs than 6.
Additions:
If an RNQ NPC is awaiting a yes/no answer and the player says neither (or she doesn't understand) then re ask the question[/li][/list]
Cleaned up a bit of the verbiage used for languages. [/li][li]
Make sure GMs always see translated versions of language usage[/li][/list]
Other updates:
More performance improvements, removed some unneeded scripts and reworked some persistent storage
No longer store the Layonara Date/Time on the db, instead we convert on the fly.
Limit the storage log to only show the last 50 additions/removals. If more is needed for whatever reason let me know but it's a significant toll on the system.
The furniture system would loop through 40 times trying to add 5 new pieces of furniture, instead stop the loop at the count of furniture they have instead of the MAX 200. Bit of a performance increase.
-orth