Just a quick patch update with a few fixes
Fixes:
- Fix battletide weirdness permanently (was fixed in dynamic scripts)
- Fix animation bugs on some creatures
- Fix some traps being able to be recovered when they shouldn't be after a reset
- Fix random quest's not resetting after 5 days
Enhancements
- Store subrace appearance on sql DB not Bioware DB
- We don't need 10 separate card game areas, dropped it to 5
- Clean up old items in the palette that are unused
- Make the PC pick up a disarmed weapon or if their inventory is full tell the whole party that it's on the ground