Guardian 452 - 10/17/2005 4:54 PMIm not sure extra damage can be added to the crossbow itself, Id have to to play around in the toolset and brush up on that.
LoganGrimnar - 10/17/2005 8:46 PM...yea a dc 14 is to high for my char with most states. If i got into a fight and someone started shooting off arrows like that id be dead faster then i could figure what was going on. The proablem i see with these is, well for example, when my mage that was level 11 was messing with Bru who was level 16 or so, i cast hold monster and he had very little chance to save... now, if there sis a hold arrow, that would mean that a person that can shot them, level 11 or whatever it was, can effectivly take things out much much stronger then themselves, i cant solo berhagen, but if i had arrows like this... it would be like a walk in the park. a Berhagen Giant has a will save of 8, so a dc 14 hold arrow would have about.. 50% chance to hold the giant.. now there is only like a 50% chance this will go off, so effectivly its a 25% chance of success, for a 2 round hold. These just... against some critters there going to be to strong, against others there going to be worthless. And giving the low magic world we have i think these should be restrickted to a calss, my idea is the arcan archer. He will have the ablity to imbue shuch spells on an arrow, this would make it more like the pnp arcane archers, and sence there is one arcane archer out there at the moment (talon) and i think another on its way (kloss?) it will be rare and powerful for a rare calss.All in all i dont want my wizard to be getting hit with arrows that make him do fort/reflex saves any more then he needs to.
Guardian 452 - 10/17/2005 5:54 PMAlso you can buy plain arrows from the merchant and apply element enchant rods to them. that will give you 2. 1d4. 1d6. or 1d8 Damage in Fire, Cold, Electric, or Acid.G-452
LoganGrimnar - 10/17/2005 7:46 PM...yea a dc 14 is to high for my char with most states. If i got into a fight and someone started shooting off arrows like that id be dead faster then i could figure what was going on. The proablem i see with these is, well for example, when my mage that was level 11 was messing with Bru who was level 16 or so, i cast hold monster and he had very little chance to save... now, if there sis a hold arrow, that would mean that a person that can shot them, level 11 or whatever it was, can effectivly take things out much much stronger then themselves, i cant solo berhagen, but if i had arrows like this... it would be like a walk in the park. a Berhagen Giant has a will save of 8, so a dc 14 hold arrow would have about.. 50% chance to hold the giant.. now there is only like a 50% chance this will go off, so effectivly its a 25% chance of success, for a 2 round hold. These just... against some critters there going to be to strong, against others there going to be worthless. And giving the low magic world we have i think these should be restrickted to a calss, my idea is the arcan archer. He will have the ablity to imbue shuch spells on an arrow, this would make it more like the pnp arcane archers, and sence there is one arcane archer out there at the moment (talon) and i think another on its way (kloss?) it will be rare and powerful for a rare calss.All in all i dont want my wizard to be getting hit with arrows that make him do fort/reflex saves any more then he needs to.
Komoda - 10/23/2005 2:34 PMCan a crossbow be given the same enchantment as a bow for endless ammo of a certain elemental offensive?If so, of what levels would you need to be for such enchantments?One possible enchantment, was wondering about, is the cleric invocation: Hammer of the Gods?