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Author Topic: Food / water  (Read 115 times)

ShrubberyJSC

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    Food / water
    « on: December 05, 2005, 09:52:00 pm »
    Is it at all possible to have any sort of *Persistant* indicator of hunger/thirst ?

    I know it might take some scripting, or such, but it would be greatly appreaciated.

    Also, What about eating/drinking being affected by the character resting?

    Since this is supposed to represent eight hours of rest, the PC would need to eat/drink afterward, right?

    And with a new indication, it would be fair and more life-like.

    Just a thought.
     

     

    anything