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Author Topic: Houses  (Read 1521 times)

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RE: Houses
« Reply #40 on: November 09, 2005, 01:48:00 pm »
This not UltimaOnline. It is LayonaraOnline and its L that is building a world. Fantasy is supposed to mimic reality to a certain extent.
However, I do understand the point. But what is a town or city, but a place to live. Unless of course the idea is to have all the characters currently in play, live in squalor.

~~Ah, good a nice tree. I will just curl up at its base a get some shut eye.[Upon waking] Het can not move.What is going on? Eek! [crunch, slurp = just been drained by a spider][Oh, hello Soul Mother, here is a DT, but I had no choice, could not afford a place to stay.]~~

By the way, check out the prices at Leilon Arms. 1000 coins a week(RT), even if you share, 26000 is the third of the way there to having your own house, to share with others. I mean share, not rent. Save and then all can move to another server and purchase another house.

EG. Bought a house for 65000 [not remembering how hard it was for them get house originally] but does not stop them from asking twice that. This is when fantasy mimicking reality, really bites.

Think the biggest complaint is fairness.
Many of the players that have houses for their characters. You never see. Are half the names on houses even active?
 

Filatus

RE: Houses
« Reply #41 on: November 09, 2005, 04:02:00 pm »

You can't just check each month whether players haven't logged on Komoda, RL gets in the way sometimes. There is a periodical cleaning of unused characters I believe, but I don't know how often it happens. Not too often I guess since players who haven't played for two months might suddenly return.

The players that have the biggest need for houses are the crafters, for storage purpose. They spend most of their time on Layo with crafting. That takes them all over the world for components, which means they rarely are in Hlint. Just because you don't see them doesn't mean they're not there. They could be playing in a completely different timezone, or spend most of their time on central.

Next to this, are you saying 1000 gold per week is too much rent? Really.. the price of an emerald will provide you with two years of living in the Arms. Considering how easy someone can get 1000 gold pieces, I don't think it's expensive at all.
 

Leanthar

RE: Houses
« Reply #42 on: November 09, 2005, 04:05:00 pm »
Please keep in mind also that the owner of the house is not the only one that lives in the house--many (most) houses have multpile tenants.  Just because the 'owner' is not around does not mean the other tenants are not around...
 

Malc3k

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RE: Houses
« Reply #43 on: November 10, 2005, 12:17:00 am »
Let me get this straight....are there any houses available in Lellion still? and if there are do i hafta ask a DM to set up a deal? because i checked the house merchant there and they have none left to sell. It's the same for every single town/fort i've been to on the west server
 

Acacea

RE: Houses
« Reply #44 on: November 10, 2005, 04:12:00 am »
I don't think there are anymore available on West. Maybe some still in Pranzis.

Also, towns and cities are there to be lived in, sure, but by the commoners and traders and other of that sort. Yeah every character is a craftsman right now, but it's more like a "just because it's there" thing than by trade. These are also the same towns and cities that the majority of characters are setting out from in their bios. Your average adventurer seems to think at this point, "Gee, I'd like a nice home to decorate and sleep in because I have no survival skills whatsoever and can't set up a camp or find an inn."

It does seem like the people who are loudest for more houses have little else to do with them except stash things and "RP sleeping," which is cool in some cases, I guess, I just think there are a lot more things that could be done with your own space RP wise than just looking for a place for your character to sleep at night, considering you'd think they'd be able to manage that without paying a huge amount of hard earned money for what is essentially a giant shoe closet filled with pairs of things we probably didn't need to buy and will never wear again. :) (That sentence was a little long...)

So basically...I think they're neat and lots of cool things can done with them. Yay. And I think there are a ton of them already with only a few being used to their cool RP potential. Not yay.
 

KageKeeper

RE: Houses
« Reply #45 on: November 10, 2005, 06:29:00 am »
I think I will weigh in on this debate. :)

Houses should be for the inhabitants of the towns (the people we DON'T see) as well as for any characters who have "retired" or for those that have a shop set up. There are a couple of other exceptions as well.

We are all, for the most part, adventurers and heroes. The Dragon brought us here to help fight Blood and his minions. There is a war going on. One that is has reached Mistone, the last bastion of relative safety. If you think about it, we would rarely be around to enjoy our house. We would be out training, fighting, doing recon, ect, to get the upper hand.

So I think there are far too many house. This is just my opinion, of course. Now, to be fair, Luna does have s small room in a friends house. She is rarely, and I do mean rarely, ever there. *shrugs*
 

miltonyorkcastle

RE: Houses
« Reply #46 on: November 10, 2005, 07:33:00 am »
*points at Kagekeeper's post and claps*  My sentiments exactly.
 

  • Guest
RE: Houses
« Reply #47 on: November 10, 2005, 02:41:00 pm »
In another thread there was a post suggesting farming. Such a craft would enable druids to have their groves. Which in my opinion is one part of the class that is missing. Rhizome comes to mind for having a sacred grove where other druids can come together, reside and even use for storage.
The other thing, what is a druid living in a house for, it is contrary to what a druid believes in. Personally I see a druid living in a cave, a large hollow oak tree or in a grove.

A cleric would want a house, not so much as a place to stay, but as place to establish an altar. Yes, I know what you are going to say, that is why you have deities with friends and allies so that you would have a place to pray. However, this is good if you are in a venture. For a cleric to have a place where they can place an altar, its about establishing a sanctuary for others who are in the midst of a venture in a wild place and perhaps need a place to perhaps lighten their load before going down into forgotten ruins or exploring caves that no one has been to in a couple of centuries.

Not every one is comfortable with entertaining others at the leilon or wild surge inn. For some a house, and I agree, is a giant shoe box. More a warehouse than a house. Whereas, for some the idea of a house is where friends can come together and rp without standing in the center of a town, or sitting in an inn where you have npc drunks disrupting your conversation by standing over you, crashing next to you, or making other rude comments and slurs.
 

Dorganath

RE: Houses
« Reply #48 on: November 10, 2005, 03:21:00 pm »
Quote
Komoda - 11/10/2005 4:41 PM 
  Not every one is comfortable with entertaining others at the leilon or wild surge inn. For some a house, and I agree, is a giant shoe box. More a warehouse than a house. Whereas, for some the idea of a house is where friends can come together and rp without standing in the center of a town, or sitting in an inn where you have npc drunks disrupting your conversation by standing over you, crashing next to you, or making other rude comments and slurs.

  I don't know how many other ways this can be stated.
  Housing is limited.  Housing always has been limited.  Housing always will be limited.
  Furthermore, home ownership is a priviledge, not a right.  There are hundreds of other places besides Hlint to go to RP with one's friends.  Most people on the server find some way to do this. 
  On farming:  If/when such a system is put into place, it will not be a means of storage.  It will be a means of growing crops and raising livestock, and will be open to all classes.
  Oh Rhizome's house:  Anyone can own a home. We won't be excluding people because of class, race or what have you.  If you want to know....ask him in-game.  But quoting what a druid would and wouldn't do...that's not going to go anywhere.
 

deagle

RE: Houses
« Reply #49 on: November 10, 2005, 10:47:00 pm »
OOH! Twixel would like a cave of his own. The stone is much more comfortable than the wooden house he sleeps in.
Yes indeed and he would be much closer to the Deep Mother.
Yet, bears will not give up home to Twixel so Twixel must live in wooden home with friends.
 

orth

RE: Houses
« Reply #50 on: November 11, 2005, 06:15:00 am »
Just so everyone knows, 9 houses on West were foreclosed and put back up for sale due to inactive players.

If one of these houses turns out to be yours that you have been using, please contact me via PM.
 

Zhofe

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RE: Houses
« Reply #51 on: November 16, 2005, 03:52:00 am »
To whoever said to look at the prices of the Leilon Arms

1000 a week is quite a fair sum I believe. When you consider the lack of housing, and the fact that we are really the only ones renting, we COULD charge ALOT more for the rooms, but we did not build the 'Arms to make gold. We have already spent more than I think we can ever get back, and are constantly spending more.

1000 a week, for 52 weeks (a year of playing, so a little less than the entire time I have been on Layo) is 52000 gold. The cheapest houses on West are 50,000 gold, if they are up for sale. More than likely, you will only find a house on Central, those start at 85,000 gold. We did the math when we set this up. If you cannot make 1000 gold a week with a character, then that character probably does not NEED the space that we provide.

And, about dieing because you have no place to rest, I count atleast 3 inns on Mistone alone where you can pay 7 gold for a key for a safe rest area for the night.
 

eddiecoyote

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RE: Houses
« Reply #52 on: December 01, 2005, 12:45:00 am »
I have been to a few houses and apartments.  They are nice but it isn't the life for me.  I spend most of my time in the temple or out on the road looking for evil.  However, Justain, paladin of Toran, started a club in within this club was a training room.  I made good use of that room once while visiting.  Yet as a member of an organization, most of the time I feel like the lone ranger. 
  This struck an idea... the Toran Temple would have a barracks room for paladins.  This would a place where they can store a suit of armor, or weapons, and such.  It would also provide for a safe rest area.  Add to this the bank, that is, move our storage of money from the world bank to the church, and pay tithes, this does a couple of things.  It makes the temple a central part of our routine, it brings in the element of having to get coin for the church to continue it's mission, it possibly brings the orders of Toran together more often, and hence better RP as an organization.
  Just the the Wild Arms Inn has a post board, so too would the temple, again, facilitating communication.
  Example, the seat near the big tree beside the bank in Hlint.  This is a hugely popular gathering spot. 
  I suppose that each group of devotees would have similar desires... but I am assuming that each would be different in character and goals.
   
 

 

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