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Author Topic: Houses  (Read 1525 times)

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Houses
« on: February 08, 2005, 10:21:00 am »
How about turning those unused houses in hlint to buyable ones? like the one near the crypt and the one near the bind point... also what about making some buyable houses at haven?

theres a shortage of houses near hlint:p
 

ZeroVega

RE: Houses
« Reply #1 on: February 08, 2005, 10:28:00 am »
First off, I'm kinda glad there aren't more houses in Hlint than there already are. People need to expand and move out to the other servers/continents. Also I believe those houses are used to quests n' such, at least I've been on a few that led us into the houses. Also there are many unused houses around the world, however I'm sure the content team is prioritizing, and housing probably isn't up on the top of there list, however it's been talked about quite a bit, and I know they're working on it as fast as they can.
   *looks over his post and realizes he's not on the content team*
 

Gilrod

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RE: Houses
« Reply #2 on: February 08, 2005, 11:00:00 am »
The theory that people need to move out and expand is apreciable, but the problem is that lower level (below 12th -15th) do not want to move out in the boondocks of central where they will be slaughtered in their backyards.

Maybe there should be dedicated low level housing (kind of like apartments, on Mistone) that are only rentable by active, characters of a lower level.

(Rent as in pay for residence until reaching level 5, when they have to move out).

I'm just saying it is easy to tell newer players to move out and find a house in a dangerous area.  But what about the higher level characters (level 15 +) that currently fill up nearly all of the homes in Hlint?  They could easily move to Pranzis and survive and flourish there whereas a 7th level that has saved up enough for a new home wouldn't do so well.

So I guess what I am saying is there is a shortage of housing near hlint (or on Mistone in general) where lower level characters can survive because higher level players own most of the homes.  It only seems logical that the higher level characters should "move on" because they would fare much better in other locals and be able to afford it.

Just my two cents.
 

nabokov9

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    RE: Houses
    « Reply #3 on: February 08, 2005, 11:13:00 am »
    as someone desperately trying to scrape together the coin to buy a house, i agree.  low level housing with a level limit for eligibility is a nice idea.......heck you could even expand the Inn to include a second floor where characters could rent rooms, which might make the Inn more of a roleplaying center than it is now.

    or else, what if provisions were made to even allow higher level characters who own a house (or houses) to rent them out?  a new merchant class could be developed, that of landlords.

    more random thoughts.....  any ideas?
     

    Gilrod

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    RE: Houses
    « Reply #4 on: February 08, 2005, 12:19:00 pm »
    I do not know how hard it would be to script "rent,"  or how much space there is for areas on the server, but if the inns could have rooms added and possibly some of the older houses be truned into single or two room apartment bording houses that are limited by level it would drastically aid lower level characters.

    When I say "rent,"  what if you used the standard purchasing system, but sales where limited by level and the server rules included a "move out" rule that required a player move when it reached a certain level or was inactive for more than a month.  This shouldn't require much rescripting (provided that there is space for new indoor areas and item storage on an already overwhelmed server).  The best part would be the revolving "open" housing market, much like apartments in real life where people live until they can save up for a house or wait for someone to die in a particulary neighborhood (which is basically what you are waiting for if you ever want a house ANYWHERE near Hlint).

    I would still recommend having higher level players move onto the central server or such (especially when each person on the server can have up to six characters).  I think it would be cool for Epic characters to live on east (the "front lines" as it where), but that would probably be overkill.

    Just my thoughts, could be a major waste of time given the mechanics of NWN.  Like crafting, I guess we have to weigh the hard earned gains of the "older" characters versus the environment for the "younger characters."  I think this question should seriously be considered since the area around Hlint is the only place where a newby can hope to survive.

    -- by the way, I've been on for about a year now (although my highest character, of two, is 9th level) and would be will to sacrifice my home for such a venture (located in Fort Llahst).
     

    NitaThompson

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      RE: Houses
      « Reply #5 on: February 08, 2005, 12:32:00 pm »
      Remember players can "Share" houses which is why Leanthar made the Key Duplicator.  Groups of people can get together and buy a house and make multiple keys.  When it comes to furniture its tied to the person that bought the furniture..not the house.  For example..chest can be locked and unlocked only from the people that purchased them.

       

      • Guest
      RE: Houses
      « Reply #6 on: February 08, 2005, 01:13:00 pm »
      I agree that some players should move to central^^...
      *points at all the houses behind the pool at hlint*
      Remi, Gloin, Reventage... and the rest:p

      They can handle central! let them have it^^
       

      Leanthar

      RE: Houses
      « Reply #7 on: February 08, 2005, 01:16:00 pm »
      I will throw something in here.
        If they moved to central (and NO I do not want it to happen) then the players (new and somewhat new) would rarely/if ever see them.  Those mid/high level players know the world, know the rules, help out in more ways that people realize.  They play so that they can help other players as well and being on a different server all of the time takes that system away.
        I have over 100 houses, there are more than enough to go around.  Lots more in Leilon and Krandor and even a few in Fort Llast I think.  Those areas are not hard to get to at all.
       

      Nuzatch

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      RE: Houses
      « Reply #8 on: February 08, 2005, 01:34:00 pm »
      You can get to Leilon AND  Krandor, and for that matter Fort Hope without even seeing an enemy if you want to.  The roads there are nice, and there's at max a 5 minutes travel time from either one to Hlint.  That is not bad at all.  For that matter, Leilon even has a boat transport to Port Hampshire, so a crafting hall is only a boat ride away if you live there.

      Also note, that the further away from Hlint the houses are the bigger they get.  A home in Krandor is far bigger than a house in Hlint, and Leilon houses are even bigger than that.  And from what I know, the Krandor houses are far cheaper than Hlint ones.

      Trust me, we all feel your pain, Scherzo is desperately saving for a home.
       

      Aragon

      RE: Houses
      « Reply #9 on: February 08, 2005, 01:45:00 pm »
      Just wondering here, how many low level characters have the coin to buy a house?  I am level 10 and can just now afford the meagerest of homes in Krandor.  Houses shouldn't be so common that anyone can buy one at level 5.  If you really must have one then find someone to share a house with.  Between the bank, an ox, your inventory and a chest stashed in someones house you should have plenty of storrage space, if not see the local trashcan your carrying too much.  I agree with those people that say that people should spread out a bit.  But that doesn't mean that just because you reach level X you should be forced to move to central server.  Hey first come first serve.
       

      Etinfall

      RE: Houses
      « Reply #10 on: February 08, 2005, 02:13:00 pm »
      I can't believe I agree with a corathite ;) I am probally the worst one when it comes to saving. I just cant do it. But I am glad that everybody can afford a house. It needs to be worked hard for. And even harder for prime real estate. I find it fathomable as to how someone can save up that much coin. Yet, I am still trying. And I think the big fellas are on central too much as it is. Not really, but I sure don't want them to be forced overthere. I would not be here typing this if it wasn't for Thordan, Elixir, Gloin, Rhizome, Plenarius, Enzo...and on and on.

      Where was I?..oh yeah. Bugbears are too tough...no, that wasn't it. Ahh, who knows. I need to get in game before I remember that it is not my rea life ;)

      Etinfall
       

      • Guest
      RE: Houses
      « Reply #11 on: February 08, 2005, 02:42:00 pm »
      there are no houses left for sell from hlint to krandor :p
       

      Leanthar

      RE: Houses
      « Reply #12 on: February 08, 2005, 02:53:00 pm »
      You have looked in the Leilon merchant house?  You have looked in the Krandor merchant house?
        Not all houses are sold from just Hlint.
        I ask those two questions because I am very surprised there are no houses available and I want to make sure you understand that you have to go to the other merchants.
       

      Aragon

      RE: Houses
      « Reply #13 on: February 08, 2005, 03:10:00 pm »
      I looked last week and there were still 4 houses in Krandor available.  Leilon is relatively untouched.
       

      • Guest
      RE: Houses
      « Reply #14 on: February 08, 2005, 03:24:00 pm »
      Quote
      Leanthar - 2/8/2005  2:53 PM    You have looked in the Leilon merchant house?  You have looked in the Krandor merchant house?
        Not all houses are sold from just Hlint.
        I ask those two questions because I am very surprised there are no houses available and I want to make sure you understand that you have to go to the other merchants.
      i went to Krandor, and im not interested at Leilon:P  i don't want a house for storage only, i wanna be there sometimes too:O
       

      Zhofe

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      RE: Houses
      « Reply #15 on: February 08, 2005, 03:27:00 pm »
      Yeah, no one lives in Leilon because it is alot more expensive than other places.

      Somewhat related to this, but can a display house or two be put in? I mean, I like my place in Krandor, but I would like to know what the dimensions of a new house would be if I ever decided to move.

      Perhaps have the real estate building in a town be built like the houses in that town? I know it would probably be a bit of a hassle, but it would give us a better idea of what we are spending our 50-100 thousand gold on ...
       

      ZeroVega

      RE: Houses
      « Reply #16 on: February 08, 2005, 03:46:00 pm »
      Going to make a few points here
      [list=1]
      • If you want a house, scrape up the 50-160K for it, then go a hunting (and gathering that much could be via group pooling of money ect...)
      • There are two servers with housing, perhaps there will be three. Go find all the places that you can buy a house, chances are there will be a better located house for you, druid, ranger, wizard, barbarian than in the middle of a roaring adventuring town named Hlint.
      • Feel like more houses (harsh perhaps) learn to script and get em done for L, Orth, and the content team cause they're working very hard on other issues that are far more important than getting a house for a level 9 Cleric that made his 50K and wants a house now.
       Yeah, I may never buy a house, but there's a chance I'll have to eventually. However I have to look at buying a house from an RP point of view. Drow, Wizard, Apprentice to Coldfinger, Necromancer, TN/CN alignment, kind of a loon, and kinda rude. Why in the world would Hlint sell me a house? :) I'll probably end up buying something in a remote part of Dregar or Rilara (if housing even exists there). And that's just how it is.
       

      nabokov9

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        RE: Houses
        « Reply #17 on: February 08, 2005, 05:03:00 pm »
        I like all the discussion here  - i've learned a few things about the housing process, actually. i just wanted to add a few things:

        the last time i inquired in the Krandor real estate office (no more than two days ago), i only got the "End Dialogue" option from the merchant, which leads me to believe there are no houses currently available in the town.  anyone else have updated info on this?

        secondly, is there a place where all this information is compiled, rather than finding it in bits and pieces through forum threads?   things like storage chests and use only by the player who purchases it, multiple keys, floorplans (are there two or three standard layouts, for instance, or are the layouts random?), customization (can you change the floorplan?), re-sale rules, locations of houses for sale (by continent or even town/area), and so forth  - - -  it might be good if there was an online document detailing this stuff, which might alleviate time consuming responses from GMs and Leanthar  - -  obviously they have more than enough to do with coding and updates, etc., so if there is a summary of the housing process, maybe someone could post it and let these guys worry about the bigger issues.


        thanks for the discussion!



         

        Marius Falconhand

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          RE: Houses
          « Reply #18 on: February 08, 2005, 11:37:00 pm »
          This is kind of on the same subject. Would it be possible for a player to have and area in their house to craft? It seems that most true craftsman strive to build their own forge or wood working facility, or any other place for that matter. Is it possible to get an area of a house for a player to set up as a crafting shop? It might make it a little more interesting if players were able to craft from their homes. Anway, that's my two cents. I'm saving the rest for a house on this world eventually.
           

          • Guest
          RE: Houses
          « Reply #19 on: February 10, 2005, 09:06:00 am »
          so will there be more housing?