Add the repair system
Anybody wanting to have their mithral longsword break for RP purposes can flag down a GM in game. Probably wouldn't even cost them a CDQ slot.
NWN will not have item breakage as a mechanical system.The MMO will have it, and at this point* it will not be a "poof it's gone" sort of system, but rather a "poof it's broke and you can't use it right now and I hope you have a backup" sort of system. Actually "poof" isn't really the right word because there will be warning. You'll have to wait on other details because...I'm not telling! * subject to change plus several other disclaimers
Well that is part of a solution, but not the full one. I think that after a certain amount of bommshakalapoofpiff and repair, you sword or item should become unusable permanently. I think it should be a fair amount though, not just two or three or four repairs. Maybe after a dozen or so. This way it would give the chance to the player to put money aside to get an other one when the first one has reached the end of the road. I mean even if you keep repairing them, after a time, a metal becomes just to brittle from constant reforging. And this way you do make a cycle through the crafting system, of good being sold and created on a fairly often basis, that your crafting system has a purpose other than being a gold sinking wormhole, and is actually creating a functioning economy. Crafters will have money to pay gatherers to get the cnrs they need. The gatherers will have money to buy their gear, and the pure adventurer will get a way to use that money instead of it accumulating into the millions at a bank.
millions? what millions dont know about the rest of you, but most of my characters barely scrape by and cant afford new gear most of the time. let alone repair what they have alread bought. breakage sounds great for crafters, not so good for the rest of us. if the whole breakage thing gets implemented, either the gold needs to be increased or you will have a lot of adventureres, turned crafters making a lot of what they need. as far as hiring adventurers to do the gathering, unless they dont have much time, it pays in gold and XP to gather and most people I know, do it themselves. just my two cents.
Just to reiterate, there is not going to be a breakage system in the NWN version of Layonara. I think this was stated pretty clearly above, so if you're stressing over NWN economics fitting a breakage system, take a breath! It isn't happening.