Well, that's kind of difficult to do without doing some digging.
In terms of base weapon models, consider that there's one for each base weapon type: dagger, quarterstaff, longsword, greatsword, battleaxe, etc.
That in itself is probably 10-12-ish weapon types.
Each weapon type then generally has anywhere from 2-15 (guessing on the upper number) different physical apppearances...maybe more, maybe less, averaging somewhere in the middle there.
That's already, potentially 120 weapon models, assuming an average of 10 variations each.
However, each weapon has 3 parts to it, a "top", "middle" and "bottom" each of which can be selected independently from the other, so now we're up to 360 models available to make weapon appearances, using the same assumptions above.
Now, if we were to make one color variation for each of those parts in each possible color, we're now at over 63,000 models.
How's that for a ballpark?
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