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Author Topic: New Spell - Inertia  (Read 133 times)

denumbramon

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    New Spell - Inertia
    « on: January 17, 2006, 08:13:19 am »
    Upon casting of this spell, actions that would alter your future have no effect. Examples of this are drinking potions, slaying beasts, opening doors, changing inventory, etecetera. A slain beast will not die as that would result in a role playing action where in the future the creature would be dead. All role playing actions can be performed at will. This spell lasts 1 turn/level.
     

     

    anything