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Author Topic: RE: Reducing Graphics Lag  (Read 318 times)

Dorganath

RE: Reducing Graphics Lag
« on: January 28, 2006, 05:59:35 pm »
The repeating thing is part of the Bioware engine and there's not really anything that can be done about it.
  As for the Broken Forest (Seilwood too), the tileset is that way on purpose, so that the forest always seems dense and close. The way it was explained to me, those tall trees don't have a "2nd Story" so there's no fading of the geometry for better visibility. Again, by design.