Dorganath - 9/3/2006 11:49 AMTry not dying so much.
IceDragonDuvessa - 9/4/2006 3:55 AM People need to understand that even though there is not XP loss as severe on death as it used to be there are still conequences for dying. If we allow those that are pre epic to take a feat to stave off death longer the only purpose it will serve is to further remove some of the fear of death and people will continue to play carelessly and bash away for XP and items with little regard for the rp that death is a big deal.
Creighton - 9/4/2006 2:23 AMI don't have an issue with the death system...I think it makes the game more interesting in that yes, there IS a fear of permanently biting the dust, and with that fear, you have a vested interest in keeping your character alive (as a DM, I always used the rule that when you were resurrected, you permanently lost one point of CON, and when you lost the amount of your ORIGINAL score, you were permanently toast).However, I do have a question: Has EVERYTHING been amped up in say, the last three or four days? The ogres at Zainge River, whom I have fought many, many times, alone, and had very little problem, just handed me my head in short order, with me doing them little or no damage at all...and this with my wearing newer, better armor, and having help! Not to mention that they snatched my 8th soul strand...I understand that it's random, but I need to play the lotto...in the last six deaths (of which four were against things that two weeks ago it seemed I could wade through like a cheap kiddie pool), I have been visited by the Soul Mother FIVE times; all of this at ninth level.Now I'm no mathematician, but if I have a 9% chance of the Soul Mother popping up, yet it happens five out of six consecutive times, that's gotta be some INCREDIBLE odds...Have I made someone up there angry?I'm not asking anything be done...hey, I knew what I was getting into, and still love the game....just had to vent a bit, and after reading this post (which yeah, at that point, I was all for something to stave off the ol' SM since she seems to like my cologne a bit too much here lately), I thought I'd throw it in here, just to let off some steam.Thanks for listening to me rant, and if I bet on any longshots, I'll throw some of the billions I'm sure to win your way:)
Ar7 - 9/4/2006 12:03 PM Level nine is probably a curse because it is very hard to pass it, most people are stuck on it for a while. So they become rather bored and begin searching for new opportunities. These searches most likely end up in places where things eat level nine characters and thus these characters die often, the circle goes on as they continue their search. That's what I think The situation with such an amount of tokens in a row for a level 9 character is simply bad luck and the extreme end of bad rolls. Such an explanation certainly doesn't make a person feel better after so many tokens, but it's the truth.