guess why eldritch knight doesn't have any class features... nor this class. :p
Sure could go the wiz duelist but that would make your spells fewer and weaker and would be some what restricted to rapiers or other one handed piercing weapons.Also, I've had this character from a story I've been writing who casts spells, wear no armor (unless you count a leather trench coat as light leather armor) and wields a large great sword. (clearly the opposite of a rapier)
So basically, you're giving a high BAB progression and better skill points to what is otherwise a full casting class, with incredibly low entry requirements? Sure, sign me up.
You pretty much can't combine full BAB and full casting progression, regardless of the requirements.
3/4 BAB and -1 Spellcasting progression, with entry requirements that favor multiclassing with a melee class for entry by level 8, or without by level 12, are about right. At that point, it's a matter of additional class features as to whether the class gets 2 or 4 skill points per level.So... +6 BAB, 2nd level spells, Expertise, Dodge, Mobility, Spellcraft and Discipline both 5 ranks.
If you get good Will saves, and no other class features, you should see 4 skill points per level. If you add any class features (which you really should, like [lore]Imbue[/lore] and [lore]Canny Defense[/lore]), that drops to 2 per level.
but is still a squishy mage (no armor... unless you wanna endure full spell failure chances)
That is somehow odd . since you are putting tumble as class skill on there. Which would boost that AC somehow without really much effort , Wizard mind high int, mind high skillpoints. .I am not against tumble giving AC, but to keep up the Tumble pluss all the spells that make the wizard hard to hit ( Mage armor, Shield, Shadowshield ) Not to mention all the ways of concealment. . well not that Squishy if you ask me.