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Topics - Skabot Redwolf

Pages: [1]
1
Introduce Yourself / Do my characters still exist?
« on: July 10, 2023, 12:44:04 am »
       I mean, it's only been like fifteen or sixteen years...
                                 The Red Wolf

2
Forum Discussion / Trouble with downloading hak files
« on: February 06, 2015, 11:58:04 am »
I'm having some trouble downloading the needed hak files, I tried the all in one and it cut off half way through the tga file, tried it individually, and the same thing happened.  Any advise?Skabot Redwolf

3
Bioware Issues / I can't log into NW at all
« on: December 15, 2012, 09:10:59 pm »
So, for some reason I can't log into Neverwinter, I get to the screen where it tells me I can't log into the master server and some services may be unavailable and I hit ok and it crashes and gives me this error message.  Does this mean anything to you? Can I ever get back on Layo?
HELP!:o
Skabot Redwolf





Process:         translate [1070]
Path:            /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights
Identifier:      MNWN
Version:         1.69 (1.69.8101)
Code Type:       PPC (Translated)
Parent Process:  launchd [115]

Date/Time:       2012-12-15 20:58:44.723 -0500
OS Version:      Mac OS X 10.6 (10A432)
Report Version:  6

Interval Since Last Report:          300021 sec
Crashes Since Last Report:           1
Per-App Interval Since Last Report:  32 sec
Per-App Crashes Since Last Report:   1
Anonymous UUID:                      7B406060-5F1B-4CB9-9C59-C068793B17E4

Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x000000001ee83001
Crashed Thread:  0

Thread 0 Crashed:
0   ???                               0x842a20ef 0 + 2217353455

Thread 1:
0   libSystem.B.dylib                 0x800c58fa mach_msg_trap + 10
1   libSystem.B.dylib                 0x800c6067 mach_msg + 68
2   MNWN                              0xb819448f CallPPCFunctionAtAddressInt + 206155
3   libSystem.B.dylib                 0x800f2fe1 _pthread_start + 345
4   libSystem.B.dylib                 0x800f2e66 thread_start + 34

Thread 2:
0   MNWN                              0xb815aa4c spin_lock_wrapper + 89136
1   MNWN                              0xb8176e2d CallPPCFunctionAtAddressInt + 85737
2   MNWN                              0xb80c6c97 0xb8000000 + 814231
3   MNWN                              0xb80c01bb 0xb8000000 + 786875
4   MNWN                              0xb80dda6c 0xb8000000 + 907884
5   MNWN                              0xb8145da1 spin_lock_wrapper + 3973
6   MNWN                              0xb801d03b 0xb8000000 + 118843

Thread 3:
0   MNWN                              0xb815ae44 spin_lock_wrapper + 90152
1   MNWN                              0xb8179d27 CallPPCFunctionAtAddressInt + 97763
2   MNWN                              0xb80c6c97 0xb8000000 + 814231
3   MNWN                              0xb80c01bb 0xb8000000 + 786875
4   MNWN                              0xb80dda6c 0xb8000000 + 907884
5   MNWN                              0xb814551b spin_lock_wrapper + 1791
6   MNWN                              0xb801d03b 0xb8000000 + 118843

Thread 4:
0   MNWN                              0xb815aa83 spin_lock_wrapper + 89191
1   MNWN                              0xb8176f29 CallPPCFunctionAtAddressInt + 85989
2   MNWN                              0xb80c6c97 0xb8000000 + 814231
3   MNWN                              0xb80c01bb 0xb8000000 + 786875
4   MNWN                              0xb80dda6c 0xb8000000 + 907884
5   MNWN                              0xb814551b spin_lock_wrapper + 1791
6   MNWN                              0xb801d03b 0xb8000000 + 118843

Thread 5:
0   MNWN                              0xb815aa83 spin_lock_wrapper + 89191
1   MNWN                              0xb8176f29 CallPPCFunctionAtAddressInt + 85989
2   MNWN                              0xb80c6c97 0xb8000000 + 814231
3   MNWN                              0xb80c01bb 0xb8000000 + 786875
4   MNWN                              0xb80dda6c 0xb8000000 + 907884
5   MNWN                              0xb814551b spin_lock_wrapper + 1791
6   MNWN                              0xb801d03b 0xb8000000 + 118843

Thread 6:
0   MNWN                              0xb815aabe spin_lock_wrapper + 89250
1   MNWN                              0xb8177033 CallPPCFunctionAtAddressInt + 86255
2   MNWN                              0xb80e8a4f 0xb8000000 + 952911
3   ???                               0x816ff905 0 + 2171599109

Thread 7:
0   MNWN                              0xb815aabe spin_lock_wrapper + 89250
1   MNWN                              0xb8177033 CallPPCFunctionAtAddressInt + 86255
2   MNWN                              0xb80e8a4f 0xb8000000 + 952911
3   ???                               0x816ff905 0 + 2171599109

Thread 8:
0   MNWN                              0xb815aabe spin_lock_wrapper + 89250
1   MNWN                              0xb8177033 CallPPCFunctionAtAddressInt + 86255
2   MNWN                              0xb80e8a4f 0xb8000000 + 952911
3   ???                               0x816ff905 0 + 2171599109

Thread 9:
0   MNWN                              0xb815ae05 spin_lock_wrapper + 90089
1   MNWN                              0xb816afb3 CallPPCFunctionAtAddressInt + 36975
2   MNWN                              0xb80c6c97 0xb8000000 + 814231
3   MNWN                              0xb80c01bb 0xb8000000 + 786875
4   MNWN                              0xb80dda6c 0xb8000000 + 907884
5   MNWN                              0xb8145da1 spin_lock_wrapper + 3973
6   MNWN                              0xb801d03b 0xb8000000 + 118843

Thread 0 crashed with X86 Thread State (32-bit):
  eax: 0x1ee83001  ebx: 0xb8145656  ecx: 0x00000000  edx: 0x00000000
  edi: 0xb81f86f4  esi: 0xb81f86d0  ebp: 0x8081e780  esp: 0xb7fffacc
   ss: 0x0000001f  efl: 0x00010202  eip: 0x842a20ef   cs: 0x00000017
   ds: 0x0000001f   es: 0x0000001f   fs: 0x00000000   gs: 0x00000037
  cr2: 0x1ee83001

Binary Images:
0x185e2000 - 0x185e3ff7  BDL.dylib ??? (???) /usr/libexec/oah/Shims/BDL.dylib
0x185e7000 - 0x185e7ff7  libSystem.B.dylib ??? (???) <673BCC6D-36F9-93DC-6D57-99DEBF9E9EE7> /usr/libexec/oah/Shims/libSystem.B.dylib
0x185eb000 - 0x185ebff7  ApplicationServices ??? (???) <1C155523-AB5D-9AAB-D2CA-F5EF0E3C9BE2> /usr/libexec/oah/Shims/ApplicationServices.framework/ApplicationServices
0x196fc000 - 0x196feff7  CoreFoundation ??? (???) /usr/libexec/oah/Shims/CoreFoundation.framework/CoreFoundation
0x1978c000 - 0x19794ff7  IOKit ??? (???) <90F33CEC-5834-8987-E602-5B68A69AA1A6> /usr/libexec/oah/Shims/IOKit.framework/IOKit
0x1979a000 - 0x197ceff7  GLEngine ??? (???) /usr/libexec/oah/Shims/GLEngine.bundle/GLEngine
0x197d3000 - 0x19944ff7  GLEngine ??? (???) <132E6F18-BD3F-53AC-8448-2B68A83B0393> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
0x19975000 - 0x19979ff7  IOSurface ??? (???) /System/Library/Frameworks/IOSurface.framework/Versions/A/IOSurface
0x19981000 - 0x19985ff7  libGFXShared.dylib ??? (???) /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGFXShared.dylib
0x1998a000 - 0x199bbff7  libGLImage.dylib ??? (???) <0FB347C7-A579-4E51-4733-39AB28064554> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
0x199c2000 - 0x19ab8ff7  libGLProgrammability.dylib ??? (???) /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
0x19ad9000 - 0x19adcff7  libCoreVMClient.dylib ??? (???) <16BB2178-B32D-E57E-F1E4-D177F7754232> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCoreVMClient.dylib
0x19ae1000 - 0x19dd6fef  com.apple.ATIRadeonX1000GLDriver 1.6.0 (6.0.0) <7CE71C5E-E9D2-5C97-70AC-E27FAEA8FE9E> /System/Library/Extensions/ATIRadeonX1000GLDriver.bundle/Contents/MacOS/ATIRadeonX1000GLDriver
0x19dfb000 - 0x19e17ff7  GLRendererFloat ??? (???) /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GLRendererFloat
0x80000000 - 0x8006afe7  libstdc++.6.dylib ??? (???) <411D87F4-B7E1-44EB-F201-F8B4F9227213> /usr/lib/libstdc++.6.dylib
0x800c5000 - 0x80269feb  libSystem.B.dylib ??? (???) <068CC3F2-F867-A231-A16C-CC01C29A9816> /usr/lib/libSystem.B.dylib
0x802e9000 - 0x802ecfe7  libmathCommon.A.dylib ??? (???) <1622A54F-1A98-2CBE-B6A4-2122981A500E> /usr/lib/system/libmathCommon.A.dylib
0x8fe00000 - 0x8fe4162b  dyld 132.1 (???) <211AF0DD-42D9-79C8-BB6A-1F4BEEF4B4AB> /usr/lib/dyld
0xb8000000 - 0xb81defff +MNWN 1.69 (1.69.8101) <3E4E06B8-E1FC-B232-1371-643DC0FBE8C9> /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights
0xffff0000 - 0xffff1fff  libSystem.B.dylib ??? (???) <068CC3F2-F867-A231-A16C-CC01C29A9816> /usr/lib/libSystem.B.dylib

Translated Code Information:
Rosetta Version:  22.23
Args:      /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights -psn_0_553095
Exception: EXC_BAD_ACCESS (0x0001)

 Fullscreen: Activated

Thread 0: (0xb02a2e30, 0xb815aabe)
0x92d855e4: /usr/lib/libSystem.B.dylib : __pthread_cond_wait + 880
0x93ccc588: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore : _TSWaitOnConditionTimedRelative + 240
0x93cce5ec: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore : _TSWaitOnSemaphoreCommon + 468
0x93ca6f60: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore : _TimerThread + 112
0x92d88e48: /usr/lib/libSystem.B.dylib : __pthread_body + 40
0x00000000: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights :  + 0

PPC Thread State
srr0: 0x00000000    srr1: 0x00000000                     vrsave: 0x00000000
cr:  0xXXXXXXXX        xer: 0x00000000         lr: 0x92d85628        ctr: 0x92ce8770
r00: 0xffffffd9     r01: 0xf0284890     r02: 0x00000001     r03: 0x00002303    
r04: 0x00002403     r05: 0x00000000     r06: 0x004c2048     r07: 0x00000000    
r08: 0xf5f2192c     r09: 0x00000001     r10: 0xf0284e78     r11: 0xa058e678    
r12: 0x92ce8770     r13: 0x00000000     r14: 0x00000000     r15: 0x00000000    
r16: 0x00000000     r17: 0x00000000     r18: 0x93d3c518     r19: 0x93d3c51c    
r20: 0xa0595698     r21: 0x93d3c520     r22: 0x00000000     r23: 0x00000000    
r24: 0x00000000     r25: 0x00000001     r26: 0xa05956e4     r27: 0xf0284e78    
r28: 0xa0788f34     r29: 0x004c2048     r30: 0xa0788f68     r31: 0x92d85280    

Thread 1: (0xb0220d74, 0xb815aa83)
0x92e6a114: /usr/lib/libSystem.B.dylib : __dispatch_semaphore_wait_slow + 248
0x92e68418: /usr/lib/libSystem.B.dylib : __dispatch_worker_thread + 116
0x92d88e48: /usr/lib/libSystem.B.dylib : __pthread_body + 40
0x00000000: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights :  + 0

PPC Thread State
srr0: 0x00000000    srr1: 0x00000000                     vrsave: 0x00000000
cr:  0xXXXXXXXX        xer: 0x20000000         lr: 0x92e6a12c        ctr: 0x92ce8760
r00: 0xffffffda     r01: 0xf0203dc0     r02: 0x00000000     r03: 0x00003703    
r04: 0x00000040     r05: 0x3b9ab01e     r06: 0x00000020     r07: 0x00000000    
r08: 0x3b9ab01e     r09: 0x00000000     r10: 0x3b9ab01e     r11: 0xa058e670    
r12: 0x92ce8760     r13: 0x00000000     r14: 0x00000000     r15: 0x00000000    
r16: 0x00000000     r17: 0x00000000     r18: 0x00000000     r19: 0x00000000    
r20: 0x00000000     r21: 0xa0594790     r22: 0xa0594784     r23: 0xa059478c    
r24: 0x0000480e     r25: 0xbc81d249     r26: 0xa05944d0     r27: 0x00000040    
r28: 0x0000000f     r29: 0x224d301e     r30: 0xa0594764     r31: 0x92e6a024    

Thread 2: (0xb03a6e30, 0xb815aabe)
0x92d855e4: /usr/lib/libSystem.B.dylib : __pthread_cond_wait + 880
0x93ccc588: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore : _TSWaitOnConditionTimedRelative + 240
0x93cce5ec: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore : _TSWaitOnSemaphoreCommon + 468
0x93c5c3d0: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore : AsyncFileThread(void*) + 92
0x92d88e48: /usr/lib/libSystem.B.dylib : __pthread_body + 40
0x00000000: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights :  + 0

PPC Thread State
srr0: 0x00000000    srr1: 0x00000000                     vrsave: 0x00000000
cr:  0xXXXXXXXX        xer: 0x00000000         lr: 0x92d85628        ctr: 0x92ce8770
r00: 0xffffffd9     r01: 0xf03868b0     r02: 0x00000001     r03: 0x00002603    
r04: 0x00002703     r05: 0x0000003c     r06: 0x00000000     r07: 0x00000000    
r08: 0x00000000     r09: 0x00000001     r10: 0xf0386e88     r11: 0xa058e678    
r12: 0x92ce8770     r13: 0x00000000     r14: 0x00000000     r15: 0x00000000    
r16: 0x00000000     r17: 0x00000000     r18: 0x93d3c518     r19: 0x93d3c51c    
r20: 0xa0595698     r21: 0x93d3c520     r22: 0x00000000     r23: 0x00000000    
r24: 0x0000003c     r25: 0x00000001     r26: 0xa05956e4     r27: 0xf0386e88    
r28: 0xa078c394     r29: 0x00000000     r30: 0xa078c3c8     r31: 0x92d85280    

Thread 3: (0xb009ad78, 0xb815aa4c)
0x92d855e4: /usr/lib/libSystem.B.dylib : __pthread_cond_wait + 880
0x004d3940: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights : __mh_execute_header + 5056832
0x92d88e48: /usr/lib/libSystem.B.dylib : __pthread_body + 40
0x00000000: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights :  + 0

PPC Thread State
srr0: 0x00000000    srr1: 0x00000000                     vrsave: 0x00000000
cr:  0xXXXXXXXX        xer: 0x20000000         lr: 0x92d8563c        ctr: 0x92ce8750
r00: 0xffffffdb     r01: 0xf0080dd0     r02: 0x00000001     r03: 0x00002003    
r04: 0x00002103     r05: 0x00000028     r06: 0x00000030     r07: 0x00001f03    
r08: 0x00000000     r09: 0x00000001     r10: 0x00000098     r11: 0xa058e674    
r12: 0x92ce8750     r13: 0x00000000     r14: 0x00000000     r15: 0x00000000    
r16: 0x00000000     r17: 0x00000000     r18: 0x00000000     r19: 0x00000000    
r20: 0x00000000     r21: 0x00000000     r22: 0x00000000     r23: 0x00000000    
r24: 0x00000000     r25: 0x00000000     r26: 0xa05956e4     r27: 0x00000000    
r28: 0x006b3bcc     r29: 0x00000000     r30: 0x006b3bb0     r31: 0x92d85280    

Thread 4: (0xb0324e30, 0xb815aabe)
0x92d855e4: /usr/lib/libSystem.B.dylib : __pthread_cond_wait + 880
0x910b1420: /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio : CAGuard::WaitFor(unsigned long long) + 212
0x9107a6c0: /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio : HP_IOThread::WorkLoop() + 1384
0x9107aaa4: /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio : HP_IOThread::ThreadEntry(HP_IOThread*) + 16
0x910b1da0: /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio : CAPThread::Entry(CAPThread*) + 152
0x92d88e48: /usr/lib/libSystem.B.dylib : __pthread_body + 40
0x00000000: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights :  + 0

PPC Thread State
srr0: 0x00000000    srr1: 0x00000000                     vrsave: 0x00000000
cr:  0xXXXXXXXX        xer: 0x20000000         lr: 0x92d85628        ctr: 0x92ce8770
r00: 0xffffffd9     r01: 0xf0305b40     r02: 0x00000001     r03: 0x00002503    
r04: 0x00002203     r05: 0x00000000     r06: 0x00ad73d6     r07: 0x00000000    
r08: 0x910b4218     r09: 0x00000001     r10: 0x00ad73d6     r11: 0xa058e678    
r12: 0x92ce8770     r13: 0x00000000     r14: 0xf0305d84     r15: 0xf0305cc0    
r16: 0x910ba170     r17: 0xa01ea170     r18: 0xa01ea170     r19: 0xa01ea170    
r20: 0xf0305d9c     r21: 0xa01ea170     r22: 0x00000000     r23: 0x00000000    
r24: 0x00000000     r25: 0x00000001     r26: 0xa05956e4     r27: 0xf0305c18    
r28: 0x062463d8     r29: 0x00ad73d6     r30: 0x06246404     r31: 0x92d85280    

Thread 5: Crashed (0xb7fffacc, 0x842a20ef)
0x004c45e8: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights : __mh_execute_header + 4994536
0x004b5a34: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights : __mh_execute_header + 4934196
0x004b4098: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights : __mh_execute_header + 4927640
0x0047fc28: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights : __mh_execute_header + 4713512
0x0047dd2c: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights : __mh_execute_header + 4705580
0x0041603c: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights : __mh_execute_header + 4280380
0x004189f4: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights : __mh_execute_header + 4291060
0x004191e4: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights : __mh_execute_header + 4293092
0x0041a4a8: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights : __mh_execute_header + 4297896
0x0041a55c: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights : __mh_execute_header + 4298076
0x0041a978: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights : __mh_execute_header + 4299128
0x0040b680: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights : __mh_execute_header + 4236928
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Thread 6: (0xb04aabcc, 0xb815ae05)
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0x00000000: /Users/charlie/Documents/Neverwinter Nights/Neverwinter Nights.app/Contents/MacOS/Neverwinter Nights :  + 0

PPC Thread State
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Thread 7: (0xb011cd38, 0xb815ae44)
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PPC Thread State
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Thread 8: (0xb019ed74, 0xb815aa83)
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PPC Thread State
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Model: iMac5,1, BootROM IM51.0090.B09, 2 processors, Intel Core 2 Duo, 2.16 GHz, 1.5 GB, SMC 1.9f4
Graphics: ATI Radeon X1600, ATY,RadeonX1600, PCIe, 256 MB
Memory Module: global_name
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x87), Broadcom BCM43xx 1.0 (5.10.91.19)
Bluetooth: Version 2.2.0f18, 2 service, 1 devices, 1 incoming serial ports
Network Service: Ethernet, Ethernet, en0
Serial ATA Device: ST3250824AS  Q, 232.89 GB
Parallel ATA Device: MATADVD-R   UJ-846
USB Device: Built-in iSight, 0x05ac  (Apple Inc.), 0x8501, 0xfd400000
USB Device: Hub in Apple Pro Keyboard, 0x05ac  (Apple Inc.), 0x1002, 0x5d100000
USB Device: USB OPTICAL MOUSE, 0x093a  (Pixart Imaging, Inc.), 0x2510, 0x5d120000
USB Device: Apple Pro Keyboard, 0x05ac  (Apple Inc.), 0x0204, 0x5d110000
USB Device: 0x0c44, 0x0020, 0x3d100000
USB Device: Bluetooth USB Host Controller, 0x05ac  (Apple Inc.), 0x8206, 0x7d100000
USB Device: IR Receiver, 0x05ac  (Apple Inc.), 0x8240, 0x7d200000

4
Development Journals and Discussion / Fr. Logan's Journal
« on: June 22, 2010, 05:44:02 pm »
*Father Logan has put in many years in the service to the church of Lucinda.  His views were not always popular, or well accepted.  His proposal that the Lucindite church start a holy order of undead hunters was met with reproach by the general council; his volunteering to head said order met with amusement and best and was scorned by some as shameless self promotion.  His continual warnings of some unforeseen threat from necromancy were initially simply scoffed at and then met with icy stares, and finally most of his peers in the clergy took to simply trying to avoid him. He has heard from friends still loyal to him that he is commonly referred to as 'the Toranite' by many of the Lucindite clergy.  He considered trying to pledge to the order of Protectors of the Weave, but he feared he was too old, and possibly not pure enough of heart.  And so after much reflection, Fr. Logan has decided to retire as an active member of the clergy.  After his many years of faithful service, and and his steady decline in popularity, he believes his retirement will not be met with much resistance from his superiors.*

After much thought on the matter, I have decided to retire from active service in the Church of Lucinda.  I believe I have reminded the faithful to be ever-vigilant to the threat of undead attack enough times that some of it must have sunk in.  I have decided to spend my golden years learning music from my friend Ferros, helping tend the plants of Hempstead, and swapping tales at the Inn.  I recall many fine times at the Tavern, singing telling tales, a cold ale in my hand and a warm fire at my back.  

I also want to further my research into hymns of the various deities; of course, of Our Lady of Spells in particular.  Ferros gave me an excellent hymnal that is cleverly bound in carved Mahogany which when tapped can give one the pitch note for the hymns it contains.  I wish to learn the process of manufacturing these books, I think such books would be a boon to traveling clergy.  

Finally, I am intrigued by the interaction of the Weave and song.  The casting is arcane, yet they can heal... fascinating.  The interaction with the Weave is almost like a divine blessing from Lucinda her self.  I have formally studied magic, I wonder if I could learn to cast bardic magic?  The idea fills me with a vigor that I haven't felt since I was a lad.  

Father Logan

5
Development Journals and Discussion / Cassius' Will
« on: September 10, 2009, 05:52:25 pm »
When I fall in battle, I wish to be buried with Widowmaker.  I will my platinum full plate to Mangle-Or, I wish the exceptional panther cloak I wear to be returned to it's owner Grovel Foaming Wolf, and all the rest of my belongings I bequeath to my most foul-mouthed student ever, Kurn Blackwater.  His cursing has brightened my autumn years.  Such is my will.
Cassius

6
*in goblin*
As I progress as a hunter of the tribe, and a warrior, I have found myself able to strike more accurately then ever.  I have also progressed in my knowledge of healing and wounds.  I think that a mixing of these forms could help me to give a blow so painful it would disable a foe.  I am still researching how the monks can strike with enough force to daze an opponent.  I am making progress there, I have learned how to strike bare handed and not leave myself open to longer hand-held weapons.  I have take a sick whelp of Fang's to care for, if he lives, I think I will name him Son of Fang.  Until then, he is Whelpling.  I failed trying to poison some arrows today, must seek new methods for using poison, it is too valuable to waste.  
The Pack grows in power, Mangle is as stout as an oak, and Grovel can summon great magic from nature.  Warsinger has written some good songs. There are new prospects for the pack also, a follower of the oak, an arcane caster, and another hunter.  Feral has become a formidable fang of the pack.  (note: brag more to pinkskins re. Feral)  Have met a partner in my research in Fenthon.  His interest in healing, which he calls medicine, and wounding, which he calls surgery, parallel my lines of research.  Will keep close study of his progress.  
The golden bear will dance in the embers of the fire that will consume Hlint.  The Oak blesses he who killed Johann.  
Long live the Warg Pack.  
Long live it's chieftain, Nonac Shadow-Wolf.

7
Bioware Issues / warg riders in kreshin
« on: October 27, 2008, 11:59:35 pm »
saw through my greater sanctuary? dunno if it's a bug in the area or what, might want to look into that though. was Skabot Redwolf, Bioware name C.Pooser, at around 12:06 tue, oct. 28.  Thanks for your attention to this matter.

8
*a blob-like humanoid form amid several poorly depicted quadruped forms, the humanoid form is green, the quadrupeds have long sweeping horns that stick almost straight up, the quadrupeds are brown and white spotted and black, they tower over the humanoid, in the place of the sun is a huge red demon face, with flames emitting from it*

further down the wall....
*a blob-like humanoid form stands confronted by many wavy lines, the lines look sharp like teeth, the lines are blue, the humanoid is green, the humanoid is small on the wall, and the jagged blue lines are large, from floor to ceiling in this part of the cave*

further down the wall....
*a blob-like green humanoid form stands amid vertical bands of brown with green smudges atop them, the figure is small compared to it's setting again*

further down the wall....
*a blob-like green humanoid form stand on a red field, one arm upraised, there is something brown clutched in the upraised arm, other humanoid forms litter the field prone, they are all colors, some are missing limbs, a couple have extra ones, the blob-like green humanoid form is very large in this part, the prone forms are small, there is basic face depicted on the humanoid, it has yellow eyes and a black mouth, the mouth is shaped like an 'o'*

9
Development Journals and Discussion / Fr. Logan's Letters
« on: October 16, 2007, 06:05:45 pm »
Dear Bishop,
  In the days since the village was destroyed, I have found myself with more time than things to do.  Where I was once busy with the duties of caring for a parish, I now find myself with odd hours spent in morbid languor.  I thank you for your offer, but i don't think I'm ready to go back to pastoral life yet, the wound is too fresh.  The Temple at Spellguard has been most accommodating, the quarters I was offered were much to fine for a simple country preacher such as I.  I took a cell in the monastery, it's cosy, and quiet.  The Priests there have been most kind to me, but as an experienced healer, I know a bedside manner when I see one.  They still consider me, not daft perhaps, but wounded.  I know they talk about my choices in what I wear on my patrols to protect from the undead threat.  I explain to them that as a healer I may at any moment need to rush into a mass of putrid, life-hating undead to save the life of some poor beset peasant.  Then the get that look again, and pat me on the arm or something...it's all very tiring.  You know the sheer numbers of innocents killed by undead every year!  And even one would be too many!  I try every day to understand, I grapple it with every fiber of my being; I cannot comprehend Our Lady's wisdom in this matter, why she would let the weave be used to that end....  
   I recall back in the village there was a midwife, not a follower of Our Lady of Spells, but of Prunilla.  She baked the most wonderful pies, and had a course but fine humor to her.  She knew that I taught lower form conjuring, and one day the topic of the undead came up.  I even then was never quite sure how to respond when asked about that aspect of the weave.  I guess I waffled, I'm sure I wasn't a very good representative of the theology of the church, but what ever I stammered out, she laughed.  She gave a rich deep peasant's laugh, and she said that come hell or high water, those dead would feed the crops, so in the end they would be a good thing.  I never saw her body among the dead in the village.  Is that irony?  I'm not sure.  I sometimes daydream that she escaped, a baby under her arm, some how stealing a meaning from the slaughter.  A child that would grow up to make a difference great enough that the massacre would become sense  to me, that I could fathom why...
   Meanwhile, I patrol, I walk the crypts, that kin may visit their dead in peace.  I make potions, and give them away.  The threat is everywhere.  They walk beneath Krandor, and Vhel, in Storand's, and deep in the broken halls.  The walk again in the woods, and still beneath the swamps.  The others at the temple think I spend too much time fighting them, do they not know that the undead are tireless?
  In response to this threat, I suggest an immediate formation of a corps of paladins to combat uncontrolled undead where ever they may be found.  I submit my candidacy for the post of combat healer for them.  I know I could not presume to guide them in matters spiritual, but She has granted me a gift in healing, and I think that in such an enterprise, which is necessary anyways, I could provide a valuable service.
   In regards to the accusations that may be pending against me, the Toranites with who I have cleansed the undead from the afore mentioned areas had the self discipline to hold their tongues in regard to our differences in creed, and we certainly have made a difference to the people who live in the lands nearby.  Also, Lucinda did not hold back her power when I healed them, does that not mean anything?
   I am, as ever Lucinda's humble servant, please pray for me, that I may better understand her wisdom.
       Father Logan

10
Ask A Gamemaster / downloads are hard to find now
« on: April 05, 2007, 08:05:54 pm »
Could we get a button for downloads on the front page again?   It was very convienient.
     Thanks for your attention to this,
              C. Pooser

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