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Messages - Vyris

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21
Development Journals and Discussion / Re: Mog's journey
« on: December 24, 2006, 08:05:58 am »
-Hlint

I was most fortunate today, having a chance to meet, and speak to Ozymandius Llewellyn, on of my mothers favorite authors. He seemed very forthright and I could detect a little twist of humor to his words when he spoke. I look forward to seeing him again and talking more on many subjects.

I also was able to help the halfling lady Jennara with a problem she had with time, conserving some of hers by gathering some greenstone from the red light caverns for her, she does so much for very many people, it makes me feel good to aid her when I see her. On a second trip into the caverns we rescued a fellow named Galen, a priest or paladin of Toran I believe, who had fallen to the goblin mob down on the second level.

Also today I met two other halflings, one names Triba, and one named Acacea, I think I recognized the former from a statue outside the great library on voltrex.

I need to find Kobal, my skill with the greataxe has improved considerably, and I fear my progress will be stalled if I continue to use the bronze one I have now. I am sure that an iron weapon will take slightly different techniques, and I am eager to begin their study.

22
Development Journals and Discussion / Re: Mog's journey
« on: December 23, 2006, 05:52:27 pm »
-Fort Velensk

I met a gnome today named Starr Sapphire, rugged little fellow. We spoke a bit and he seemed a level, decent man, and asked if I'd be interested in aiding him while he dug up some topaz in a cave nearby. I had a feeling good things would come of our meeting, so I agreed and 'lo, there were hoards of Ogres in that cave, but with the aid of my gnomish freind all of them were vanquished, I gained some confidence in a new technique that I was working on with my axe, and Starr declined his share of the coin, so I walked away with a very heavy purse indeed!

Now if I could just track down Kobal, I received a note that the axe I had commissioned was completed, but he seems to be nowhere to be found.

23
Development Journals and Discussion / Re: Mog's journey
« on: December 23, 2006, 03:36:02 pm »
-Himlad

Well, the rumors I had heard about Bloody Gate were not quite accurate. It is still a very dangerous area to tread. I witnessed large demonic looking creatures and powerful undead, milling about the hillside, like constructs who have lost their master. Even though I have become quite skilled with my greataxe, I feared confrontation with them, no amount of determination would win through from a single blade on that hillside.

I have helped the people of Lannisport with the bandits and mongrelmen bandits that plague the area, the rewards have been considerable, as well as the dangers. I have nearly met the soul mother on more than one occasion, but each foray I make into the wood makes me a little stronger, a little more at ease with my axe, and slightly more confident. Soon perhaps I shall cleave a path to greatness, and my reputation shall grow.

24
General Discussion / Re: how to get involved
« on: December 22, 2006, 01:50:43 pm »
why does 1-900-TORANSMITES make me think or Remiel :)


Vyris


25
General Discussion / Re: Thanks Ed
« on: December 22, 2006, 12:06:01 pm »
No, Ed is far more the Adonis type :)

And whats wrong with th death void? I hear it's nice this time of year.

And, there is absolutely nothing wrong with Holland at all Ed. I was just saying it wouldn't make much sence for a national monument here, for you there.


Vyris

26
General Discussion / Re: Thanks Ed
« on: December 22, 2006, 10:45:51 am »
Ed is a national treasure :) Too bad he's in Holland *winks* Maybe we could have a statue of him somewhere, in the death void, or on the road to destiny or something :)


Vyris

27
Roleplaying / Re: Forced Emotes - Learn what it is
« on: December 21, 2006, 06:16:29 pm »
While on the topic of emotes, I would like to bring up something else. Lately it seems to be vogue to have these big, elaborate emotes that, while descriptive, mean really nothing to the characters around them. If you are emoting a thought... well don't. Say it, or make it plain what you are feeling in your emote. None of my characters are mind readers and I'd appreciate it if you'd throw me a bone.

Twice yesterday I was confronted with emotes that left me absolutely nothing to continue the RP with, without being all meta-game-y. Seriously, I'd much rather have your character come out and say the things that are emoted half the time, at least then there is an avenue for continued RP. If you don't give me anything to work with then, well.. RP over I guess. Which honestly makes me think less of the persons play style, despite the quite descriptive emote.

Vyris

28
Layonara Server / Re: west is lagging
« on: December 21, 2006, 02:06:16 pm »
But Ed, we like making new posts every time that may or may not get the attention of a GM... I mean.... thats why I posted in the last one :)

edit: and this one too I guess :P


Vyris

29
General Discussion / Re: SS refund policy discussion
« on: December 21, 2006, 01:37:45 pm »
I'd like to see something like this...

start a new character

Standard character :

10 soul strands
experience penalties apply from race

Nightmare character :

5 soul strands
no racial experience penalties

Hardcore character :

0 soul strands (fail against the soul mother and perm.)
no racial exp penalties
10% exp bonus from combat exp gained


hehe :) that could be fun... although probably a character approvers worst nightmare.

Vyris

30
General Discussion / Re: exculding folks
« on: December 21, 2006, 01:08:42 pm »
Quote
solarina - 12/21/2006  4:40 AM

. Mostly i felt bad to some comments from tells reflecting my new player status that made me feel not good .


Nobody should EVER say anything to you OOC to make you feel bad, period. Such things are covered in the griefing policy, and should be reported. I know the GM team has a very short leash on anyone who goes out of their way to be a schmuck to another player.


Vyris

31
Development Journals and Discussion / Re: Mog's journey
« on: December 20, 2006, 11:38:21 pm »
-Seilwood forest

I met a group of diverse people tonight. A cleric of Ilsare, named Regnus with an interest in Botany, a rather shady fellow named Sereth, and a brute of a man named Varghgot, who I think was a half-ogre. We soon discovered we worked fairly well as a team while exploring, and ventured to Rilara. We gathered a previous companion of mine, Tajucin along the way through Fort Hope and continued our trek. The archery of Tajucin and Sereth, combined with Varg and my own melee skills worked very well. Regnus was absolutely vital to our success, always seeming to be where he was needed most.

I spent much time concentrating on following through with my attacks while I had a party of allies to back me up, fighting defensively and then landing powerfull blows. My axe grows more comfortable in my hands with each day. Soon it will sing with a deadly hum I am sure. I wonder if the axe I commissioned is completed yet. I am sure have a weapon forged by a master craftsman such as Kobal can only help increase my prowess.

32
General Discussion / Re: snowed in
« on: December 20, 2006, 08:03:20 pm »
I wish some would fall in Montana. It's cold enough here the squirrels freeze themselves to the ground when they pee (really, I am not kidding.. made the local news, yes, it is THAT sad of a news day here) But barely a skiff of snow. The ground is like concrete and all these out of state people driving around on the ice need to hurry up and become traffic fatalities so I can not have to dodge them on the way to school and back :P

Seriously, if it's slick out, lay off the gas, and brake gently well in advance of where you need to stop.
there should be an IQ test before you're issued a license of any sort :P


Vyris

33
General Discussion / Re: some clairifacation please
« on: December 20, 2006, 05:37:01 pm »
About 8 posts up in the 'stickied' section of this here forum there is a whole list of things, and what things do what to those things. Also, at the top left of the forum section, under 'search' you could have typed in 'level requirements' and found a ton of stuff. Are you adding the level requirement onto the base level requirement of the itself.


Vyris

34
Development Journals and Discussion / Re: Mog's journey
« on: December 20, 2006, 11:30:00 am »
Fort Velensk-

The trip back towards Velensk was an interesting one, down through rangers vale and the broken wood to fort hope proved no problem, my axe cleaved any ogres who happened to see me, and I avoided the deadly vines that grow in the broken wood. In Fort Hope I took rest to tend my wounds at the inn, and found on opportunity to split some wood for the innkeeper in exchange for lodging, good thing I kept my wood axe, a greataxe is a poor tool, but a wonderful weapon. I've gotten used to the extra weight, and the balance of the weapon, and notice in my struggles that I often have flashes of brilliant adeptness, perhaps all the cords of wood I have chopped over the last eight years or so have something to do with it, but regardless, it seems that my body knows how to swing the axe and where to swing it with no thought from me at all.

I came here seeking word of the Roferein temple in Pranzis, or Prantz, regardless. The name seems to be sticking, after the long war with Bloodstone there seems to be little fight left in the west. Not enough to liberate the one-time capitol at any rate. Of the temple, there is no word, and it seemed as if I offended the clergy there with my questions, for their prices for potions and bandages were far in excess of other temples.


35
General Discussion / Re: A huge thanks to the dwarves
« on: December 20, 2006, 10:54:50 am »
Gah! I missed it again?

Vyris sulks

36
Layonara Server / Re: west is lagging bad
« on: December 19, 2006, 04:24:00 pm »
*nods at Ed, because he's always right*


Vyris

37
General Discussion / Re: Question for the GM's
« on: December 18, 2006, 10:29:12 pm »
Quote
Talan Va'lash - 12/18/2006  7:47 PM

I don't think this exists.

The horses are more advanced models than a lot of the NWN1 stuff... and heck, NWN1 lags everytime -anything- comes into your field of view. Like a PC.


Mac users, no matter the proof, you can't convince them they are wrong. :)

I don't get graphics lag unless I run into a horse or theres 15 people with a bunch of SR buffs coming in and out of my f.o.v. on a quest or something. Horses make things just stop for about 1.5 seconds.

Vyris

38
Layonara Server / Re: west is lagging bad
« on: December 18, 2006, 10:08:49 pm »
still kinda hop-y, and slide-y. a little bit stop-y too. but....


Vyris

39
General Discussion / Re: A challenge: Where are the churches?
« on: December 18, 2006, 10:07:02 pm »
Quote
eltalstroneves - 12/18/2006  9:37 PM

Hey Vyris,

Where has Berdin been lately? Thorgist could use some strict Clerical instruction in the ways of a Voraxite priest. My first PC met up with Berdin at the rest area in the ranger's vale when he was killing a stray ogre. At the time I thought he was the best PC I had met and from that moment I wanted to creaate a Battle priest of Vorax *cheers and pulls out Vorax deity flag*. Unfortunately Thorgist hasn't had the good fortune to have met Berdin yet *slumps shoulders*.


I sent you a PM. :)

Vyris

40
General Discussion / Re: Question for the GM's
« on: December 18, 2006, 05:11:28 pm »
I'd like a version of horses that didn't lag me every time one comes into my field of view. Dwarves don't joust, so I'm pretty short on rodential glutea on that one.


Vyris

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