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Messages - Chazzler

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2881
Wild Surge Inn / A lost malar bag
« on: July 04, 2007, 01:07:12 pm »
I have lost a malar bag, with a staff of the elements inside of it. The staff has had some use already but is in good shape still. There will be a reward of some type, depending on what you want for the return of this bag and it's contents. The most likely place of it's disappearance are the crafthalls of Prantz.

--Godim Harjumaa

2882
Trade and Market Hall / Exotics for sale
« on: July 04, 2007, 12:17:39 pm »
I would like to place the following goods for sale at a low price.
 
 MAGIC

Staff of the Badger
, for the forestwalkers. Able to summon a pet once per day. Hickory makes, 4000 True

 ((+3 Animal Empathy, +2 Intimidate, Summon Creature I 1 Use/Day, Usable: Druid))
 
 Staff of the Woods. Another staff for the druids of the world, enables the wielder to summon a creature as per the second tier summoning spell, made of oak, so 'tbe sturdy. 6000 True
 ((+1 enhancement bonus, +4 Animal Empathy, Summon Creature II (3) 1 Use/Day, Usable: Druid))
   
First Tier Silver Enchantment
, Adds some minor damage dealing properties to weapons or arrows against undead and werecreatures,
2000 Trues
((+2 Damage against Undead and Shapeshifters))
 
 Second Tier Silver Enchantment, Adds a good punch against undead and were-beasts.
4000 Trues
((1d4 Damage against Undead and Shapeshifters))
 
 Third tier Silver Enchantment, As above, but more potent.
10000 Trues.  
((1d6 Damage against Undead and Shapeshifters))
 
  First tier Electrical, Fire and Frost Enchantment Rods, makes your weapon pack an elemental punch,
2000 Trues (made per demand
) ((+2 elemental damage to a weapon))
   
  Second tier Electrical, Fire and Frost Enchantment Rods, gives your weapon of choice an enchantment of electricy, making it more deadly.
4000 Trues (made per demand)
((1d4 elemental damage to a weapon))
   
Third tier elemental rods
 Frost, 8000 True each.
 ((1d6 cold damage to a weapon))
 
 Electrical, 8000 True each.
 ((1d6 electrical damage to a weapon))
 
 Fire, 8000 True each.
 ((1d6 fire damage to a weapon))
 
 Elemental resistances of the lesser kind
 Cold, 3000 True, 1 Available
 ((5 point cold resistance to an item))
 
 Fire, 3000 True, 1 Available
 ((5 point fire resistance to an item))
 
 Electricity, 3000 True, 1 Available
 ((5 point electricity resistance to an item))

Greater resistance rods
Cold, Fire & Electricity, 10000 True, made per demand, if a crystal rod is supplied then price is 5000 True. No refunds on failed attempts.
((10/~ Elemental resistance, 55% chance on making))

Greater elemental rods for weapons
Cold, Fire & Electricity, 10000 True, made per demand, if a crystal rod is supplied then price is 5000 True. No refunds on failed attempts
  ((1d8 Elemental damage to a weapon, 55% chance on making))

Cloak of Transmutation
 Boost up thy agility, strength or healthiness with this magnificent cloak, or just transform thyself into many forms if that be what thou willt. 20000 Trues
((50 Charges, Bull's Strength 3 charges / use, Cat's Grace 3 charges / use, Endurance 3 charges / use, Polymorph Self 5 charges / use))
 
Ring of Protection
4000 True
((+1 AC (Deflection))



TAILORED GOODS

Adamantium reinforced clothing
 8000 True
 ((+3 AC Armor))
 
Lion Bag
 7000 True, (2000 True if six lion skins & oils, acids and salt / leathers are provided)
 ((60% Weight Reduction))

Tiger Gloves
3000 True
((Darkvision, +2 Fortitude Saves, 60% of Weight (0,7lbs)))

Dark Silk Armor
2000 True
((Padded Armor, AC +1 (Armor), +3 Parry))

Dark Padded Armor
3000 True
((Padded Armor, AC +1 (Armor), Improved Saving Throws: +1 vs. Negative Energy, +2 Hide, +2 Move Silently))

Queen Silk Armor
5000 True
((Padded Armor, AC +3 (Armor), +3 Parry))



ARMORS

Iron Chain Shirt
1500 True
((+1 AC (Armor), +3 Parry))

Shield of the Old Guard
20000 True
((+2 AC (Shield), Improved Saving Throws: Will +2, +4 Discipline))
Adamantium Chain Mail
 8000 True
 ((+1 AC (Armor), Damage Reduction: +1 Soak 5 Damage, +3 Discipline))
 
Malar Hide Armor
 12000 True
 ((+2 AC (Armor), +3 AC vs. Slashing (Armor), +3 Hide, +3 Move Silently, +3 Spot, +3 Search, +3 Tumble))
 
Dire Bear Leather Armor
10000 True

((AC +2 (Armor), Damage Reduction: +1 Soak 5 Damage, +3
Concentration))

Dire Tiger Leather Armor
12000 True
((+2 AC (Armor), Damage Resistance: Slashing Resist  5/~, Improved Saving Throws: Universal +1, +3 Tumble))

 Ancient Dire Bear Hide Armor
15000 True
((AC +3 (Armor), +4 AC vs. Slashing, +3 Concentration, lvl. req 22))

Studded Ancient Dire Bear Leather Armor
15000 True
((AC +3 (Armor), +4 AC vs. Piercing, +3 Concentration))

Ancient Dire Bear Leather Armor
10000 True
((AC +3 (Armor), +3 Concentration))

Studded Dire Wolf Leather Armor
12500 True
((+1 AC (Armor), +2 AC vs. Piercing, Damage Resistance: Slashing Resist 5/~, +1 Universal Saves, +3 Discipline))

Studded Polar Leather Armor
10000 True
((+1 AC (Armor), +2 AC vs. Piercing, Damage Resistance: Cold Resistance 20, +3 Concentration))

Hill Hound Hide Armor
15000 True
(( +1 AC (Armor),  +2 AC vs. Piercing, +1 Constitution, +3 Discipline))



MISCELLANEOUS GOODS

Boots of Hardiness
10000 True
((+1 AC (Dodge), +1 Constitution))

Belt of Eluding
7000 True
((+2 Reflex Saves, +3 Hide, +3 Move Silently, +3 Tumble, Expeditious Retreat (5) 1/Day))

Gloves of the Scouts
3000 True.

((+1 Dexterity, +2 Hide, +2 Move Silently, +2 Spot, +2 Listen, +2 Parry))

Cape of the North, Excellent against those cold casting ogre mages,
1000 Trues
((+5 to saves against Cold))
 
 Cape of the Panther
800 trues
((+3 Hide, +3 Move Silently))
 
 Belt of Cunning, cunning indeed!
2000 Trues
((+1 Wisdom, +1 Hide, +1 Search))
 
 Lesser Lady's Gift Robes
2000 Trues
((+1 AC (Armor) +2 Lore, +2 Spellcraft, +2 Heal))
 

 WEAPONS  

Adamantium Dire Mace
 8000 True
 ((+2 Enhancement Bonus))
 
 Adamantium Halberd
 8000 True
 ((+2 Enhancement Bonus))
 
 Adamantium Heavy Pick
8000 True
((+2 Enhancement Bonus))

Adamantium Bastard Sword
8000 True
((+2 Enhancement Bonus))

Adamantium Heavy Flail
8000 True
((+2 Enhancement Bonus))

Adamantium Dwarven Waraxe
8000 True
((+2 Enhancement Bonus))

Adamantium Greataxe
8000 True
((+2 Enhancement Bonus))

Iron Dwarven Waraxe
1500 True
((+1 Enhancement Bonus))

Iron Longsword
1500 True
((+1 Enhancement Bonus))

Iron Greatsword
1500 True
((+1 Enhancement Bonus))

Heavy Iron Flail
1500 True
((+1 Enhancement Bonus))

Iron Maul
1500 True
((+1 Enhancement Bonus))

Iron Falchion
1500 True
((+1 Enhancement Bonus))



 [SIZE=16]Jewelry[/SIZE][/B]
 
 Diamond Set In Silver Amulet
5000 True

((+2 Fortitude Saves))

Ruby Set In Silver Ring
7500 True
((+2 Will Saves))

Fire Opal Set In Silver Amulet
2500 True
((+2 Reflex Saves))

Feldspars Set In Platinum
1500 True
((+2 Saves vs. Death))

Feldspars Set In Adamantium
2000 True
((+3 Saves vs. Death))

Ring of Wizardry I, helps new mages to memorize more first circle spells, 1500 Trues ((3 Extra 1st Circle Spell Slots))
 
 Ring of Wizardry II, as above, but focuses on the second circle spells, 2500 Trues ((3 Extra 2nd Circle Spell Slots))

Ring of Wizardry III, focuses on the third circle spells. Made per demand.
4000 Trues
((3 Extra 3rd Circle Spell Slots))
 
 Alexandrites set in Gold, enhances one's physical abilities. 1700 Trues per ring, 2200 per Amulet ((+1 to given stat))
 
 Diamonds set in Gold, as the alexandrites set in gold, but more potent in their effects (made on demand). Rings 10000 True, Amulets 13000 True.
 ((+2 to given stat))
 Currently in stock: Endurance amulet, Endurance ring x2, Eagle's Splendor amulet, Fox's Cunning ring x2, Fox's Amulet, Owl's ring x2
 

 [SIZE=16]Scrolls from first to 5th circle available[/SIZE][/I]
 Ask, and I shall see what I can do.
1st Circle: 500 True

 2nd Circle: 750 True
 3rd Circle: 1000 True
 4th Circle: 2000 True
 5th Circle: 4000 True
6th Circle: 8000 True
 
Scrolls I have at the ready:
Great Thunderclap 15,000 True

[SIZE=16]Wands[/SIZE] from cantripical to 5th circle also available, 1st circle 600 Trues, 2nd circle wands go for 1000 Trues, 1500 for the 3rd circle, 2500 for 4th circle, and 6000 for 5th circle. (Wizardly wands only)[/I]
 
 
 Send a letter to 242 Prantz - Haft Lake, or post up here, I shall be checking this on occasion. Reasonable offers varying from the prices listed are taken into consideration, //post, tell or PM work
Willing to negotiate trades for ores, gems and discounts given according to amounts of materials brought prior to crafting.
 
--Godim Harjumaa

2883
Wild Surge Inn / A poster on many an inn's wall at Dregar
« on: June 25, 2007, 07:53:32 am »

2884
Trade and Market Hall / Sellin': Comfrey and Cotton
« on: June 21, 2007, 04:35:40 pm »
A box o' comfrey, 'n' a box o' cotton going fer cheap, buy buy!

Seek out Gurmar Rockhelm.

2885
Just for Fun / Behold! Yonder be riches unthinkable!
« on: May 02, 2007, 07:37:35 am »
For some reason I found this amusing.


2886
Fixed Bugs / Forums broken?
« on: April 29, 2007, 07:21:15 pm »
When I click Layonara Links from the top-bar, the page scrolls down. and upon clicking New Players, I get the Layo-specific 404 error message.

2887
Trade and Market Hall / Looking to buy, pecans
« on: April 24, 2007, 06:46:57 am »
I am currently looking forward to buying either box-fulls of pecans, or pecan pies. Offer me a price and we shall see how it goes.

--Godim Harjumaa

2888
Fixed Bugs / Two inns don't remove keys upon exit, Central
« on: April 21, 2007, 07:37:52 am »
Description: As per topic, the keys stay in your inventory after you leave the inn area.

Location: Orc's Watch and Dalanthar

Verified:

Reproduceable: Yes

2889
Fixed Bugs / Roasted Hazelnuts, non-edible
« on: April 21, 2007, 07:33:46 am »
Description: The roasted hazelnuts CNR food is not edible, they can be used from the radial menu, but nothing really happesn, they neither add any nutrition value to the PC nor disappear from the inventory no matter how many times you use them.

Location: n/a

Verified:

Reproduceable: I suppose so, 'cause they can be crafted.

2890
Wild Surge Inn / Looking to buy: A home
« on: April 09, 2007, 10:11:23 am »
*the note has been torn down*

2891
Leringard Arms Inn and Tavern / Looking to buy: A home
« on: April 09, 2007, 10:10:46 am »
*the note has been torn down*

2892
The Silver Buckle / Looking to buy: A home
« on: April 09, 2007, 10:10:04 am »
*the note has been torn down*

2893
Trade and Market Hall / Auction: Belt - In Honor of Shadow
« on: April 05, 2007, 06:50:05 pm »
I would like to place for auction a belt, made by Xora I presume. It grants a hefty resistance to both caustic (acid) attacks (In the fashion of second tier acid resistance), and against spells that would be directed to harm you. In addition to this, it seems to make the undead a bit more doubtful on the matter that should they strike at you, or not.
The bidding starts at 100,000 True. Incremental bids of 10,000 or above shall be approved.
The auction ends one Week from this date, an immediate buy is 250,000 True.

Satari, Oclar 21, 1414, 5am
//The auction ends at Saturday, 14th of April, 3pm GMT//

--Godim Harjumaa


//Acid Resistance 10/~, +20 to Spell Resistance, +4 AC against Undead, lvl req: 19//

2894
Wild Surge Inn / A meeting for those at The Deep expedition
« on: April 02, 2007, 05:46:01 pm »
I would like for those of who vent deep below Belinara, and to the very end to meet up at the Stormcrest shack. (there is a date and time here)

--Godim Harjumaa


http://www.layonara.com/calendar.php?do=getinfo&e=101&day=2007-4-5

2895
I would like for those of who vent deep below Belinara, and to the very end to meet up at the Stormcrest shack. (there is a date and time here)

--Godim Harjumaa


http://www.layonara.com/calendar.php?do=getinfo&e=101&day=2007-4-5

2896
The Silver Buckle / A meeting for those at The Deep expedition
« on: April 02, 2007, 05:43:28 pm »
I would like for those of who vent deep below Belinara, and to the very end to meet up at the Stormcrest shack. (there is a date and time here)

--Godim Harjumaa


http://www.layonara.com/calendar.php?do=getinfo&e=101&day=2007-4-5

2897
Wild Surge Inn / Lost ox bag, with valuables
« on: March 16, 2007, 06:19:07 pm »
As the topic states, I have misplaced my ox pack, and the ox, most likely slain at the fields outside the gates of Hempstead, this happened a few ((RL)) days ago. The pack contained gold ingots, a few ingots of bronze, a couple of copper ingots, shafts of wood, robes (three of them), and mayhaps other miscellaneous equipment I can not place my finger on right now.
The returner of these items from the pack, shall receive a reward of 1000 True.

--Godim Harjumaa

2898
Fixed Bugs / Battlehelm moors, howering mushroom patch
« on: March 15, 2007, 03:58:37 pm »
just a minor thing, near the cave, at the upper right corner of the map, there's one placeable musrhoom patch howering in the air. Cheers

2899
Trade and Market Hall / Lost ox from the Hempstead pens
« on: March 15, 2007, 11:56:47 am »
Has anyone seen an ox out from the pens? Mayhaps it was slain? I doth hope it's baggage has nay been robbed. If thou hath any information, please write here.

--Godim Harjumaa

2900
Fixed Bugs / Some non-updated names
« on: March 12, 2007, 07:38:36 am »
Arnax (?), the place where you can sail on to from Lor and Katherian (the place is on East). The map pins state the wrong name for the places.

A Point of Interest on Central has the wrong name to it, please PM me for the place, GM's only of course, heh.

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