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Messages - Serissa

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621
Roleplaying / Impromptu Quests
« on: January 04, 2008, 11:13:07 am »
when a dm is running a impromptu,it is not the right thing to send out invites in tells to have your friends join.  Large parties can be fun, but 20 people with spells on, makes for a very laggy adventure. Some people also have issues with large parties and crash due to their computers, so please. Everyone likes to be part of the action, but have enough respect of your fellow players, and  let the ones being lucky enough to be in the right place enjoy the quest.
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622
Introduce Yourself / 36 weeks later
« on: January 01, 2008, 05:30:08 am »
Well, I've been on Layo for about 9 months so I guess I should introduce myself.

First of all, My name is Stacy.....(pauses for everyone to go "oh my god...he's a girl)...no, I'm not a girl.

I live in the SF bay area.
I'm an avid scifi/horror fan and still, at 40, love comic books.
I have 3 fantastic kids :
boy 8
girl 5
girl 3



and a wonderful wife of 16 years who thinks I'm a total geek for playing this game. But I played PnP when we met so she knew what she was getting in to.
....married 16 years, not 16 years old.....that sounded a bit distrubing for a minute.

I am in construction and spend way too much time playing layo, but it is my only vice......*ponders* is it a vice? *shrugs*
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623
General Discussion / Vendar's leave of abscence
« on: December 18, 2007, 12:02:44 am »
Hey GM team and players,
Just wanted to let everyone know I love the RP world here and would spend much more time in Layo if I possibly could. Trouble is, I received orders to deploy to Iraq for one year and will be leaving the beginning of January '08. I'll be taking my laptop (which has NWN and Layo haks of course!) overseas with me, but I have no idea if I'll be able to login and play during my time there.

So if you don't see Vendar following you around with his trusty quill and parchment, he is on an extended quest for Knowledge in unexplored lands and hopes to return next year. It's been great playing with you all.
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624
General Discussion / Proud Dad
« on: December 14, 2007, 07:06:14 pm »
My four year old son is sitting next to me playing his first PC game :) I go to help him and he says "no daddy I can do it myself" then he takes the mouse and starts playing :) HE ROCKS!
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625
General Discussion / Who Dunit Participants, Read ME!!
« on: December 13, 2007, 12:05:15 am »
It is not safe to log in where you possibly might load up, so please log in to IRC if you can and wait for the go ahead to log in. THanks!

~row
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626
General Discussion / Did I Say the Final Stroke of V3 Before?
« on: December 12, 2007, 06:22:53 pm »


I again find pictures a good snare for you unfortunate readers.  Thanks to the work by numerous developers on the Layonara Team, there's another update coming soon.  So I suppose that last update was not the final stroke after all!

I'll leave it to Dorganath to give you the full update on what's new when the time comes.  Until then, a few screenshots to let you know what's coming.


















See you in these regions soon enough.
 :)
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627
Rumour Has It / A last goodbye...
« on: December 12, 2007, 05:05:09 pm »
* Three dwarves are seen by many as they pass from Hlint to Spellguard carrying an old man in blue robes reverently on a shield, held high on their shoulders. The dwarves are recognized by some as Varka Cleaveson, Gravas Hrendhamar and Kobal Bluntaxe, while the lifeless body on the tower shield is that of the well known wizard Godim Harjumaa.

His long silvery-white beard looks to have been carefully groomed and his robes repaired in many places. Even so, clear evidence remains of the sword or spear thrusts that must have killed the old wizard.

One last time Godim Harjunaa enters the splendid city of magic - Spellguard. His retinue consisting of the three dwarves and others who knew him, follow the train as it moves towards the temple of Lucinda.

The clergy here were already notified because a priest stands at the entrance, seemingly waiting to accept the old man into the loving embrace of the Lady of Spells. Two acolytes step forward to accept the burden and carry the shield into the temple grounds, where the body is to be prepared for burial.

The adventurers and dragon-called remain to pay Godim their last respect before his body is returned to the earth. *
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628
General Discussion / Apologies for Drae's CDQ this morning
« on: December 11, 2007, 06:25:38 pm »
My sincere apologies to the following players/ characters regarding Draes second session for her CDQ this morning.

The last 24 hours have been mayhem and I had a sick child this morning and just plumb forgot until an hour after it was supposed to start.

Muireann
Sala Stonehill
Sallaron Tempest
Steel
Hardragh
Drae Llewelyn

I will contact Black Raven to reschedule, once again my deepest apologies!
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629
Layonara Server / Emergency Maintenance - 11/24/2007
« on: November 23, 2007, 05:23:52 pm »
I just noticed that the foxpro databases (it is what Bioware choose to use for NwN) are almost at their max size. I must bring the servers down tomorrow morning (probably around 5am or 6am) for maintenance and to shrink these files. All servers will be down for about 2 hours. I will get them back up ASAP.
 
 11/24/2007 around 5 or 6am Pacific.
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630
General Discussion / Hlint
« on: November 10, 2007, 08:58:43 pm »
Ok, not sure where to post this, but this seemed like as good a  spot as any, so here goes.  What are the chances of getting a Craft Hall and / or merchants in Hlint.  There are a lot of CNR s available out there, that are a pain to haul all the way back to Hemp or Vehl.  Aside from that, I really like Hlint and would like to spend more time there, but with out the craft halls and merchants, it a little hard to do.  So isa this possible to do??
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631
General Discussion / Life is Short
« on: November 04, 2007, 11:39:00 am »
I was woken up to a phone call this morring from my mother.  It was a phone call you never here want to hear.  There was a huge car pile up comming out of Selma on 99.  Caused by a drunk driver (not sure if the fogg was bad but usuall is).  Something like 108 cars.  A child was killed, but a young man was killed also.  This young man was a family friend.  

My best friend that usual goes to work on saturdays that travles that same road, he desided to stay home.  I am thankfull for that.

Life is to short.  Bad things happen to good people all the time.  I say no, not this time.  Drinking and driving was the cause.  I begg any of you, if you go out to a party, dinner, or just out with friends and have any drinks at all.  Call a cab, have a sober driver take you home, call someone.  

Dont think just becouse I had two or three drinks I am fine to dirve.  I am sorry to tell you, you are not ok to drive.  I am not perfect by anymeans.  I learned the hard way many times over.  This is not the first friend to die becouse of drinking and driving.  I wish it would be the last, but in all reality it wont be.
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632
Leringard Arms Inn and Tavern / Masquerade Party at The Arms
« on: October 13, 2007, 11:36:42 am »
[SIZE=16][SIZE=24][SIZE=18]*Posted around the Inn and Tavern, and other public places throughout Leringard*[/SIZE][/SIZE][/SIZE]


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633
Just for Fun / For anyone who thinks law school is boring.
« on: October 05, 2007, 05:19:00 pm »
Many people think law school is dry and boring. This case was from my textbook, and I think shows otherwise. (I edited it down a bit). I think the judge who wrote it harbored a secret desire to be on the Layonara writing team, although he didn't know it.


This case presents the ordinary man-that problem child of the law-in a most bizarre setting. As a lowly chauffeur in defendant's employ he became in a trice the protagonist in a breach-bating drama with a denouement almost tragic. It appears that a man, whose identity it would be indelicate to divulge was feloniously relieved of his portable goods by two nondescript highwaymen in an alley near 26th Street and Third Avenue, Manhattan; they induced him to relinquish his possessions by a strong argument ad hominem couched in the convincing cant of the criminal and pressed at the point of a most persuasive pistol. Laden with their loot, but not thereby impeded, they took an abrupt departure and he, shuffling off the coil of that discretion which enmeshed him in the alley, quickly gave chase through 26th Street toward 2d Avenue, whither they were resorting 'with expedition swift as thought’ for most obvious reasons. Somewhere on that thoroughfare of escape they indulged the stratagem of separation ostensibly to disconcert their pursuer and allay the ardor of his pursuit. He then centered on for capture the man with the pistol whom he saw board defendant's taxicab, which quickly veered south toward 25th Street on 2d Avenue where he saw the chauffeur jump out while the cab, still in motion, continued toward 24th Street; after the chauffeur relieved himself of the cumbersome burden of his fare the latter also is said to have similarly departed from the cab before it reached 24th Street.

The chauffeur's story is substantially the same except that he states that his uninvited guest boarded the cab at 25th Street while it was at a standstill waiting for a less colorful fare; that his 'passenger’ immediately advised him 'to stand not upon the order of his going but to go at once’ and added finality to his command by an appropriate gesture with a pistol addressed to his sacroiliac. The chauffeur in reluctant acquiescence proceeded about fifteen feet, when his hair, like unto the quills of the fretful porcupine, was made to stand on end by the hue and cry of the man despoiled accompanied by a clamourous concourse of the law-abiding which paced him as he ran; the concatenation of 'stop thief’, to which the patter of persistent feet did maddingly beat time, rang in his ears as the pursuing posse all the while gained on the receding cab with its quarry therein contained. The hold-up man sensing his insecurity suggested to the chauffeur that in the event there was the slightest lapse in obedience to his curt command that he, the chauffeur, would suffer the loss of his brains, a prospect as horrible to an humble chauffeur as it undoubtedly would be to one of the intelligentsia.

***

The chauffeur apprehensive of certain dissolution from either Scylla, the pursuers, or Charybdis, the pursued, quickly threw his car out of first speed in which he was proceeding, pulled on the emergency, jammed on his brakes and, although he thinks the motor was still running, swung open the door to his left and jumped out of his car. The plaintiff-mother and her two infant children were there injured by the cab which, at the time, appeared to be also minus its passenger who, it appears, was apprehended in the cellar of a local hospital where he was pointed out to a police officer by a remnant of the posse, hereinbefore mentioned. He did not appear at the trial.

***

Returning to our chauffeur. If the philosophic Horatio and the martial companions of his watch were 'distilled almost to jelly with the act of fear’ when they beheld 'in the dead vast and middle of the night’ the disembodied spirit of Hamlet's father stalk majestically by 'with a countenance more in sorrow than in anger’ was not the chauffeur, though unacquainted with the example of these eminent men-at-arms, more amply justified in his fearsome reactions when he was more palpably confronted by a thing of flesh and blood bearing in its hand an engine of destruction which depended for its lethal purpose upon the quiver of a hair? When Macbeth was cross-examined by Macduff as to any reason he could advance for his sudden despatch of Duncan's grooms he said in plausible answer 'Who can be wise, amazed, temperate and furious, loyal and neutral, in a moment? No man’. Macbeth did not by a 'tricksy word’ thereby stand justified as he criminally created the emergency from which he sought escape by indulgence in added felonies to divert suspicion to the innocent.

***

The chauffeur-the ordinary man in this case-acted in a split second in a most harrowing experience. To call him negligent would be to brand him coward; the court does not do so in spite of what those swaggering heroes, 'whose valor plucks dead lions by the beard’, may bluster to the contrary. The court is loathe to see the plaintiffs go without recovery even though their damages were slight, but cannot hold the defendant liable upon the facts adduced at the trial. Motions, upon which decision was reserved, to dismiss the complaint are granted with exceptions to plaintiffs. Judgment for defendant against plaintiffs dismissing their complaint upon the merits. Ten days' stay and thirty days to make a case.
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634
General Discussion / For all DM's out there
« on: August 22, 2007, 02:22:23 pm »
...well, a thread was here recently closed before I was able to answer it and it was not my plan start to flame or a discussion.
I just wanted to say:
"Good job!" All GM's I met were kind and creative. Everytime I met one I had fun and a good time!
I normaly send a tell after that like thanks for your time you invest here to make this world for the players even more enjoyable.
Now I wanted to put this in a place where every GM can read it.
Thanks you do  a good job. A good job for free and I wanted to thank you for doing this for the players. Just that you know there are players that appreciate this.

Thanks for reading
>Xirion>
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635
General Discussion / Weary of Friendly Fire
« on: July 20, 2007, 11:51:10 pm »
I hope you folks find this constructive.
 
 I'm getting a little weary of the blind pokes from the wings.  And it's towards one thing in particular: That roleplay has depreciated on this server.  I don't care who's saying it or whether they have more or less experience on this server then I do, I'm just a bit weary of that sentiment.
 
 Now, I haven't been here as long as a few of you, but I've been playing NWN since it came out and Layo for the majority of it.  Here's what I've noticed of what goes on in any module:
 
 - There are new players
 - There are old players
 - There are plenty of players in the middle
 - There are young people
 - There are old people
 - There are those suffering from college omniscience
 - There are snotty people
 - There are brown-nosers
 - There are anti-establishment ranters
 - There are quiet people
 - There are nice people
 - There are people that rp more then adventure
 - There are people that adventure more then rp
 - There are people that think adventure can not be rp
 - There are anti-progressionists or those edging towards it
 - There are powermongers or those edging towards it
 - There are people who play 10 hours a day
 - There are people who play 1 hour a week
 - There are people who get along
 - There are people who don't get along
 
 There are people you end up loving, likewise there are those that rub you like rough grain sandpaper.
 
 There are all sorts of personalities and people and varying tenures and maturities that have been on Layonara at any given point in its online existance.  Same goes for every other server.  These roles and this variety has never changed in it's overall percentages from what I've seen, it's always a true mixed bag.
 
 Likewise, there are the all too common sentiments always bouncing around:
 
 - We don't roleplay enough
 - We are too harsh on rules
 - The cliques are unbearable
 - There isn't enough community
 - Things aren't balanced
 - Devs need to be more open
 - Devs need to use more discretion
 - XXX gets preferential treatment
 - XXX shouldn't be where they are
 - XXX dev(s) are out to get me
 - And of course:  Us versus them, in any of it's myriad forms
 - And finally: Times have changed for the worse
 
 If I spent more then 5 minutes hatching this I'm sure I could list a hundred more, all bouncing back and forth against each other in the ongoing pendulums of opinion and emotion.  The same themes passing by, generation after generation of players and devs alike.  It's the last one that usually makes me chuckle, but as of late is growing tiresome on my ears.
 
 "Times have changed for the worse".  I've heard this many times, and it comes in generation-based waves usually.  The thing that always irks me is not so much the ignorance or self-righteous tone it usually takes, but the contradiction it typically puts on their grievance.  Whatever their issue, most often depreciation of roleplay or playerbase, they usually voice this before or during their departure from the server, which is usually just proving themselves quitters who never quite got it.  And here's why.
 
 Generations come and go.  They attain server lore, they participate in events changing the server.  On a server like Layonara where there is so much player impact, the server shapes itself around them.  Usually it's a particular era of players, people that became their own little adventuring company during those times.  They become the center of roleplay focus, not based so much on their *ability* in roleplay, but by the fact that they are so engrained in things and happenings on the server.  And in these little era's coming and going, there seem to be a few trends.
 
 Many head towards development for the server since they've helped shaped it during their era.  Some get sucked into development so far that they don't re-emerge.  Slowly the adventuring companies of 'old' wither, "this dev doesn't log onto play enough, this guy got bored and left, this guy started playing another game, we can't do anything without the people who don't play as much anymore," etc etc... while there's still a core group struggling to hold on.  Some adapt, some leave.  And I honestly can't forgive the excuses of 'the server has changed for the worse' before departure.  
 
 The correct response has luckily happened for the majority, and can be summed up  as:
 
 What did XXX player do when his favorite RP and adventuring buddies left or moved onto pure development?  He picked up new players, gave them a chance, brought in new generations of server shapers, and continued to have fun.
 
 Generations come and go.  Eras of lore come and go.  It is not an easy thing.  It is not easy to find your favorite individuals moving on.  But get off the high horse, roleplay is not depreciating, the server is not changing for the worse.  The excuse of roleplay caliber is age old inaccuracy.  If you simply let new people in they find their ground, probably at the same pace you did.  
 
 People saying this have just lost their immediate reminders of identity.  There are always going to be the different types of players coming and going;  good, bad, experienced or inexperienced.  There is always going to be the same percentages of those types of players coming in.  These sentiments are a pretty simple matter, you think the community has lost it's sense but it's you that has lost your sense of community.
 
 Community is always going to be changing.  To be a long standing player on any server, you need to accept this.  Community is bigger then just one generation, just look at the progression of Layonara.
 
 Now, in all of this I will make one concession.  A significant chunk of the Bloodstone era generation, the people that shaped a lot of the lore we have grown to know... they are gone.  Some left around or immediately after the fall of Bloodstone, Reventage for example.  Some have just recently not so much left, but have moved into development of the new Layonara, Rhizome or Orth for example.  They log in now and then, but not like it used to be.  And hey, I get it.  It's a downer, those are the people I really miss adventuring with.  And they do hold a lot of the server lore for their eras of gameplay that we currently regard as Layonara history.  Our personal sense of lore has definitely hit a struggling point due to this change.  And yes, it's a downer.
 
 And in this concession I will say that we could in fact use some change, that some of the "let-down" complainers may have some footing, however poor their delivery.  Plot quests need to be reinvigorated, perhaps redelegated to bring forth new and motivated blood.  Generations of players need to be fostered through a server-wide cause.  Once it was Bloodstone, the mainstay of plotlines to maintain that community gathering point.  I will conceed this, that things could be worked on in this sense to bring forth some cause.  There are so so many players just waiting in the wings, waiting to find some cause to get back in there.  For some it's the update.  Fair enough, I can't say I can criticize that heh.   For others it's apparently roleplay, and the simple solution to that folks is to just log in and try it.  But yeah, I'll go with it, we could use some plotline cause, so however misguided this roleplay sentiment may be, I can somewhat see an issue in it all.
 
 But the community is still there.  The caliber is the same as it's always been and there are a lot more individuals waiting in the wings to surprise you with their roleplay.  It's not like the people sticking with NWN after all this time are the click-happy powermongers looking for more.  More graphics, more monsters, more killing!   No, it's the people looking for community.  To any of you calling out the depreciation of roleplay, wake up.  Find your sense of community instead of needing the last generation of players to hold your hand through it.  Honestly, step it up.   Instead of floating on the outskirts proving yourselves not of the caliber you preach... step it up.  Talk to the new player, the younger generation, do what the generation we hold in such high regard did before us and continue to help the Layonara community find new roots.
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636
General Discussion / Why I still visit the Forums
« on: July 18, 2007, 07:59:49 pm »
Some days you read the forums and you get a bit discouraged right?

This person not happy about this, this person not happy about that. One gets tempted to leave the forums pages well alone and just play the game. I get enough negativity at work, I don't need to get it in my play as well. I'll just remove forums.layonara.com from my bookmarks, I think i'll just enjoy the game for what it is ...

Which prompts my question to myself, Why do I still visit the forums every single day?

My answer,

The community.
I love knowing the player behind the character. I love knowing the names of DMOE's kids. I love knowing how different Polak is in RL to how his character is in game. I love knowing that Dorg, despite every reason to have lost it during his long reign as dispute handler, retains a great sense of humour. I honestly care about people's wellbeing here, Interia, Solarina ... I hope Nibor is okay. Maybe he's run off with Minnie Driver? How do I know we share an unrequited love for Minnie? The PM system in these forums. I like knowing that LordCove and I could be friends in RL, Sall's sense of humour and flawed nobility has to come from somewhere.

I love reading each and every one of lonnarin's posts, no matter what the subject. The guy is irrefutably a legend. I cannot wait to see Darkstorme's and jrizz's and Acacea's perspectives on new submissions. I love a submission where the player has invested the time and thought. I love Lynnjuniper's CDT for Rhynn, Fatherchaos' for Durthak, Scriptwrecked's for Vlanin, Dezza's for Leisa, too many to name. I love writing in mine. I purposely write provocative Trade Hall advertisements because I enjoy reading the responses OOC as much as I write them that way for any IC reason. I think it's great that Filatus and I agree on so much in these forums and yet our characters are on the verge of PvP every time they meet in game. I voraciously digest any discussion on RPing alignments and attributes. I was more educated by a forum discussion on global warming that took place on a thread here a little while ago than my accumulated knowedge on this subject from any other media. I love reading posts written in dwarven accents.

I think Honora is one of Layo's greatest assets. Everything she writes, I enjoy reading, and believe me, I know it ain't easy to write this stuff. Much harder than it seems. I put my hand up maybe 6 months ago to write some stuff and in that time have maybe generated 10 pages? This woman is amazing. I cannot wait for the handbooks. Which leads me on to her hubby, every post he writes I feel like clicking on the thanks button.

The owners/administrators, Orth, OneST8, Thak, the big L. They all have a bigger capacity for copping ungratefulness on the chin with a smile than I do. Thanks to you.

I love being involved in the various faith forums. I play one Corathite ne'er-do-well and, amusingly, one less well known Aeridinite priest. I enjoy questions of faith interpretation for both of these from people that have invested a lot of thought on the matter. I admire and respect Ed for holding and organising this huge store of lore in that head of his.

The Just for Fun thread. A little bit of flippancy never hurt.

Why do I still visit the forums every single day?

Maybe you have some of your own reasons, these are some of mine. Focus on the positive!
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637
Roleplaying / Dangers of soloing
« on: July 12, 2007, 06:30:13 pm »
I want to make a friendly reminder and open some discussion on the topic of soloing.  What I have observed is that some soloing is ok.  If you solo gathering a common CNR in a place that is not too difficult, then no one seems to care.  On the other hand, when a player solos areas to farm large amount of XP, or rare items and CNRs, then it is not only frowned upon, but it also can have sever negative impacts on other players.

I remember a player that would solo the rift.  He would gather the CNR there and was selling many.  What happened was that the rift was made harder.  Then parties of un-expecting adventures would get wiped out because of these changes.  Some times, a power built character can be so good and defeating spawns, that areas that areas are made too dangerous for balanced parties that once hunted there, and the party level balance goes up.  So what a balanced party of 15th level characters once handled, now the party has to be more like 18+.

What I am asking...  Is that the players who like to solo difficult areas take some time and reflect about how the actions of one individual, can and will impact the enjoyment of everyone else that plays in this game world.

AeonBlues
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638
General Discussion / I'm still here and having fun!
« on: July 08, 2007, 07:05:33 pm »
I've been here for what....4 years now on Layo, ever since Beta 4.  To see how Layo has developed over time still fascinates me!  Back then it was a north and south server and the south server still had some rough edges on it but even then it was fun because of the people who play here.

To see how far it has come since then is just awesome and I am always grateful to L and the team for having Layo up and running and constantly being refined.

In fact now I'm getting a chance to group up with people who I haven't tried to group up with and having a good time!  Of course I am sorry about that strand you lost the other day Rose on East and the one that Shiff lost in the desert.  :(

News of the development by the team of a new game engine has not deterred me in the least.  I'm here to have fun and escape from the dreaded real world which for some strange reason keeps knocking on the window.

To L and the team, keep up the great work, I'm going to continue to have fun on Layo.:)
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639
General Discussion / Pride
« on: June 23, 2007, 11:47:44 pm »
Probably a somewhat controversial subject, so I'll just keep this simple.

It's around that time.

[SIZE=16]Happy Pride Week!!

[/SIZE]
[SIZE=16][SIZE=13]:)

[SIZE=10]Even if you're not celebrating, even if you disagree with the whole notion... No bashing, please. Ciao.[/SIZE]
[/SIZE]
[/SIZE]
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640
General Discussion / i know some people have been quiet of late
« on: June 23, 2007, 06:12:08 pm »
after L with the future announcement

but what we are all forgetting is we have a wonderful world still open to us and there isnt any need to panic thinking its going to leave us anytime soon

they made the announcement to give us a hey gang this is whats going on behind the scenes

not a heres whats going on the rest is dead now till then

yes some people didnt care for not be told
but as a whole this will only be much better

the announcement let us as a community know why maybe we havent seen some faces for a bit
and now its understandable

i know everyone is still reading the forums i have seen 25 to 50 people online from time to time when the server counters read 7

dont get sad
look at the new as ascension from the old
a layo without someone else saying what layo can be

but until thats ready and L and the teams have said it
we have many months ahead of ourselves to play just as we always have been

so go log in remember why you love layo so much
you love it because you can escape from the real world into the realm L has layed down at our feet to wander roam and help shape

so throw off your meloncholy and go log in
go see your friends
and remember
even after the switch  its the people you log in to interact with inside the big sand box
not just to play alone in the sand
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anything