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41
Quest:  "Castles Made of Sand"
 Start Date:  05-26-09
 DM:  Carillon
 
 
 Chapter 1
 
 I arrived in Audiria scouting for new places to dig sand when I encountered a group of adventurers milling about. As we were all chatting, I overheard a snatch of conversation between some of the local merchants. Specificly the words "caravans" and "bandit troubles" caught my attention. It's been so long since I've found work escorting caravans, I quickly made to speak with the merchants and find out more. They told me rumors of bandits ambushing caravans trying to cross the desert between Audiria and points north, and that many caravans were refusing to go further that way until the problem was resolved. They also mentioned one caravan master who seemed to be determined to press onward and who was hiring caravan guards.
 
 Not long after my conversation with the merchants a swaggering mercenary who thought way too much of himself came by our little group of adventurers on his way to join the line of prospective caravan guards for the determined merchant. We followed on his heels and easilly found the caravan making ready to hire a pool of guards for escort. Heh, you should've seen the peeved look on that mercenaries face when I under-bid all of them by offering to escort the caravan for free! I really enjoyed cheesing off that pompous jerk, and the caravan master was quite happy to have me along for that price too. When one of my fellow adventurers offered to join the escort for 100 Trues, and the caravan master hesitated, I also offered to pay the fellows wages myself. That cheesed off those too proud mercenaries even more, and made the caravan master even more happy to have me along.
 
 Finally, the caravan master decided he had enough escorts and we set out from Audiria with his precious cargo of silks, destined for North Point far to the north past Dalanthar. Well, the merchant decided he wanted to take a short cut he'd heard about, and the one with us who claimed to be a knowledgeable guide for the area agreed to help seek out the path of this so-called short cut.
 
 We found the short cut alright, and landed in a well laid ambush. As many of us found ourselves suddenly without footing for a moment before crashing to the bottom of a deep pit and into cages with heavy steel bars, we realized the rumors had it wrong. No bandits were waylaying caravans in the area. Our captors turned out to be Formians, what many call ant-people, and we were all quickly and efficiently overwhelmed and subdued.
 
 We awoke later in some sort of holding cell, all our posessions had been taken from us, and we'd been re-dressed in what amounted to mere rags. When I took a head count I realized too, that our merchant friend and his regular employees seemed to be missing from the cell we were in, so I surmised either they hadn't survived the fall into the pits, or they were being held in another cell somewhere. Some of the fellows were eyeing the ladies in their new attire a bit too amorously given our situation, I felt, but I guess some men are just pigs like that. In any case, I forebore chastising them because I reckoned it'd be better if we didn't plant seeds of internal strife if we were to have much hope of escape. We were all in this together, and hopefully we'd all make it out of this together too.
 
 Eventually our Formian captors sent an emisary to tell us we'd be helping them work whether we wanted to or not. It demonstrated it's authority by using some sort of device to trigger collars we all wore to deliver shocking pain to some of the mouthier persons among us. Fortunately, I never received such punishment. We were left to rest for a time, with no food or water to replenish us.

42
Ask A Gamemaster / House Re-Modelling Questions
« on: May 12, 2009, 08:22:51 am »
Question 1:  Aside from the stock NWN interior tilesets, are there any other interior tilesets available in Layonara, and if so which tilesets are they?

Question 2a, b, & c:  (a)  I've noticed that there is at least one guild-hall/shop that has more than one entry point, one for customers and one for guild members.  So, I'd like to ask, if it is possible, can a player choose to have any extra doors on the exterior of their home made usable as entries and exits to the interior of the home?  (b)If it is possible to have multiple entries/exits, can such extra entries/exits be made secure either using the same scripting as on the 'main' door of a house, or by simply checking to see if a character has the proper house key?  (c)What would the extra cost for each extra entry/exit be when a house is being remodelled in such a way if there is extra cost involved?

43
Trade and Market Hall / Lanif Glass & Crystal
« on: April 27, 2009, 08:03:03 am »
Amgine Lanif, of Lanif Glass & Crystal, is proud to offer for sale the following:
 
 ----- Currently Offered Goods Listing -----
 Glass Ingots - 65T each
 Crystal Rod I - 450T each
 Crystal Rod II - 950T each
 Crystal Rod III - 1600 each
 
 Other 'Tinkered' goods may be available via special orders, contact Amgine Lanif in person.
 
 Additionally, those needing a supply of glass or crystal products to further their own business may consider contracting for short or long-term material support. Interested parties may post a notice here, or write to Amgine Lanif at:
 
 173 Blackford Castle
 Kingdom of Trelania, Mistone
 
 
 [SIZE=32]Long-term Contracting Suspended Until Further Notice[/SIZE]
 [SIZE=18]----- Current Contracts -----[/SIZE]
 
 Mulnari Chest 1 - Omer - 36 Glass Ingots/week at 2300 Trues
 Mulnair Chest 2 - Omer - 36 Glass Ingots/week at 2300 Trues
 Mulnari Chest 3 - Omer - 36 Glass Ingots/week at 2300 Trues
 -----
 Tunar Chest 1 - Stygian Achnuman - 36 Glass Ingots/week at 2300 Trues
 Tunar Chest 2 - Stygian Achnuman - 36 Glass Ingots/week at 2300 Trues
 Tunar Chest 3 - Open
 -----
 Wedlar Chest 1 - Open
 Wedlar Chest 2 - Open
 Wedlar Chest 3 - Open
 -----
 Threas Chest 1 - Open
 Threas Chest 2 - Omer - 36 Glass Ingots/week at 2300 Trues
 Threas Chest 3 - Omer - 36 Glass Ingots/week at 2300 Trues
 -----
 Freas Chest 1 - Stygian Achnuman - 36 Glass Ingots/week at 2300 Trues
 Freas Chest 2 - Stygian Achnuman - 36 Glass Ingots/week at 2300 Trues
 Freas Chest 3 - Stygian Achnuman - 36 Glass Ingots/week at 2300 Trues
 
 [SIZE=24]----- New Business Operations Guidelines -----[/SIZE]
 
 Lanif Glass & Crystal is making some slight alterartions to our business operations that will further enhance service to our customers! As always our facilities are open all hours. Customers are welcome to visit the facilities any time so long as they follow the guidelines listed below.
 
 General Sales
 General sales products are found in any chest or display case that is labeled with a per unit price. As such, these products, when in-stock, are available for purchase by any customer at the rates posted on the chest or display case. Customers may simply leave payment for goods purchased in the same container from which the goods came. Generally, Lanif Glass & Crystal will try to provide glass and crystal products in the General Sales containers when time and resources are available after fulfilling our contracted orders for a given day.
 
 Contracts
 Customers will notice chests marked with the days of the week (in the Common tongue) as well as with names of individuals and a number. Currently there are 3 chests for each week-day. Do NOT take product or Trues from any of these chests unless your name is the name on the chest. Doing so will result in criminal charges of theft or business damages, even if you think you've left adequate payment for goods taken from those chests. These chests are placed and filled specificly to meet the needs of our Contract Customers who are listed above in the Current Contracts section. Contracted customers are instructed to remove product from their chests and leave payment in them just as if they were purchasing from the General Orders chests. In order to be able to serve a greater number of customers, and due to increasing demand for our products and limitted ability to keep up with demand, Lanif Glass & Crystal is now imposing a limit of 5 weekly contract chests per customer.
 
 Incomming Sand & Coal
 Lanif Glass & Crystal has several chests set up to receive sand and coal from those wishing to earn Trues through honest work. However, due to limitted space in our shop, we cannot buy more of these goods than we can use in a short timespan.
 
 If you're interested in becomming a provider of sand or coal for Lanif Glass & Crystal, here's how it works. Simply come to our shop and check the chests marked for Incomming goods of the type you're providing. If there is True in one of these chests it means we are currently accepting additional materials of that type at the rate posted on the chest. All you have to do next is place your goods in the chest, and remove the amount of True proportionate to the amount of goods delivered.
 
 Generally Lanif Glass & Crystal offers 28 Trues for each Bag of Sand, and 50 Trues for each Lump of Coal delivered. Since these offers may fluctuate, suppliers should always go by the rate posted on the Incomming goods chests.

44
While personally I try to keep my character's birthdate in their in-game journal for easier reference when I need to think about how old they are, I was thinking it would be a nifty addition for the community as a whole if LORE could be coded to calculate a character's age and display it on their LORE profile page.

LORE already shows us how old a character was at creation, so I would guess the big problem in getting this to work would be finding a way to tell LORE exactly when, in terms of the in-game date, that the character was created.

Once we can give LORE the in-game creation date we'd just have to subtract that date from the current in-game date and then add the age of the character at creation to get the sum of their current age.

Current Date - Creation Date = Years in-play
Years in-play + Age at creation = Current Age

*shrugs*  I know it'd be low priority, but it's a thought anyhow.

45
Fixed Bugs / Mis-linked Racial Feature: Lucky
« on: April 10, 2009, 10:45:26 am »
I just found this bug in LORE a few minutes ago.  In the section on Halflings, if you click the link for the racial feature "Lucky" it takes you to the character named Lucky (here:  LORE: Lucky) rather than to the Feat/Racial Feature description.

46
General Discussion / Lost & Found
« on: March 28, 2009, 09:44:40 am »
Last night while working at the Xin Smithy in Hlint, Amgine came across property seemingly abandoned by it's owner on the Weapons Crafting Anvil nearest the exit of the establishment.  If you believe the property is yours and would like it back, send me a PM, or contact me through Tells in-game, describing what it is and I will gladly return it if it's properly identified.

47
Stormcrest Crossroads
Decilar 12, 1445

Dear Gwen,

How are you little sister?  I hope you're well, and that Ma, Pa, and uncle Dareon are also.  Have you been getting my letters since I've arived on Mistone?  I hadn't heard back from you yet, so I was wondering.  I suppose it could just be I've been too itinerant for the mail carriers to track down.  Perhaps I'll have to see about finding a room to rent somewhere, so I can at least get mail from home.

Anyhow, I've been out of work as a caravan guard for quite some time here.  There just don't seem to be any regular merchant caravans that need guards.  Maybe that's a fine testament to how safe the roads here are kept by the local authorities.  Though, I've also theorized it may be as a foreigner I'm not trusted, or there may be some sort of guard's union at work.

Don't worry though, I'm not starving or anything like that.  I've actually found that certain establishments and individuals will pay extremely well for glass bricks, or at least offer credit toward goods in their stores in exchange.  So, despite my reluctance to remain a glass-blower, it seems that I'm in the business here anyway.  Let Pa know I've even managed a few works of fine crystal on my own.  He should be proud since he would never let me touch crystal-working when I was helping in the glassforge there at home.  He didn't think I was quite skillfull enough yet, and coal was too costly to risk being wasted.

Maybe I'll make a trip home for a visit this winter.  But I'm kind of reluctant to.  I just don't think Ma & Pa will quite understand, though I think Uncle Dareon might.  You see, I guess you could say I've become one of those 'crazy adventurers' that everyone blames for bringing on the dark ages and things like that.  Don't be shocked though.  It's really not as bad a life as most folks think, though it's certainly dangerous.  In any case, I've made friends with a lot of fine folks, most of whom follow Toran or Rofirein.  I even took a trip with some of them not long ago to the frozen northlands of Krashin.  My share of the valuables we collected on that trip alone was over 400 True!  Can you believe that?  It was taken mostly from the kobolds we encountered and had to fight our way through.

That reminds me, ask Uncle Dareon if he'd like me to send back his old gear that he loaned me.  I've replaced most of it with better gear from one of the businesses I have been supplying glass to.  I even have a really finely crafted iron hand-and-half sword, and my own full set of copper plate-mail.  But even more vaulable are some of the pieces of magicly charmed jewelry I have.  I know you've always been interested in the Al'Noth, sis, so I thought you'd find that exciting in a way.

Oh, and in case you didn't get my earlier letters, I've even met a Protector of Lucinda, and a Priestess of Lucinda!  Though, admittedly I don't know them as well as I've come to know the Stormhaven's who follow Toran, or Mister Poetr and Miss Amireana, who both follow Rofirein.

Well, the daylight's dying again, so I better finish this letter off and get it sent.  I'll write again soon, I promise.

Your loving big-brother,

Amgine


P.S. - I've enclosed a bank note made out to you for 100 True.  Share it with Ma, Pa, and Uncle Dareon.  You can each have 25 True that way to have a bit of extra fun.

48
Development Journals and Discussion / Dradnats Lausu - Hooked On A Feeling
« on: February 17, 2009, 10:06:35 pm »
Mar 25, 1445

It's time I wrote down what I know, or suspect of the events surrounding my five year abduction and subsequent return to my beloved Ayana.  Doing so is proving a little more difficult with the loss of my left hand, but at least I have my writing hand still.  So, it isn't too difficult.

Starting at the beginning, I had returned to the temple of my goddess in Katherian to make an offering.  I also wanted to let my mother know of my betrothal to Ayana and to invite her to attend our wedding.  However, I never made it as far as either the temple or my mother's small apartment in the dock districts.  Caught unaware by my assailents, I found myself quickly subdued into unconsciousness with a blow to my head, and later awoke in what I could only describe as a make-shift holding cell in a rather musty basement.  The smell of mold and mildew was giving me quite a headache on top of the soreness of the wound I'd sustained from being clubbed.  There were a few rats scurrying about just out of sight, but I could hear them as they moved about and occasionally chittered or squeaked to eachother.  At least they never bothered to nibble on me.

After a day or two without food my captors returned behind masks to hide their identities to begin their attempts to dissuade me from preaching the messages of Xeen the way I see them.  I'd known there were elements within Xeen's following that tended to more selfish dogmas that didn't appreciate the messages I brought, but I didn't think they'd go so far as this.  In any case, when starvation and persuasion and coercion failed, my captors turned to torturing me, and seemed to take pleasure in doing so.  There were at least five of them in the group, as that was the most I heard or saw in the basement at one time.  The one they called Fellicia especially seemed to delight in the torture. She wore a mask that resembled a tiger's head.  I could tell from my pain at her hands that she was very skilled with whips of all sorts, and other implements of torture and pain as well.  Silently I thanked Xeen for each moment of suffering, knowing that these things meant I still lived, and that going through them would give me a greater appreciation for life and pleasure.  I was steadfast in my resolve to keep to the truth Xeen had laid on my own heart throughout my lifetime and they eventually gave up trying to convert me.  My image of Ayana's loving face also served to sustain me through, though at times I worried that they might know of my betrothal to her, and thus try to use her against me.

When they realized I couldn't be dissuaded from my own beliefs of Xeen, they argued for a time about how best to silence me in one of their final meetings in that dank basement.  Fellicia wanted to kill my slowly and enjoy torturing me to death.  At least one of the others, a man they called Mouse who wore a decidedly rodent-like mask, was appalled at the idea of killing a priest such as myself.  For a time he and Fellicia debated over my fate while the other three wavered in middle.  In the end though, Badger and Goat tipped the scales in favor of my continued living, as they saw profit in selling me away as a slave.  So, after a few weeks or maybe a couple months (I had lost my sense of the passage of time down in the dark for so long), I was finally blindfolded and sold off into slavery.

The details of my tasks as a slave are rather inconsequential, and ammounted mostly to hard labor at my first master's mine.  I never learned my masters name, though I became terribly familiar with my handler, Tsu Erhz.  Though his name suggested, assuming he was a native of the area, I might be in Tilmar or Corsain.  I never gained an opportunity to find out though as I was kept in the mine at all times and not once saw daylight in the years I was there.  When the mine played out, and the veins of ore began to dwindle, it was decided by my unseen master that it wasn't worth the cost of upkeep to retain his slaves.  We were then each sold off one or two at a time.

My next home was a sailing vessel.  I had been brought aboard hooded and bound, set into a cage with several others.  We talked quietly at night, when we could hear none of the crew nearby, but none of us knew where we had sailed from, though one who'd been captive on the ship the longest said that the ship had stopped by at least five seperate ports since he'd been taken on.  Other slaves had been shuffled on and off during that time as well.  It seemed reasonable to me then that the ship was likely one dedicated to the slave trade, and that I would eventually be sold again to a new master.

It turned out, however, that I'd never be sold again.  A terrible storm overtook us in our second week at sea.  I thank Mist fervently for it, indeed.  For during the storm the ship was torn apart, as well as my cage.  During the ensuing chaos I was able to snatch a set of keys from a fallen deckhand (bowled over by one of the mighty, crashing waves, his weight and momentum enough to smash the wooden framework that held the iron bars of our cage), and became elated that one miraculously fit the lock of my own shackles.  After freeing myself I freed the other men who'd been kept in the cage with me.  Our captors realized too late our escape, and split their attentions from handling the storm to re-securing us.  While I made my way across the deck to the other cage which held the women slaves, my mind set to free them as well, another of the enormous waves crashed over the ship, splitting the hull and washing me overboard.  I swam with all my strength to stay afloat in the raging seas, and only dimly recall the storm subsiding and my luck of finding a piece of the ship's flotsam to cling to.

My left hand had sustained terrible injury sometime during the struggle to survive that hellish blessing of a night.  When I woke in the rays of a hot sun, I could feel my hand throbbing with each pounding of my pulse.  I was too exhuasted to do anything but lay there on my piece of the ship for the first few hours.  I have no idea even if any of the others survived, though I saw no others.  As fortune had it, once I regained enough strength and sense to move about, I was able to recover a wooden bucket from the drifting debris.  It rained again the next night, and the bucket filled with the water that would sustain me a few days longer.  Two or three more days passed, and my water had run out.  I prayed for more rain, but none fell.  With my last thoughts before I passed out I thought I could see land on the horizon.

The next I knew a vision of Ayana bent down over me.  I was sure she was a dream, or that I'd died and she was an angel of the heavens sent to retrieve me, mimicking Ayana's form to ease my alarm.  What divine providence that my suppositions proved untrue.  I had washed up near Fort Vehl, of all places, and she had been the first to stumble upon me by some incalculable miracle of chance.  It seemed, however, that in my battered and emaciated state, I wasn't so immediately recognizable to her as she was to me.  Still, she sought aid for me, and nursed me herself as best she could.  I felt healing magic flow into me at one point and slowly my body began to recover.  Most of it.  My left hand was lost beyond healing, smashed and gangrenous with infection.  It had to go.  I count it a small price to be paid for my return to my own worldly angel, Ayana, and my renewed freedom.

Several people, friends if you will, were pressent for the actual removal of the dead hand.  Ben Poetr produced a flaming blade to sever it off.  Hedessa hit it with healing prayers to our goddess Xeen imediately after.  Finn gave me a bit of leather strip to bite down on for the pain during the event, and helped hold me steady.  Vrebel bought me some new clothes.  Khalith offered to stitch up the stump, though 'Essa's prayers and Ben'd firey blade made that unescessary.  Keppli adorned the stump with bandages decorated with green smiley-faces, which helped lighten my mood a bit more, considering the sacrifice of the hand.  There were a few others there as well to see it done.  My angel, Ayana of course, was ever pressent at my side.

Since then, I've been nursed back to a more reasonable semblence of health by my sweet-heart.  I've also made a trip to Leringard to make a thanks-offering to Mist for her storm and currents that brought me home.  A gift of 1000 Trues and truly thankful prayer I laid on her alter, nearly all that I had left to give.

After giving thanks to Mist, I've decided to travel along the coast for a week or two with Ayana, and enjoy the scenary and more importantly her company while I continue to recover from my five or so years of absence and all they entailed.

Thank Xeen for every sensation in every moment of living.  Pain, to bring us greater appreciation for life and pleasure.  Pleasure, to fuel the fires of our hearts to do the great things we need to do in this world.  May we all take hold of the courage to do rightly by eachother, so that all can be brought to the full pleasure of living.  I will always contend that the greatest personal pleasure for one's self can only be attained by unselfishly bringing pleasure into the lives of others.  Let Her will be done, and may the cups of our souls all run over with the wine and spirits of joy and happiness.

49
Ask A Gamemaster / Magic Rings & Loss of Limb
« on: February 17, 2009, 08:50:44 am »
Okay, first let me state that I'm posting this thread in the "Ask a Gamemaster" section and not in "General Discussion" for a reason.  So, please, if you're not a Gamemaster (aka - DM/Loremaster) of Layonara, I'd appreciate you didn't post in this thread.  I'm looking to hear from the official sources, rather then loads of speculative answers based on what players think ought to be.  That said, I'll now get to posing the question for our resident experts to answer.

Recently one of my characters, through my own choosing, lost his left hand permanently.  He now wears a hook on his left arm.  At the time, indeed not even till just a few minutes ago, I hadn't thought about how that might affect his ability to wear magic rings.  NWN game mechanics allow for the wearing of only one magic ring on each hand, despite the obvious 4 fingers and 1 thumb on each hand.  What I want to know is, in Layonara's ruling on such things, is it possible for two magic rings to work on the one remaining hand, or will I need to self-enforce a limitation of only one magic ring being possible to use due to having only one hand to wear a magic ring on?

50
Development Journals and Discussion / Dradnats Lausu - Hooked On A Feeling
« on: February 15, 2009, 10:40:34 am »
Mar 25, 1445

It's time I wrote down what I know, or suspect of the events surrounding my five year abduction and subsequent return to my beloved Ayana.  Doing so is proving a little more difficult with the loss of my left hand, but at least I have my writing hand still.  So, it isn't too difficult.

Starting at the beginning, I had returned to the temple of my goddess in Katherian to make an offering.  I also wanted to let my mother know of my betrothal to Ayana and to invite her to attend our wedding.  However, I never made it as far as either the temple or my mother's small apartment in the dock districts.  Caught unaware by my assailents, I found myself quickly subdued into unconsciousness with a blow to my head, and later awoke in what I could only describe as a make-shift holding cell in a rather musty basement.  The smell of mold and mildew was giving me quite a headache on top of the soreness of the wound I'd sustained from being clubbed.  There were a few rats scurrying about just out of sight, but I could hear them as they moved about and occasionally chittered or squeaked to eachother.  At least they never bothered to nibble on me.

After a day or two without food my captors returned behind masks to hide their identities to begin their attempts to dissuade me from preaching the messages of Xeen the way I see them.  I'd known there were elements within Xeen's following that tended to more selfish dogmas that didn't appreciate the messages I brought, but I didn't think they'd go so far as this.  In any case, when starvation and persuasion and coercion failed, my captors turned to torturing me, and seemed to take pleasure in doing so.  There were at least five of them in the group, as that was the most I heard or saw in the basement at one time.  The one they called Fellicia especially seemed to delight in the torture. She wore a mask that resembled a tiger's head.  I could tell from my pain at her hands that she was very skilled with whips of all sorts, and other implements of torture and pain as well.  Silently I thanked Xeen for each moment of suffering, knowing that these things meant I still lived, and that going through them would give me a greater appreciation for life and pleasure.  I was steadfast in my resolve to keep to the truth Xeen had laid on my own heart throughout my lifetime and they eventually gave up trying to convert me.  My image of Ayana's loving face also served to sustain me through, though at times I worried that they might know of my betrothal to her, and thus try to use her against me.

When they realized I couldn't be dissuaded from my own beliefs of Xeen, they argued for a time about how best to silence me in one of their final meetings in that dank basement.  Fellicia wanted to kill my slowly and enjoy torturing me to death.  At least one of the others, a man they called Mouse who wore a decidedly rodent-like mask, was appalled at the idea of killing a priest such as myself.  For a time he and Fellicia debated over my fate while the other three wavered in middle.  In the end though, Badger and Goat tipped the scales in favor of my continued living, as they saw profit in selling me away as a slave.  So, after a few weeks or maybe a couple months (I had lost my sense of the passage of time down in the dark for so long), I was finally blindfolded and sold off into slavery.

The details of my tasks as a slave are rather inconsequential, and ammounted mostly to hard labor at my first master's mine.  I never learned my masters name, though I became terribly familiar with my handler, Tsu Erhz.  Though his name suggested, assuming he was a native of the area, I might be in Tilmar or Corsain.  I never gained an opportunity to find out though as I was kept in the mine at all times and not once saw daylight in the years I was there.  When the mine played out, and the veins of ore began to dwindle, it was decided by my unseen master that it wasn't worth the cost of upkeep to retain his slaves.  We were then each sold off one or two at a time.

My next home was a sailing vessel.  I had been brought aboard hooded and bound, set into a cage with several others.  We talked quietly at night, when we could hear none of the crew nearby, but none of us knew where we had sailed from, though one who'd been captive on the ship the longest said that the ship had stopped by at least five seperate ports since he'd been taken on.  Other slaves had been shuffled on and off during that time as well.  It seemed reasonable to me then that the ship was likely one dedicated to the slave trade, and that I would eventually be sold again to a new master.

It turned out, however, that I'd never be sold again.  A terrible storm overtook us in our second week at sea.  I thank Mist fervently for it, indeed.  For during the storm the ship was torn apart, as well as my cage.  During the ensuing chaos I was able to snatch a set of keys from a fallen deckhand (bowled over by one of the mighty, crashing waves, his weight and momentum enough to smash the wooden framework that held the iron bars of our cage), and became elated that one miraculously fit the lock of my own shackles.  After freeing myself I freed the other men who'd been kept in the cage with me.  Our captors realized too late our escape, and split their attentions from handling the storm to re-securing us.  While I made my way across the deck to the other cage which held the women slaves, my mind set to free them as well, another of the enormous waves crashed over the ship, splitting the hull and washing me overboard.  I swam with all my strength to stay afloat in the raging seas, and only dimly recall the storm subsiding and my luck of finding a piece of the ship's flotsam to cling to.

My left hand had sustained terrible injury sometime during the struggle to survive that hellish blessing of a night.  When I woke in the rays of a hot sun, I could feel my hand throbbing with each pounding of my pulse.  I was too exhuasted to do anything but lay there on my piece of the ship for the first few hours.  I have no idea even if any of the others survived, though I saw no others.  As fortune had it, once I regained enough strength and sense to move about, I was able to recover a wooden bucket from the drifting debris.  It rained again the next night, and the bucket filled with the water that would sustain me a few days longer.  Two or three more days passed, and my water had run out.  I prayed for more rain, but none fell.  With my last thoughts before I passed out I thought I could see land on the horizon.

The next I knew a vision of Ayana bent down over me.  I was sure she was a dream, or that I'd died and she was an angel of the heavens sent to retrieve me, mimicking Ayana's form to ease my alarm.  What divine providence that my suppositions proved untrue.  I had washed up near Fort Vehl, of all places, and she had been the first to stumble upon me by some incalculable miracle of chance.  It seemed, however, that in my battered and emaciated state, I wasn't so immediately recognizable to her as she was to me.  Still, she sought aid for me, and nursed me herself as best she could.  I felt healing magic flow into me at one point and slowly my body began to recover.  Most of it.  My left hand was lost beyond healing, smashed and gangrenous with infection.  It had to go.  I count it a small price to be paid for my return to my own worldly angel, Ayana, and my renewed freedom.

Several people, friends if you will, were pressent for the actual removal of the dead hand.  Ben Poetr produced a flaming blade to sever it off.  Hedessa hit it with healing prayers to our goddess Xeen imediately after.  Finn gave me a bit of leather strip to bite down on for the pain during the event, and helped hold me steady.  Vrebel bought me some new clothes.  Khalith offered to stitch up the stump, though 'Essa's prayers and Ben'd firey blade made that unescessary.  Keppli adorned the stump with bandages decorated with green smiley-faces, which helped lighten my mood a bit more, considering the sacrifice of the hand.  There were a few others there as well to see it done.  My angel, Ayana of course, was ever pressent at my side.

Since then, I've been nursed back to a more reasonable semblence of health by my sweet-heart.  I've also made a trip to Leringard to make a thanks-offering to Mist for her storm and currents that brought me home.  A gift of 1000 Trues and truly thankful prayer I laid on her alter, nearly all that I had left to give.

After giving thanks to Mist, I've decided to travel along the coast for a week or two with Ayana, and enjoy the scenary and more importantly her company while I continue to recover from my five or so years of absence and all they entailed.

Thank Xeen for every sensation in every moment of living.  Pain, to bring us greater appreciation for life and pleasure.  Pleasure, to fuel the fires of our hearts to do the great things we need to do in this world.  May we all take hold of the courage to do rightly by eachother, so that all can be brought to the full pleasure of living.  I will always contend that the greatest personal pleasure for one's self can only be attained by unselfishly bringing pleasure into the lives of others.  Let Her will be done, and may the cups of our souls all run over with the wine and spirits of joy and happiness.

51
Trade and Market Hall / Country Bard Requires Goods & Services
« on: September 24, 2008, 08:01:39 pm »
I currently require 36 Silver Ingots and am willing to pay [strike]100[/strike] 150 True each.

*tried knockin' on Lillian's door the othah night, but she din't seem te be 'ome, ah'll try agin' anothah time soon.

**Ah'll also except silver nuggets fer 50 True each.


[strike]I also require to have 14 Fire Opals enchanted.  I will supply the gems and enchanting oils nescessary for the task.  Only those who know they can enchant such gems flawlessly need apply for this task.  I am willing to pay 1500 True total to the person who will supply this service.[/strike]  This 'ere job's been fulfill'd.

I'm a right-sized fellow in a purple suit with purple hat, atop of which is a large white plume feather.  You may ask for me by name of Lyle Underroot.

52
Apreal 11, 1435


Foreword

Well ah've decided ah oughta start compilin' a book te pass down te the next generation o' some o' my poems an' songs ah've written o'er the years.  My adventures 'ave taken me 'round most o' the  world an' ah've seen an' 'eard quite a bit in that time.  But, sadly ah ain' writt'n a 'ole lot 'bout any o' it like ah should've.  So, te 'elp remedy that, ah'll be siftin' through m' memory from time te time an' writin' down m' songs an' poems in this 'ere collection.  When ah retire from adventurin' m'self some day, ah'll pass this on along te some lucky sing'r or story-tell'r so m' legacy, an' maybe some o' the legends o' othahs ah've adventur'd wit', can continue long affer ah'm gone from this 'ere world.

--------------------------------------------------------------------------

Whisper Yer Love


Chorus:
Whisper yer love in my ear an' ah'll sing,
Whisper yer love an' ah'll do anything.
Whisper yer love an' my heart will so dare,
Te leave behind each an' ev'ry last care.

1st verse:
Ye caught me eye on that day in the town,
Ye hefted yer blade an' it shown like a crown,
Ah look'd in yer eyes an' ah was drawn in,
By the lady inside, past yer blood-lust born grin.

Chorus

2nd verse:
Ah'm caught in yer petals, o' love full bloom,
Ah'd go wit' ye te battle, or inte doom,
Ah'm caught in yer fire that burns full o' life,
By the lady inside, past yer anger an' strife.

Chorus

3rd verse:
Ye give the pow'r te the song in me 'eart,
Wit'out yer saweet touch, me soul will depart,
So bring close yer lips an' place in me ear,
From the lady inside, Speak what ah need te hear.

Chorus

Finish:
Wit' yer lips on me own, ah'll draw ye near,
Oh my lady inside, ah'll take all yer fear.

--------------------------------------------------------------------------
Dedication
Lilly, ye know this 'ere song were written fer ye lass.  Ah still love ya, always will.  Since thangs went sour 'tween us long time ago, ah've d'cided te move on an' find anuthah lass te cherish.  Truth be told, ah'd nevah a been able te make magic wit' m' singin' ifn ah 'adn't met ye so long ago in 'lint.  Ah 'ope yer aspirations o' granduer that ye chose o'er me will 'ave kept ye 'appy all these years, an' that yer livin' the life ye always want'd wharevah ye might be.  Maybe ye'll think o' me when ye 'ear this song agin', ifn ye e'er do.

53
Trade and Market Hall / Auction - Necklace of Shield I
« on: July 04, 2008, 08:56:41 am »
*tacked up in the trade and market halls of Port Hempstead*

For auction: 1 Necklace of Shield I
Starting Bid: 15,000 True
Minimum Bid Increment: 1,000 True

Auction to end when bidding has ceased for a period of 24 hours, at which time the winner will be contacted and notified so that payment can be accepted.  If the owner of the winning bid cannot pay in full with True within 24 hours of being notified of winning, then the win will default to the owner of the next highest bid, and so on.

Signed,

Treana Min Poetr,
Heart of Promise
259 Haft Lake, Prantz

---
OOC Notes:
Necklace of Shield I - casts Shield (at 5th level proficiency) 1 time per day, Level Required to be worn/used: 4

Time references in regards to the auction above are relative to Real Life time as indicated by the time-stamp of posts on these forums.

54
*in a shaky hand*

Jenra 27, 1434

I almost lost Danael a few days ago.  Thank the Gold that his last strand didn't snap when he fell in that blasted cave!  It is only now I've the strength to even write about it.  Thankfully his soul remains bound to his body still, and I found him sleeping when I arrived home.  We're only just married still, and we've so much more living to do together.  As I crawled into bed to hold him close to myself I couldn't help but think for a moment of giving up this hazardous life we lead.  Adventuring is so much a part of each of us though, that like Addison, I know we can't truly be alive without it.  At least, I don't feel that I can.  Maybe Danael could.

The troop we were with was simply too large and disorganized.  Some say there's safety in such numbers, but as Danael often says, "Every army has it's casualties."  In all my life I've noticed it to be true that the more there are involved, the more often at least one of them ends up dying.  On the other hand, we can't do much of anything worth doing on our own either.  I think for us it will be important to travel with a group, but one no larger than eight members, including ourselves.  Between six and eight seems to be the magic number of folks needed to get most things done, especially if we each contribute skills that are largely unique and supportive of eachother.

For Danael and I both, the reality that our next deaths could be our very last is something we cannot afford to take lightly.  I don't think either of us could bear to lose the other, not yet.

There's more I have thought of writing about, but I'm not sure I should yet.  I haven't told Danael because I don't want to get his hopes up if it's not what it may be.  Flows are ... running late.  It could just be stress, or perhaps I've finally reached that time of life where the river dries up...  I just don't know.  Perhaps I'll seek out a priestess soon for some sort of confirmation.

55
Fixed Bugs / Text Bug in Latest Layonara Update
« on: June 06, 2008, 12:20:55 pm »


The image posted above shows two examples of a 'text bug' I've been encountering since the most recent update of Layonara.  If you look you'll notice where "< c >" or other such text is appearing in certain lines of text.  When I tried re-naming a crag bag of mine using the quill, it also added such at both the start and end of the new title.

56
General Discussion / A short absence...
« on: April 20, 2008, 09:01:20 am »
Just a head's up to anyone looking for any of my characters (their names are listed in my signature below) over the next couple days.  It's time finally for me to quit procrastinating and finish painting the area my computer desk/equipment is set up, so I'll be having to move everything away from that area til the painting's done and the paint's dried.

For those folks who're wishing to help out Lyle with his project, hold onto the materials until I'm back and can receive them, if you would please?  Thanks in advance to everyone for their patience.

57
Trade and Market Hall / Master Instrument Crafter Needs Your Help!
« on: April 19, 2008, 12:32:07 am »
*Lyle tacks up a poster in the trade and market hall, thumbing his chin as he peers out from beneath the wide brim of his purple hat to read it over one last time to ensure it looks right.*

Master Instrument Crafter Needs Your Help!


In the innerest o' a special project ah'm unner-takin' wit' some fellow adventurahs, ah'm findin' m'self in need o' certain supplies an' individual's wit' certain skills te complete the task ah've set upon m'self.

Ah'm currently in need o' the followin' supplies, an' will pay the amounts listed fer each te those who kin bring 'em te me.

7 Gorgon 'orns - will pay 100 True fer each.
28 Fire Opal Dusts - will pay 20 True fer each.
43 Enchanting Oils - will pay 75 True fer each.
30 Fire Opals - will pay 100 True fer each raw mineral, or 150 True fer each Finely cut gem.
60 Silver Ingots - will pay 150 True fer each smelted ingot, or 30 True fer each un-smelted nugget.
40 Pieces o' Worg Leather - will pay 100 True fer each tanned and cured piece, or 25 True fer each raw 'ide.

Iffn yer an enchant'r o' goodly skill, please contact me as ah'll be in need o' someone what kin enchant gorgon 'orns an' fire opals.  Ah'll supply all the materials fer doin' so, o' course.

Time is of the essence!

Iffn ye kin secure any o' these goods an' git 'em to me quick, please do so.  Look fer the right-sized fella wit' the purple suit an' 'at, an' that'll mos' likely be me, Lyle Underroot.  Iffn ye'd rathah donate the items, or yer skills, than be paid fer 'em ye kin do so knowin' yer stuff'll be goin' te 'elp some folks who need a right-good dose o' comfortin'.

Thank ye in advance fer yer eff'rts,

Signed,

Lyle Underroot

58
Last Will and Testament of Treana Min E'Zoenna
Composed on Seplar 21, 1431




I, Treana Min E'Zoenna, being of sound mind and body hereby make provision to will my estate and possesions to the following individuals:

To Calvin Norseman-scarlace, my adopted son, I leave the family residence and all items within it save those exceptions noted below to be willed to other individuals, with the provision that he see me entombed in the familly crypt alongside Addison Scarlace.  I also leave to him the gold chain and pendant with the black stone with white speckles from the lake near the place of my birth, with the provision that he return the stone to the lake.

To Daniel Poetr, my fiance at the time of this revision, I leave my set of courting garb, and all my jewelry and other clothing, save that which I am burried in or which has been willed to others.  I also leave the message, "I'm sorry I've gone on first, sweetie.  Know that I love you, and always will."

To Elohanna and Kryssthalien Dawnstar, my good and trusted friends, I leave the entire contents of my library in hopes they may find use in the school of magic Elohanna has founded.  I also leave the message, "Thanks for being friends, even when I was a hard friend to be with.  I treasure the time I spent with you both."

To Storold Doesscha I leave the following message, "Heya Teach!  So long, and thanks for all the friendship.  I bet you thought I was going to say, "fish," didn't you?  Well hey, it's brain food!"

To my old friend AnnaLee, I leave the following message, "I'm sorry we have never re-kindled our friendship to be as close friends as we once were.  Since 'He Who Must Not Be Named' passed away, I just haven't sensed you were all there the way you once were.  Just know, I have wished we could have become close again."

To Rhynn, wherever she may be, I leave the message, "Keep on pacing sister!  Maybe you'll wear a hole in the fabric between worlds."

To Marianna Underroot, my faithful maidservant for many years, I leave my Hamaji's Fan with the message, "I hope you enjoy my fancy fan.  I saw how you always eyed it with admiration.  Not sure if you noticed the razors hidden in it, so be careful not to cut yourself."

To anyone else who attends my services, and the reading of this will, I leave the following message, "Thanks for showing you cared.  I'm sorry I've no trinkets or whatnot for you to take with you, but hopefully Calvin or Daniel have arranged some good food and refreshments for you at least.  My heart is in true peace now.  Goodbye."

59
Trade and Market Hall / Power of Fine Jewelry - Auction!
« on: April 10, 2008, 10:31:24 am »
*Treana writes up and posts a large scroll to the wall of the trade and market hall in Port Hempstead.  After tacking up the poster she steps back a pace or two to look it over, smiling and showing her pleasure in it's placement.  The poster reads as follows:*

Treana Min E'Zoenna pressents,

The Power of Fine Jewelry,
For Auction:


One Exquisite Enchanted Alexandrite Set In A Gold Ring,
Guaranteed to enhance the wearer's grace and dexterity.[/b]

This professionally crafted, lovingly made work of art features
a feline motiff as the forms of big cats stalk around the intricately
crafted gold band and a stylized cat's eye stares out from behind
the beautiful alexandrite gem.  The piece positively exudes a
graceful smooth flow and nature, sure to make any who gaze
upon it take a breath in awe.



Bidding starts at [strike]10,000 True.[/strike] 4000 True.
Minimum bid increment of 500 True.
Bidding ends after a bid has stood uncontested for 48hrs.

If the winning bidder cannot pay for and collect the ring within 48hrs of the close of the auction, the ring will be offered to the next highest bidder with the same conditions.


-----------------------
OOC - The ring being offered in this auction is an Exceptional Ring of Cat's Grace I  (+1 Dexterity, Cat's Grace (3) 1 Use/Day - Level required: 10)

60
Development Journals and Discussion / Lairillia - Better Off Dead?
« on: March 31, 2008, 09:06:09 am »
Autumn Dark 25, 1430

The burning, stinging feeling of fresh wounds torn into the flesh of my back tells me I'm still alive, at least.  A condition preferable to being dead, I have always thought.  Now I'm starting to wonder about that though.  How could I have known that in serving Taevnil I'd be drug up here to the surface to be in the pressence of these...these inferior animals?  The cursed light of that blazing ball in the sky hurts my eyes even when it shines on my back.  Thankfully it's only up there about half the time.  Still, these scum up here seem to insist on lighting every corner of their dwellings, and torches and lanterns are not much better than the sun in the sky.  I suppose I may eventually get used to it, what a curse that will be!  Mistress Taevnil should have refused this mission and supplanted her mentor Sorena to stay in the Dark, but I suppose she still has much power to gain before that will be possible.

In the mean time, I'll bide my time with her, even up here in the light among these filthy vermin.  Perhaps if I work hard enough I can endear myself to Taevnil enough that she forgets who the master is and I can make her my slave one day, or at the least convince her to end my debt to her.  She hesitated frequently in punnishing me these last few days, but I don't think her resolve is growing week, rather that she wished to avoid drawing the attention of the vermin to ourselves.

I wish she wasn't so headstrong.  She's always getting into the fray during fights and a woman doesn't belong in the thick of things like that.  Still, I must admit she handles that whip very well.  Probably because of all her practice on my back.  Practice she gets more of each time she gets herself hurt because I can't protect her well enough when she charges into the fights like she does.  I'll just have to get better myself if I want to avoid the whip I guess.

As to the vermin, Taevnil and I both noticed their minds are already prepared for being turned into slaves.  It's their destiny.  So many are so willing to be helpful even to perfect strangers, it almost makes me sick, but it's something we can use to our advantage I think.  Maybe her mission here isn't such a waste after all...one day we might both take our own vermin slaves, or carve out a small empire here on the surface.  For now I'll just keep my mind set to staying alive long enough to have a future.  Still, he who plans ahead lives longest...

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